Fallout 76

Fallout 76

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Saint Jul 16, 2021 @ 3:49pm
Which legendary perks for Bloodied Commando build?
Been wanting to invest my perk coins into some legendary perk cards but I've been too indecisive what would be ideal to go for. Currently only have Follow Through in mind to keep but after that its basically a toss up between...

1. Ammo Factory (though I could just farm through Lucky Mine/Daily Ops)

2. Survival Shortcut (nice to get rid of food/drinks but would miss out on their buffs and there's no longer negative feedback for starving/dehydration)

3. Taking One for the Team (very likely to go for but the build is generally meant to be in stealth but there's always Daily Ops)

4. Far-Flung Fireworks (it provides some extra damage but very situational and only 150 dmg for each explosion)

5. Funky Duds (can't say I struggle terribly with mirelurks and bugs but supposedly very good)

6. Sizzling Style (also potentially good but likely Fireproof would help just as well)

7. Legendary S.P.E.C.I.A.L. (a easy fall back choice but would only make sense if the perks picked would outclass the usefulness of the prior legendary perks)

Each one has very useful benefits but also see ways I could make up for not having certain options. So what would you suggest/ what do you typically run?

Current perk loadout:
https://nukesdragons.com/fallout-76/character?s=5f173fa&d=p02pg2ph2pi2pp2eu0ce0cu2ir2an2la2l71sb2s01lu1c62a32ao0ar2lt2a04&lp=xm3
Last edited by Saint; Jul 16, 2021 @ 3:51pm
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Showing 1-11 of 11 comments
Phantom Jul 16, 2021 @ 4:12pm 
Min / Max player here

1 - Ammo Factory seems nice but is unnecessary, you will be drowning in ammo without it
2 - Survival Shortcut is unadulterated garbage
3 - Taking one for the team is absurdly good its a 1.5x damage multiplier
4 - Far Flung Fireworks is unadulterated garbage
5 - Funky Duds is extremely situational, can you press H when you get hit by it? if yes this is useless, if you can't push a key then yes this will help you be immune
6 - Sizzling style is like funky duds only worse because you have a perk that takes off 45% of fire anyway
7 - Legendary SPECIAL is absurdly good (avoid charisma take the other 6)

I do

+30 special - full int build for exp - 69 int = absurdly high exp gain
+25 special & taking one for the team - For full damage and stuff
Saint Jul 16, 2021 @ 4:31pm 
Originally posted by Phantom:
Min / Max player here

1 - Ammo Factory seems nice but is unnecessary, you will be drowning in ammo without it
2 - Survival Shortcut is unadulterated garbage
3 - Taking one for the team is absurdly good its a 1.5x damage multiplier
4 - Far Flung Fireworks is unadulterated garbage
5 - Funky Duds is extremely situational, can you press H when you get hit by it? if yes this is useless, if you can't push a key then yes this will help you be immune
6 - Sizzling style is like funky duds only worse because you have a perk that takes off 45% of fire anyway
7 - Legendary SPECIAL is absurdly good (avoid charisma take the other 6)

I do

+30 special - full int build for exp - 69 int = absurdly high exp gain
+25 special & taking one for the team - For full damage and stuff

Ok, so basically go Follow Through, Taking one for the team, and fill the remaining four with legendary specials. Figured Luck would be a nice addition for crit damage and INT for Gunsmith or Demolition Expert which of the other 2 (minus charisma) would be ideal?
Phantom Jul 16, 2021 @ 4:46pm 
Follow through I didn't like

The problem is

vs regular enemies, legendary enemies, or anything short of earle / queen / encryptid you kill the enemy before this can POSSIBLY trigger

Vs Queen you are almost certainly not getting the first hit in, and as soon as any other player attacks her your follow through will not proc... BEST case you get 40s of boosted damage at the start of a fight while shes flying around

vs Earle its easier to get the first hit in, but again its 40s and then never again for the fight

vs encryptid you probably aren't getting it in and hes pretty squishy anyway so its not needed

