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https://nukaknights.com/articles/pts-legendary-4th-star-mods-preview-december-update.html
"Crafting costs: 120 legendary modules per mod plus ingredients from the list."
Sounds pretty covered to me! But yeah, quite a few. I don't mind though, they are some insanely powerful effects, it makes sense that they'll need some endgame grinding.
They'll drop random loot and be fairly rare (On the PTS I've encountered them reasonably well, though they may have an increased chance there). This is where legendary crafting comes in.
You could scrap for a chance of learning, but with how rare they'll be that's a waste. Better to build them 'up' from the 4th star down, cheaper.
The stuff you find in the wild is also tradable, I've dumped everything I found near the raid for others to use and trial (none of what I found was worth me testing, team stuff etc.).
Modules. Lots and lots of modules. Everything else is cake to acquire. The modules will always be a pain.
Also the drop rate of 4* at 1% might make learning how to craft very difficult indeed
#1 the last post was a half year ago... totally fine to make a new topic at that pont
#2 its not PRIVATE test server its PUBLIC test server and anyone with steam can access it
#3 are you ok? that is a lot of anger, misplaced anger at that