Fallout 76

Fallout 76

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Arndell 2024 年 10 月 2 日 上午 5:40
Does the rippers normal attack count as a power attack?
Maybe it sounds like a silly question, but I dunno, there are often weird quirks like that in many games :P

I got a legendary ripper that seems really good considering it's type.
Furious for 5% more damage per hit up to 45% which is obviously perfect for a ripper / chainsaw / auto axe.

The other two i'm not sure about.

40% weapon speed.
-40% damage taken while power attacking.

Weapon speed, i think it only makes you deploy the ripper faster, but the actual speed the numbers pop up don't seem 40% faster.

The power attack on it is worthless, but if by some weird quirk of how the game is made, the whole time it's attacking counts as power attack, then the -40% damage is great.

Basically i'm not sure. the 2 and 3 star effects are either completely worthless and doing nothing, or they might be extremely good and the reason this ripper feels so strong even though i have no melee perks...but it could also just be furious carrying it all.
引用自 W.A. the Anum:
引用自 JG Wentsworth
I have both a ripper with + weapon speed and a chainsaw with + power attack. Neither of them seem to get any bonuses. Furious on the chainsaw does work tho and is good for another 20pts of damage per tick once it maxes. I assume a furious ripper should behave the same.


edit: Ok I found a regular chainsaw and compared to the heavy hitter one there is no difference in printed damage or applied damage. Only furious seems to matter.

Also I tested the +weapon speed ripper and it is much slower than a regular chainsaw when comparing how fast it drains AP/attacks.

Conclusion:
Weapon Speed and Heavy Hitter are dead stats for automatic melee.
Furious however is a solid gain.

correction:
weapon speed on any automatic melee is worthless, yes.

though, the melee attacks from said auto melee weapons *DOES* count as heavy attacks - i tested that on my ripper myself and the damage went from around ~80 to 100 WITH heavy hitters.
(stats equiped)
https://steamcommunity.com/sharedfiles/filedetails/?id=3342137796
(stats unequiped)
https://steamcommunity.com/sharedfiles/filedetails/?id=3342137779

*SIDE NOTE*
Even if people say the Ripper "might" be the better 1-handed Auto melee weapon, the Drill is on the same level, if build right:
https://steamcommunity.com/sharedfiles/filedetails/?id=3342137763

also always good to have is +3 STR since it buffs the damage of your melee 15% (30% if its a fist weapon like here: https://steamcommunity.com/sharedfiles/filedetails/?id=3325947856 )
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目前顯示第 1-15 則留言,共 20
spoggie 2024 年 10 月 2 日 上午 6:11 
I don't think weapon speed boost on a very fast weapon is of much use.
Anyway if you equip the ripper and use both attack methods you will see that it consumes AP on both. Power attacks use AP.
I've been waiting to learn **Heavy Hitter for my auto axe.
最後修改者:spoggie; 2024 年 10 月 2 日 上午 6:13
LT2483 2024 年 10 月 2 日 上午 6:12 
So, from what I've heard:
- Weapon speed doesn't work for auto-melee. So that's useless, I think.
- Auto-melee is counted as a power attack. So that's good, I think.

Note that I've never tested these myself, so you might want to wait for someone more experienced in automatic melee weapons to answer your questions.
lockwoodx 2024 年 10 月 2 日 上午 6:24 
I have both a ripper with + weapon speed and a chainsaw with + power attack. Neither of them seem to get any bonuses. Furious on the chainsaw does work tho and is good for another 20pts of damage per tick once it maxes. I assume a furious ripper should behave the same.


edit: Ok I found a regular chainsaw and compared to the heavy hitter one there is no difference in printed damage or applied damage. Only furious seems to matter.

Also I tested the +weapon speed ripper and it is much slower than a regular chainsaw when comparing how fast it drains AP/attacks.

Conclusion:
Weapon Speed and Heavy Hitter are dead stats for automatic melee.
Furious however is a solid gain.
最後修改者:lockwoodx; 2024 年 10 月 2 日 上午 7:17
KillerFrost11692 2024 年 10 月 2 日 上午 7:31 
引用自 JG Wentsworth
I have both a ripper with + weapon speed and a chainsaw with + power attack. Neither of them seem to get any bonuses. Furious on the chainsaw does work tho and is good for another 20pts of damage per tick once it maxes. I assume a furious ripper should behave the same.


edit: Ok I found a regular chainsaw and compared to the heavy hitter one there is no difference in printed damage or applied damage. Only furious seems to matter.