See if ANYONE has attacked the boss this effect no longer will be applied
at least taking one for the team you can use +25 perks and this to have a nearly immortal build (use a stim pack and literally nothing can kill you for the duration of its heal... even without it you have to get unlucky 5-10 times in a row to be at risk)

https://nukesdragons.com/fallout-76/character?v=1&s=3f12faa&d=p00ce0l71lu2lt2ar1an2ao0a04ic4a30la2lg2eu0ir2po2cu2s01pg0ph1pi1eh1sg2sb2a12s12es2p22lq0ii0iq2c62pp2&lp=x63xa3x73x53x83x43&m=051c2feba

IIRC this is my full int build

Saint Jul 16, 2021 @ 4:53pm 
Originally posted by Phantom:
Follow through I didn't like

The problem is

vs regular enemies, legendary enemies, or anything short of earle / queen / encryptid you kill the enemy before this can POSSIBLY trigger

Vs Queen you are almost certainly not getting the first hit in, and as soon as any other player attacks her your follow through will not proc... BEST case you get 40s of boosted damage at the start of a fight while shes flying around

vs Earle its easier to get the first hit in, but again its 40s and then never again for the fight

vs encryptid you probably aren't getting it in and hes pretty squishy anyway so its not needed

See if ANYONE has attacked the boss this effect no longer will be applied
at least taking one for the team you can use +25 perks and this to have a nearly immortal build (use a stim pack and literally nothing can kill you for the duration of its heal... even without it you have to get unlucky 5-10 times in a row to be at risk)

https://nukesdragons.com/fallout-76/character?v=1&s=3f12faa&d=p00ce0l71lu2lt2ar1an2ao0a04ic4a30la2lg2eu0ir2po2cu2s01pg0ph1pi1eh1sg2sb2a12s12es2p22lq0ii0iq2c62pp2&lp=x63xa3x73x53x83x43&m=051c2feba

IIRC this is my full int build

Hmm, alright I'll give it some consideration. Also (because I've been on the fence about this as well) I noticed you have herbivore for a mutation. Is that better to go for over carnivore for commando or would I be better off not taking either mutation to allow benefits from both meat and vegetables?
Phantom Jul 16, 2021 @ 5:04pm 
Oh god yes
Herbivore >>>> Carnivore

Synergizes with live and love 3 for a bonus 50%

I easily get

Munchies
Cranberry Relish + exp (37.5% exp)
Gourd Soup +perception (7.5)
Brain Fungus Soup +intelligence (7.5 can do bombs for 11.25) (25.5-33.75% exp)
Tato Salad surprise +ap regen (forget what its at but its stupid good like 10-20 ap / sec, with powered and other things = instant full ap bar)
Blight Soup +crit (75% crit damage)
Tato juice +ap (another 40-50 ap or something)
Steeped Fern Flower Tea +str (7.5) = more carry weight

vs
carnivore
25% from squirrels
assorted stat buff food

that is all
Saint Jul 16, 2021 @ 5:25pm 
Originally posted by Phantom:
Oh god yes
Herbivore >>>> Carnivore

Synergizes with live and love 3 for a bonus 50%

I easily get

Munchies
Cranberry Relish + exp (37.5% exp)
Gourd Soup +perception (7.5)
Brain Fungus Soup +intelligence (7.5 can do bombs for 11.25) (25.5-33.75% exp)
Tato Salad surprise +ap regen (forget what its at but its stupid good like 10-20 ap / sec, with powered and other things = instant full ap bar)
Blight Soup +crit (75% crit damage)
Tato juice +ap (another 40-50 ap or something)
Steeped Fern Flower Tea +str (7.5) = more carry weight

vs
carnivore
25% from squirrels
assorted stat buff food

that is all

Alright, thank you for the suggestions!
Hobo Misanthropus Jul 16, 2021 @ 5:25pm 
You don't need Taking one for the team. The only time it's going to come into play for you personally is in Daily Ops: Uplink.

