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Its real good coding when you have to stop the client and relog it to respawn your toon
Oddly enough it warped me back to the surface unharmed only to fall through the world again.
Then warped me back up to the surface in a downed state and fell yet again!
After that the game decided it had enough and finally killed me when it warped me back up to the surface for a last time.
Clipping isn't a huge issue, but it can happen and is one of the reasons transfering items via drop is unwise (I once blipped out an AA enclave plasma rifle with top mods meant as a gift). Getting stuck in interiors or adversely falling through stuff can be a fps-clipping issue. I vaguely recall some other mechanic that affected this for another user and I'll edit this if my search finds anything of use to players.
https://steamcommunity.com/app/1151340/discussions/0/2259061617886872242/
https://steamcommunity.com/app/1151340/discussions/0/3710432845020739294/
https://steamcommunity.com/app/1151340/discussions/0/3123786787136974246/
Delete anything as a last option. Totally possible for seemingly rando files to become corrupted and verification to totally miss em.
**Please note this is quite an old post. The OP themselves found a number of solutions to the issue, and this is not a new thing.
- Bad navmesh
- Server desync with a laggy server and places you under the navmesh
- You load into an area faster than the server loads the area
- Loss of control like fear in WoW or Earle's scream runs an animation sending you under
Also keep in mind Fallout 76 has a base exploit that allows you to build under the navmesh. Which shows how easy it is to break and glitch it.
What people do not realize or forget is you can move your camp device around inside the border of your camp and it can change where you land when going to your camp.