Fallout 76

Fallout 76

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What to do with legendary scrip?
I can't remember what to do with legendary scrip, but I have over 500 of it. I don't want to waste it because I think I remember it being hard to come by. Thanks.
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Showing 1-10 of 10 comments
Zylli Mar 22 @ 10:47am 
Scrip used to be hard to earn. Now, you can get an infinite amount of it by salvaging legendary items. The scrip vending machine will still eat your legendaries in exchange for up to 500 scrip per day.

Scrip is still able to be spent at the Rusty Pick Purveyor on the same RNG stuff. Scrip is also used when applying legendary box mods to an item.

It is probably a good idea to save around 250 scrip for the purposes of applying legendary mods, unless you know you are going to be modding more than one item. Any extra can be safely spent at the Purveyor as you attempt to play the RNG game and unlock more mods.
Nothing.

I'm constantly maxed out at 11k legendary scrip.

Absolutely nothing.
Save it. Because when you Mod your weapons you'll eventually hit 1000 scrip per change cost. Doesn't matter if 1 star up to 4 star. I modded my gatling plasma and some power armor this morning. Said goodbye to over 8000 scrip in a matter of minutes.
=DeadShot= Apr 13 @ 10:06pm 
Originally posted by Leroy Coolbreeze:
Save it. Because when you Mod your weapons you'll eventually hit 1000 scrip per change cost. Doesn't matter if 1 star up to 4 star. I modded my gatling plasma and some power armor this morning. Said goodbye to over 8000 scrip in a matter of minutes.
How do you manage to do this?
AusPop Apr 13 @ 10:22pm 
Originally posted by =DeadShot=:
Originally posted by Leroy Coolbreeze:
Save it. Because when you Mod your weapons you'll eventually hit 1000 scrip per change cost. Doesn't matter if 1 star up to 4 star. I modded my gatling plasma and some power armor this morning. Said goodbye to over 8000 scrip in a matter of minutes.
How do you manage to do this?
Every time that you change a legendary mod on the same item the scrip cost increases up to a cap of 1000 according to the Wiki. The Wiki also says that you would need to do 21 changes to reach that cap.
I've only done around three or four changes on one item as i acquire better legendary mod boxes for it.
=DeadShot= Apr 13 @ 10:36pm 
Originally posted by AusPop:
Originally posted by =DeadShot=:
How do you manage to do this?
Every time that you change a legendary mod on the same item the scrip cost increases up to a cap of 1000 according to the Wiki. The Wiki also says that you would need to do 21 changes to reach that cap.
I've only done around three or four changes on one item as i acquire better legendary mod boxes for it.
Ok. I only make changes once with the best mod for their tier.
Originally posted by Leroy Coolbreeze:
Save it. Because when you Mod your weapons you'll eventually hit 1000 scrip per change cost. Doesn't matter if 1 star up to 4 star. I modded my gatling plasma and some power armor this morning. Said goodbye to over 8000 scrip in a matter of minutes.
Craft new one and put new mods, what is the point to do this with one weapon/armour part?
Legendary Modules, Buy Murmurer's Mystery Boxes, to get legendary weapons, and scrap them for a small chance to learn Star Mods.

Crafting to put crafted or bought Star mods on weapons. 11,000 Script, only 110 Legendary Modules. The cost of Legendary Modules, went from 50 Scrip to 100 Script. No-more, legendary cores.
Originally posted by perfectevil:
Originally posted by Leroy Coolbreeze:
Save it. Because when you Mod your weapons you'll eventually hit 1000 scrip per change cost. Doesn't matter if 1 star up to 4 star. I modded my gatling plasma and some power armor this morning. Said goodbye to over 8000 scrip in a matter of minutes.
Craft new one and put new mods, what is the point to do this with one weapon/armour part?
Testing in Raids. Why craft anything new, spending modules and scrip, and then go through each star changing it to match what works for me minus the 1 star position I want to tweak. I do so many Raid runs I'm not short on scrip/modules for very long.
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