Also I tested the +weapon speed ripper and it is much slower than a regular chainsaw when comparing how fast it drains AP/attacks.

Conclusion:
Weapon Speed and Heavy Hitter are dead stats for automatic melee.
Furious however is a solid gain.
I'm glad you tested that out because I was about to start working on a melee build and these people who watch a lot of YouTube videos was saying that I need strength and heavy hitter on an auto ax or chainsaw to make it do a lot of damage.
lockwoodx 2024 年 10 月 2 日 上午 7:37 
引用自 KillerFrost11692
引用自 JG Wentsworth
I have both a ripper with + weapon speed and a chainsaw with + power attack. Neither of them seem to get any bonuses. Furious on the chainsaw does work tho and is good for another 20pts of damage per tick once it maxes. I assume a furious ripper should behave the same.


edit: Ok I found a regular chainsaw and compared to the heavy hitter one there is no difference in printed damage or applied damage. Only furious seems to matter.

Also I tested the +weapon speed ripper and it is much slower than a regular chainsaw when comparing how fast it drains AP/attacks.

Conclusion:
Weapon Speed and Heavy Hitter are dead stats for automatic melee.
Furious however is a solid gain.
I'm glad you tested that out because I was about to start working on a melee build and these people who watch a lot of YouTube videos was saying that I need strength and heavy hitter on an auto ax or chainsaw to make it do a lot of damage.

I wasn't even in a melee build so I could test the ramp up on furious instead of instagibbing. edit: both weapons are for sale btw :VBCOOL:
最後修改者:lockwoodx; 2024 年 10 月 2 日 上午 7:38
Mooman 2024 年 10 月 2 日 上午 10:53 
The weird thing with auto melee is that -90% weight on the third star is a good option over +3 strength.

Weight reduction lowers the AP drain, something to do with weight vs. power attack drain. Using that 3rd star with optimised arm mods can let you attack for much longer.
lockwoodx 2024 年 10 月 2 日 上午 11:04 
引用自 Mooman
The weird thing with auto melee is that -90% weight on the third star is a good option over +3 strength.

Weight reduction lowers the AP drain, something to do with weight vs. power attack drain. Using that 3rd star with optimised arm mods can let you attack for much longer.
I can go check again if that important. That's if it's still on the vendor since this morning :VBCOOL:
最後修改者:lockwoodx; 2024 年 10 月 2 日 下午 1:38
lockwoodx 2024 年 10 月 2 日 下午 1:32 
I didn't really notice much of an AP drain difference between a normal chainsaw and weight reduced one.

Here's what I used to test it: https://steamcommunity.com/sharedfiles/filedetails/?id=3341915215
AtmaDarkwolf 2024 年 10 月 2 日 下午 1:52 
unknwon if said yet but:

ALL attacks with auto weapons are power attacks. And, due to this, all +Attack speed' boosts ONLY quicken the 'spin up' time(between when u first hit button and when it first starts doing damage) which for ripper(which is instant on) is pointless and for other auto-melee weapons is very near useless(the difference in that spin up is easily ignored/hardly noticeable)

Therefore, due to the same as above (All attacks = power attacks) the +40% power attack damage, -40% damage received when power attacking, etc all apply when the auto-melee weapon is up and spinning(IE when it can actually do damage,not just spin-up time before it starts hamburgering mobs)

For weight reduction (-90% weight Legendary effect NOT mods attached or -weapon weight perks or armor effects) reduce ap use by a fair bit with auto weapons. I think when I did tests, I was able to run (with other buffs mind u but still..) 12 seconds full on WITHOUT 90%, and 22 seconds WITH. (Both had exact same stats,mods, etc other than the 3rd star which was +agi on one, -90% weight on the other)

All that said the GOD level auto melee weapon mods are Anti armor, OR vampire (do more dmg or never die, your choice) +40% Power attack damage(2nd star) and -90% weight(even +3 str won't add as much damage as nearly 2/5ths more runtime will)

