Fallout 76

Fallout 76

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infinite perks!?
gary or jerrys idea of the infinite perk system is the most op r-tard unbalance stupid stuff ive ever see in the entire existence of unbalance gameplay in the entire history of human game industry, CLEARLY, this guy never made a game in his entire life, CLEARLY, he is a ree ree with an ai who thinks he can troll everyone in a PAY 2 WIN UNCAPPED GAMEPLAY, guys, blame jerry, or gary for completely uncapping and wruining the entire fallout 76 game by thinking it was "okay" to have infinite perks system, which has literally never existed in any game period, until now, because clearly, was not a good idea.
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Showing 1-14 of 14 comments
literally not a good idea gerry, i wanna see you name one game that has infinite perk system that you think is balanced.
Oh wait, thats right, it doesnt exist, good job geriatric gerry you literally killed the game.
Dracul Apr 25 @ 12:30pm 
While I personally don't like 76's perk system, or FO4's for that matter sense im a FO3 junky - I have to say, calm down its just a game.

Its not truely infinite however, each SPECIAL caps at 15, so even if you filled every single legendary card slot with a special card and leveled it to max it only goes so far. Loooot of other stuff breaks the game before that anyways, including but not limited to shredder ghouls, bloodied humans, and the ability to crit every other shot while firing two hundred bullets down range and chugging coffee for near infinite AP.
Next year we get Drone perk cards-So we can just sit in our camps on the computer terminal and do all the events.
RomanXIX Apr 25 @ 2:29pm 
Infinite perks, where? I can only fit up to 15 points worth into one special stat and I still need more. A lot of perks don't even provide actually useful damage or defensive bonuses, and its almost mandatory to get weight reduction perks. I'm more livid that they think that adding a flat rate over time to Conductor's is a good idea, because it'll be pretty much useless for any gun that fires faster than a black powder pistol, you know instead of being viable for just about any gun as it is now. And yeah, meanwhile shoving your face full of cake and coffee means you'll be able generate absurd amounts of AP, completely realistic and very brilliant. I don't know about you guys but I love stopping in combat to find a place to hide so I can regenerate my AP bar, its just so darn fun for me. Before anyone starts ranting about infinite AP being a problem maybe they should instead ask themselves how could something be "powerful" without VATS, like maybe perks and legendary effects for damage outside of VATS or maybe even non-VATS crits, I'm sure there's a plethora of ways to enhance it. Let us also not forget that non-VATS builds already have the benefit of not having to use AP so in a sense they HAVE "infinite" AP. Bloodied actually made sense, it was a glass cannon build, maybe if there were more penalties for dying then less players would have used it, and they did btw at least when it came to raids because dying there actually mattered. The whole shredder ghoul thing, yeah I agree that seemed a bit broken.. or.. was it, if we factor in that melee has a hard time doing anything that isn't killing tough enemies, seems fair enough to me to give then some more damage, and lets not forget that shredders have to worry about accidentally picking things up because they don't want any ammo. If you work hard to make a build, you should feel like it was worth the effort. Basically what I'm trying to say is that there is nothing wrong with being powerful or "op", the real problem is when your joy makes others suffer, and there are plenty of ways to fix that without nerfing everything into the ground.
If 76 is p2w, Then I could suddenly become the monopoly man at any moment and stop giving handouts. 👹
So... what are you going on about?
Who the hell is gerry?
Originally posted by lockwoodx:
Who the hell is gerry?

You beat me to it. Excuse my ignorance but who the heck is Gary or Jerry?

Originally posted by Wack-A-Mole MLRS:
Next year we get Drone perk cards-So we can just sit in our camps on the computer terminal and do all the events.

But getting of their ass to craft the drone would be too much for many players. /s

If i did not know you were joking i would have believed you with the way this game is going.
xBytes Apr 26 @ 5:10am 
you forgot to take your meds
Originally posted by insert food here:
But getting of their ass to craft the drone would be too much for many players. /s

If i did not know you were joking i would have believed you with the way this game is going.

When I first started playing I assumed collectrons you know, collected your stuff from resource extractors and producers and banked it for you. And I feel they should. Also we could send our camp allies to events in our stead to collect our notes and modules. This would give us more time to peruse those bargains in the Atom Shop, like 4 posters for 8 dollars.
I thought you could only unlock perk cards up till LvL 256 tho?
Originally posted by Rancho Relaxer:
I thought you could only unlock perk cards up till LvL 256 tho?
Some of the builds youtubers show would be impossible, i'm not even finished with special legendary cards or taking one for the team and funky duds at 500. That's after i made build and sacrificed many perk cards for the coins to level those up.
I think it stops around 32,767 or whatever the max was exactly, Unless a 32k+ can tell us.
get a load of this rtard
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