Fallout 76

Fallout 76

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PTS has enemies no longer dropping weapons ?!!
The Public Test Server has a new mechanic where common enemies no longer drop their weapons when they die. A developer on Discord said it's a positive change so players 'don't have to carry around extra weight'. He also said it's being planned to add it to the permanent game.

Bethesda literally makes this game worse with every update. Say goodbye to collecting weapons for scrap or selling for caps. Every change the last few years has been to make the grinding longer and force players to play longer or buy shortcuts.

I hope they remember that eventually too much grind makes the game no longer fun and people just stop playing. Destiny is a great example of a game crashing and burning after chasing players away by making the grind unbearable.
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Showing 1-15 of 29 comments
Goof Oct 3, 2024 @ 11:35am 
i guess it depends on how you play. i just scrap guns because I hit my daily cap limit with stims and purified water every day
Mooman Oct 3, 2024 @ 11:35am 
It's because they'll carry NPC versions of weapons that scale to 100 instead of the same weapons players can use.

They'll still drop ammo and some weapons, just not all like before. For example minigun Super Mutants won't drop their miniguns as world loot (a bug) or on their bodies. But they will still drop ammo.

This is actually an overall improvement as there'll be less trash loot littered all over the ground. That'll help server stability.

It can suck if you want cheap gear to scrap for mods, legendary crafting or junk but it does make having plans more useful.

Honestly it's not that bad of a change and if it has the added effect of server stability I'm all for it.
Mr. White Oct 3, 2024 @ 12:18pm 
Clear they are looking to improve the servers somehow. So maybe we should just accept them taking a little off the enemies. Better over rare loot instantly vanishing yeah?
Jeanie Oct 3, 2024 @ 1:39pm 
Das Spiel wird leider immer unattraktiver.
AlexSledge Oct 3, 2024 @ 1:48pm 
This is a tricky one. My scrap box is loaded with crafting resources because I've purposefully hoovered up every dang thing and slow crawled to my base and scrapped it for future use for hundreds of hours. I do have tens of thousands of like steel and glass and whatever.

This change will 100% undermine the availability of crafting materials for people to craft things.

This excess has often been handy for crafting weapons/armor/whatever for selling to the vendors to clear out their daily caps, or to use as a base for multiple Legendary rolls. I'd often roll 10 Legendary Enclave Plasma Rifles at a time, keep any promising ones, and recycle the rest for future crafting efforts.

Now, if they make it harder to get crafting materials through scarcity, I can see crafting being reduced, but it COULD ALSO allow for cancellation of Fallout 1st if I no longer am able to collect enough crafting material in a timely manner and keep my stash box filled.

I mean, if I don't have excess scrap, I don't need a scrap box.
Angela Oct 3, 2024 @ 4:16pm 
Imagine how long it'll take to do the season dailies to repair 5 weapons or gear now...

I used the dropped weapons off enemies for this dumb task.

...do they expect us to take off the perks that slow down durability loss to be able to get this done quickly (which will take us out of the fights faster at same time, because broken gear).

This is a bad decision.
Mooman Oct 3, 2024 @ 4:19pm 
Originally posted by Angela:
Imagine how long it'll take to do the season dailies to repair 5 weapons or gear now...

I used the dropped weapons off enemies for this dumb task.

...do they expect us to take off the perks that slow down durability loss to be able to get this done quickly (which will take us out of the fights faster at same time, because broken gear).

This is a bad decision.

Easy, go to the Miners Monument near The Whitespring. Pick up the protest signs and hit one of the robots once (taking the legs off a Protectron helps). Repair them at the nearby workbench for 1 wood each, there is also a wood pile there.
Booglies Oct 3, 2024 @ 4:20pm 
Originally posted by Mooman:
It's because they'll carry NPC versions of weapons that scale to 100 instead of the same weapons players can use.

They'll still drop ammo and some weapons, just not all like before. For example minigun Super Mutants won't drop their miniguns as world loot (a bug) or on their bodies. But they will still drop ammo.

This is actually an overall improvement as there'll be less trash loot littered all over the ground. That'll help server stability.

It can suck if you want cheap gear to scrap for mods, legendary crafting or junk but it does make having plans more useful.

Honestly it's not that bad of a change and if it has the added effect of server stability I'm all for it.

Is that how things work though? From what I've seen body containers just despawn leaving behind their contents on the ground. I'd have to imagine that behavior is a larger problem than weapons being on bodies. That happens with all enemies not just super mutants as I'm sure anybody running caravans could probably tell you with the piles of trash all over the roads.
Wack-A-Mole MLRS Oct 3, 2024 @ 4:56pm 
Allot of the stuff you see on the ground is what is left over from players who did not pick it up or just killed to kill things. Kill 10-scan, grab ammo and Legendary's-leave the rest. Used to be able to get allot of 1 and 2 star stuff that they just left-NOT ANYMORE....
Last edited by Wack-A-Mole MLRS; Oct 4, 2024 @ 5:56am
lockwoodx Oct 3, 2024 @ 5:06pm 
It makes zero sense and in-fact goes against fallout lore to remove weapons at all. The entire game's theme is War Never Changes and everyone right down to children had their own armory of weapons back in the Gud'ole USA.

Having said that... how often does a player honestly use blank drops? The availability of plans at stations is plentiful enough players don't need to scrap blanks early on. The pipe pistol is going to suck regardless if it has a long barrel or not. If removing trash gear from mobs would help then that's an acceptable sacrifice without having a major impact.

edit: Also there's still plenty of static trash weapons in the game that generate once per server. If someone needs a blank bad enough they can just grab one that way.
Last edited by lockwoodx; Oct 3, 2024 @ 5:08pm
Angela Oct 3, 2024 @ 5:16pm 
Originally posted by Mooman:
Originally posted by Angela:
Imagine how long it'll take to do the season dailies to repair 5 weapons or gear now...

I used the dropped weapons off enemies for this dumb task.

...do they expect us to take off the perks that slow down durability loss to be able to get this done quickly (which will take us out of the fights faster at same time, because broken gear).

This is a bad decision.

Easy, go to the Miners Monument near The Whitespring. Pick up the protest signs and hit one of the robots once (taking the legs off a Protectron helps). Repair them at the nearby workbench for 1 wood each, there is also a wood pile there.
Not as easy as farming Scorched at the airport for their ♥♥♥♥♥♥ weapons though.
fredingue Oct 3, 2024 @ 5:18pm 
Helping server fluidity ? (Honestly, i never suffer from slowdowns)

As soon as an event is over, folks rush to scrap or sell the loot.

Another strange decision from the makers of a game that goes down every 3 months.
Angela Oct 3, 2024 @ 5:18pm 
Actually no this needs to be reworked.

Damned if I'm going to be doing those repair weapons dailies in future, another for instant reroll I guess.

GG devs :feste:
Grendalcat Oct 3, 2024 @ 5:27pm 
Sometimes I just buy cheap weapons/armor from vendors, to do repair dailies.
Guess I'll be doing more of that now.:catinablanket:
3rd Charger Oct 3, 2024 @ 6:25pm 
Game used to be called a "shoot'n loot."
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Date Posted: Oct 3, 2024 @ 11:26am
Posts: 29