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someone breaking your lock, makes them wanted
and you have to re-lock that object
You can then pick the level of the lock you want to apply. From No lock to Lock 3.
Each rank of lock difficulty requires additional resources to craft.
If a player picks a lock that you have set. They will be flagged as "Wanted". Once flagged, they can't see other players on the map, and have the big red wanted flag over their heads.
The only way to remove the flag is to die at the hands of another player. Wanted players can be attacked and killed without involving any sort of "hand shake" between the two parties. By getting the flag, you have waived that particular right.
If someone picks your lock, you will have to put it back, which costs the same resources as the original lock placement.
Locks at player camps show (red) when a player interacts with it. Red in that case means you will be wanted.
Locks at player owned workshops (white) will also give you a wanted flag if you pick the lock.
Any locks at unowned workshops, or out in the world in general show white and picking them does not give you a flag.
https://youtu.be/Mx-l0iNp7Vw
Sure you were stuck in there together for 25ish years, and everyone left you passed out while they got a head start on the plundering of Appalachia (be grateful you didn't wake up with a marker moustache or worse).
Timmy was a jerk and Mabel didn't want to talk to you but is it enough to hold a grudge?
We are the "best and brightest" unified in our goal to rebuild America. Don't forget the teachings of Vault-tec.
If you leave the server while wanted, are you still wanted when you join a new world?
locking doesn't really stop a thief looking to steal
i mean the wanted price on your head... 5-10 caps
anything you get to snatch is worth more than that most of the time
if i needed to quickly do a challenge like collect 10 purified waters...
i'm sorry
but just gonna break lock on your water purifiers and be done with it
That reminds me that I ought to put my vintage water coolers out front, especially if collecting purified water is part of a daily. I remember when I was level 10 or so and came across my first camp. I was literally dying of dehydration and I thought their rain water collectors with dirty water was the most precious thing in the world. I felt guilty for taking 4 bottles to get me by. I didn't know at the time that you could collect it from the river without a container. In fallout 4 survival it required a new bottle each time you gathered water.
nah
btw what i said is meant as in general
nobody cares about your locked purifiers
it resets quite quickly
But if i were to have only 10 min before daily reset ... i just break in
then i transport to my boathouse
go in the shelter
and wait for the few brave that want to collect that 5 caps bounty
but personally... i just drink the poop water
i'm a Doc, trust me
Put your collectron in a box
no doors
place collectron on the blocks
cover it with walls and roofs
when you return , simply remove /store a wall
grab your loot
place wall back on
Oh privacy did disappear, no police to enforce boundaries you see. Raider Punk says it best "Can't get much privacy in Crater these days.".
Besides, having locks is what will cause Grahm and wandering traders to get aggro from your turrets. Something about the locks bugs out the faction assignments to be hostile.