Fallout 76

Fallout 76

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non vats build raid help
I do around 150 damage per shot with my 50 cal to the snake head outside of vats with perfect rollerd armor and weapon. If specced into vats i do around 2-4k with gatling plasma to sneakes eye. What can i do to bridge the huge discrepancy and actually beat the snake?
Do you think non vats builds should recieve some love or is vats the only way going forward?
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Showing 1-3 of 3 comments
They greatly buffed VATS potential of most heavy guns a few updates ago when they made heavy guns AP cost into a fraction of what they were.

The Vulcan Power armor, a reward from Raids, gives a setbonus of bonus fusioncore power and bonus AP.

They want you to play with a VATS Heavy Gunner build. Before that update almost all heavy guns were for manual aiming, they were horrible in VATS. Now they are VATS weapons too.

Probably not. Not going VATS means you cannot deal critical hits, which is a huge loss in damage. Especially when we had half a dozen of ways to increase critical hits. In my build, a 200 damage regular hit turns into a 800 damage critical hit. Calibrated capacitor/reciever Luck perkcards, Mutations, food and chem crit bonuses, crit buffing legendary effects.

It's too good to neglect.
Last edited by It's Adam Lazlow; Feb 27 @ 8:48am
Mooman Feb 27 @ 9:49am 
BGS want everyone using VATS because it is the 'lazy' way to 'balance' the game.

If everyone is using VATS then they don't have to worry about broken hit occlusion, VATS ignores cover... They don't have to worry about hit reg, crits don't miss. They don't have to worry about OP players because everyone will be OP.

A janky game with a stapled on janky netcode... VATS eliminates many of the issues so there isn't as much to 'fix'.
BumFight Feb 27 @ 11:04am 
Understand. Thanks for the input mates guess ill just switch back to my vats heavy gunner. Real bummer
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Date Posted: Feb 27 @ 8:26am
Posts: 3