Low HP Commando is all about what weapons you have access to, not really perks. To get the most out of a Low HP commando you need a VATS Zero Fixer and/or Railway Rifle. Anti-Armor for bosses, Bloodied for trash mobs.

So, Anti-Armor VATS CRIT +50% and VATS Cost -25% (Bosses) Bloodied, VATS Hit Chance +50% and VATS Cost -25%
Saint Jul 16, 2021 @ 5:32pm 
Originally posted by Hobo Misanthropus:
You don't need Taking one for the team. The only time it's going to come into play for you personally is in Daily Ops: Uplink.

Low HP Commando is all about what weapons you have access to, not really perks. To get the most out of a Low HP commando you need a VATS Zero Fixer and/or Railway Rifle. Anti-Armor for bosses, Bloodied for trash mobs.

So, Anti-Armor VATS CRIT +50% and VATS Cost -25% (Bosses) Bloodied, VATS Hit Chance +50% and VATS Cost -25%

Well my concern revolving around the legendary perks is I didn't want to invest in lets say Blood Sacrifice only to find out later it wasn't worth it and unable to recover the perk coins I invested into it. Sure the type of weapon is important but the right perks will help make just as much difference it damage and that's why I was asking around.
^Grin^ Jul 16, 2021 @ 6:01pm 
Agree with most of the opinions here. I run legendary Str End and Int (most versatile perk trees and usable in about every build) then I run Master Infiltrator for QoL stuff and Duds/Sizzlin for poison/fire resist. Very happy with my commando build.

You're very ammo efficient so not really too much to worry about there.

Fireproof and Sizzlin are very different. I have Fireproof basically auto-locked into every build to mitigate explosive dmg from all the random explosions in the game and my own explosive weapons for when that mole rat pops up in your face and you don't kill yourself :D
Phantom Jul 16, 2021 @ 8:35pm 
Originally posted by Hobo Misanthropus:
You don't need Taking one for the team. The only time it's going to come into play for you personally is in Daily Ops: Uplink.

Low HP Commando is all about what weapons you have access to, not really perks. To get the most out of a Low HP commando you need a VATS Zero Fixer and/or Railway Rifle. Anti-Armor for bosses, Bloodied for trash mobs.

So, Anti-Armor VATS CRIT +50% and VATS Cost -25% (Bosses) Bloodied, VATS Hit Chance +50% and VATS Cost -25%

Eh disagree

AA FFR 15r is the ideal everyday weapon (for me anyway)
Q FFR 15r is the probably boss killer... maybe Q 50c 15r... blight soup and perk cards mitigate the extra damage from crit vs the ability to crit much faster

Vats Cost -25% is garbage, I use a QFFR90 fixer for my boss one and I can go through 2-3 full clips of ammo before I get close to running short of AP (including with dodgy going too)

Fixers can be made into virtually AP free weapons, their anti armour magazine doesn't actually work (well I haven't checked it this patch, but it hasn't for a year, and the patch notes don't address it) so you are better to go with

Powerful Automatic -5% ap / Prime Automatic -50% ap (or automatic 38, weakens it considerably but also -50% ap) +++ you get the lowered AP cost from commando
Aligned long -5% ap
Aligned stock or Forceful stock -5% ap
Quick magazine -5% ap (actually -25% ap from the default)
Reflex Sight (dot or circle) -15% ap
Suppressor

These drop the cost of an ap shot from 25 (rifleman) to like 12 (rifleman) or like 3 for a commando

As such -AP legendary effects are not really desirable on a lot of weapons


Then onto vats hit chance, any bloodied build is unyielding and will have 95% vats accuracy anyway so again this is a waste


Having as much DR as most power armour users and max defensive perks tends to render you unkillable

If you are unkillable jumping into somethings face is totally viable, and then you and your team hit harder

vomder Jul 17, 2021 @ 6:25am 
I took 5 Legendary Special and Survival Shortcut. Give me a lot of flexibility to run lots of cards and not having to carry stims or food and not having to use perks for those either while keeping the AP bonus from being hydrated.
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Date Posted: Jul 16, 2021 @ 3:49pm
Posts: 11