Fallout 76

Fallout 76

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THE RAID ARE PURE CANCER - THE APOTHEOSIS OF WRONG DESIGN
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Showing 1-15 of 48 comments
I like them. They are fun.
Originally posted by Chris Hansen with Dateline NBC:
I like them. They are fun.

Agreed.
I appreciate the effort put into them.
Matty101 Mar 5 @ 12:33pm 
I don't mind them but they need tuning.
-Like they need to keep in mind people generally have 1 build, so making raids be based on multiple builds (ie big lack of melee viability in specific sections) is a bad way to go.

-They also need to stop trying to overload the player with super fast damage because it doesn't play nice with even a mediocre connection combined with their very average servers.

-Rewards need to not spam so much junk, put it in the level to be picked up...same goes with some rare loot, its sad to just get a text list of loot...i like to stumble across my rare drops sometimes in 3d.
about the loot, wish they would quit the idea 'spam player with lots of text so they think they won big' and said list of text is like 3 9mm ammo, 15 5.56mm ammo, etc.

Quit with that ♥♥♥♥ in ALL rewards, like, completely. if u not going to give a SUBSTANTIAL ammo reward, NIX it completely. I feel they are only added (to all, including daily ops, expeditions, even normal quest rewards) as a way to 'flesh out' the reward screens with just that idea, make slowbrain think they won big.

Sad deal is they double downed on that ♥♥♥♥♥♥♥♥ with mob loot drops recently, and that only serves to promote fo1st sales (at a high cost to regular players who now must sit around for 20% of their game time to dump useless junk/ammo or be overweight)
Loving the raids. It sucked at first it really did. getting 1 and 2 shot by everything. At this point only need myself and the wife to get through after all the grinding and slowly putting together raid armor.

Sorry if it's TOO HARD for you and you don't wanna put in the effort to get better.,
I feel that they need to tune down with the sqaud is 2 - 3 player, and eyebots must be not infinite
nOv1c3 Mar 5 @ 4:57pm 
I enjoy most of the raids except the second stage but that's getting easier after a couple hundred runs lol

I got on a team today that pissed me off though , We had 1 guy that kept starting each stage before everyone was ready , I jumped servers after the final stage
Phantom Mar 5 @ 6:12pm 
Overall they for them did great

The issues are

1 - Overabuse of Instant death mechanics
Stage 1, 2, 4, 5 - 80% of the raid has instant kill mechanics baked in
Stage 1 - Its fair you can easily avoid it and its a good use of the mechanic
Stage 2 - Its busted, small hallways and bugged enemy ai that CAN travel through walls and teleport... the molemen NEED to be fixed player equilivalent spawns that are subject to the SAME laws as players... no teleporting, no wall hacking
Stage 3 - No instant death, nice mechanic with the shields even if the squads a pushover
Stage 4 - Back to the moleman, but with mechanics to fight back and a large open space to do it in, WITH AN instant kill boss who doesn't teleport... IF it wasn't for the MASSIVE run ending bugs
Stage 5 - More instant death, but two mechanics to avoid which are doable fairly
Still 80% of the raid with instant death is an overdo

2 - Poor balancing of levels

3 - Myriad of bugs (stage 4 I'm looking at you having monsters not aggro)

4 - Myriad of bugs (what again? I wonder if its beca

5 - Myriad of bugs (use the raids are a horribly bugged mess)

6 - Poor balancing of rewards
Raids >>>> x1000 >>> the next best thing to do

7 - a DPS check final boss final stage... this is a terrible TERRIBLE thing to do to players who can struggle to that point though skill
Originally posted by Darius:
https://steamcommunity.com/sharedfiles/filedetails/?id=3439067096

Yeah, it isn't supposed to be tuned to the number of players. It's a raid, not a single player challenge. Nevertheless people DO complete it single player, because it's EZ mode like everything else in FO76.
at least this awful eyebot, why are infinite?
I started having trouble finding people to raid with and got bored. Would be cool if there was a dedicated server just for raiding. But yeah they are really mid and im doing them only for the rewards. Point of the game and flexibility goes completely out of the window when you have to play in a very specific way with no wiggle room.
Originally posted by Darius:
at least this awful eyebot, why are infinite?


Was on a 4 man team and 3 of us died about halfway through killing one of the squad. The last man standing soloed it. Took about 20 minutes and it was an intense fight. But he did get it.
Deklend Mar 6 @ 5:45am 
Originally posted by The Grimm Reefer:
Loving the raids. It sucked at first it really did. getting 1 and 2 shot by everything. At this point only need myself and the wife to get through after all the grinding and slowly putting together raid armor.

Sorry if it's TOO HARD for you and you don't wanna put in the effort to get better.,
being forced into a meta build that someone else created for you isn't "getting better".
Originally posted by The Grimm Reefer:
Loving the raids. It sucked at first it really did. getting 1 and 2 shot by everything. At this point only need myself and the wife to get through after all the grinding and slowly putting together raid armor.

Sorry if it's TOO HARD for you and you don't wanna put in the effort to get better.,
I can handle the first section solo, I can do the 2nd if I'm guarding the drill not good at getting the gas can hold my own in section 3 but still need a team I'm am complete trash at section 4, still don't really understand that section, and I can handle the final section with a team,
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Date Posted: Mar 5 @ 11:28am
Posts: 48