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Stage 2 health doesn't really matter, its trash enemies and running stuff with a one hit kill mechanic enemy
Stage 3 they are weak and die quick, most bloodied should be able to handle this pretty easily
Stage 4 health doesn't really matter, trash mobs, poison and a one hit kill enemy
Stage 5 the snake is obliteratable by bloodied before it can really do anything
For normal play-through players tend to use full health along with some of the new four star mods on their gear after trying bloodied because it's easier.
Others use bloodied, buff stacking, specific perks, downing themselves then revive with revenant equipped to do massive Boss damage so a stage is over in seconds.
Yeah but 4* power armour stuff is absurdly good
ex... Rejuvenators is constant ap and hp regen
4* regular armour stuff is meh
ex... Sawbones does 5hp / second
For weapons its three or four good options and a bunch of meh
radiation reduced your current health to 40%? guess what it no longer procs your stim usage or nerd rage now unless it is at 20% of that 40%.
s00 nerd rage and so on now works best without health regen and at max hp.
bloodied as we knew it (nerd rage - unyielding) can not work it did before unless they reverted it .
which by now i hope bc i run str from rads perk and had nerd rage.
i can only be protected and overloaded and run around damaged and hope noone heals me .
travelling requires me to keep rad makers on me
Ranks changed and moved to different SPECIALS.
For me it has made my higher level characters tankier and IMHO overpowered.
You will probably need to review your load out.