Extra info u may or may not want: Medics on auto axe is painfully pointless. IT DOES work but ONLY DURING that specific 'spin up' damage cycle. U have to spin up, wait for the squishy sound(meaning u hit) stop and start again. And the amount healed is just.. sad. For a automelee user, best medic item is a thirst zapper with medic and 25% atspd (if u can find one, rapid is the mod) - 3rd star hardly matters but -90% weight is prob best possible choice (Since none of the other 3stars will help it healing in any way, and u can't use the auto healing effect with vatts anymore so.. bleh) but using a 90% weight mod on it is nearly pointless since it weighs like 1 lb without, and u can slap that mod on your auto axe for infinitely more result.
最後修改者:AtmaDarkwolf; 2024 年 10 月 2 日 下午 1:55
lockwoodx 2024 年 10 月 2 日 下午 4:52 
Ok I went back and looked at it a third time. Base chainsaw damage is 16 and when the legendary chainsaw is equipped the printed damage is 30.

What doesn't make sense is the non-legendary chainsaw has the same printed damage when equipped.
AtmaDarkwolf 2024 年 10 月 2 日 下午 5:01 
引用自 JG Wentsworth
Ok I went back and looked at it a third time. Base chainsaw damage is 16 and when the legendary chainsaw is equipped the printed damage is 30.

What doesn't make sense is the non-legendary chainsaw has the same printed damage when equipped.
why do u think it should be different???

Both are chainsaws. The furious damage ramps up after u hit (and slowly, honestly,furious is one of the WORSE 1star effects for auto melee, when it really should be the best... it does not rank up damage as fast as u would expect, and even at max % its less than even the piddle racial ones are... even aristocrat is better...)

The damage upgrades(from furious, racial boosts, etc) are applied after each 'hit' (I think even effects such as aristocrats, etc are applied after too) only bloodied shows (and i am not even sure that shows the extra dmg on toolcard from low health)

the +40% power attack dmg won't show on tooltip either since it applies to 'power attacks' (and even though chainsaws do NOT have normal attack, the listed damage is FOR a normal attack)
lockwoodx 2024 年 10 月 2 日 下午 5:02 
引用自 AtmaDarkwolf
引用自 JG Wentsworth
Ok I went back and looked at it a third time. Base chainsaw damage is 16 and when the legendary chainsaw is equipped the printed damage is 30.

What doesn't make sense is the non-legendary chainsaw has the same printed damage when equipped.
why do u think it should be different???

I don't make that assumption. I am stating observations. Here's another. You should take a chill pill.
AtmaDarkwolf 2024 年 10 月 2 日 下午 5:32 
引用自 JG Wentsworth
引用自 AtmaDarkwolf
why do u think it should be different???

I don't make that assumption. I am stating observations. Here's another. You should take a chill pill.
kaaaay what did I say that makes u think wasn't chill? o.O

Seriously confused here lol... what?

oh ssnap your *THAT* guy.. ok gotcha,lol hava good day :P
最後修改者:AtmaDarkwolf; 2024 年 10 月 2 日 下午 5:33
Celtacross 2024 年 10 月 2 日 下午 5:53 
Sorry if I asked a question, still related to the kind or ripper, chainsaw and auto-axe in this regard (drill added). We had a perk that also deal or put radiation damage to any melee, does it work with this kind of weapon, or only the kind like sledge or normal melee one only? and what effect it do usually? sorry, and thanks.
AtmaDarkwolf 2024 年 10 月 2 日 下午 7:26 
引用自 Celtacross
Sorry if I asked a question, still related to the kind or ripper, chainsaw and auto-axe in this regard (drill added). We had a perk that also deal or put radiation damage to any melee, does it work with this kind of weapon, or only the kind like sledge or normal melee one only? and what effect it do usually? sorry, and thanks.
I think so, but the last time I had that equiped was a long assed time ago, back then auto melee was sorta bleh(was before u could epic-stack it and thorn damage from the armor set)

Back then it would trigger. Was a fair bit added if i remember right, but idk how it works now.

(This is sort of why test dummies would be nice thing to have, if even just to test out damage effects and such)
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張貼日期: 2024 年 10 月 2 日 上午 5:40
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