Fallout 76

Fallout 76

View Stats:
Nifty Aug 21, 2024 @ 10:03am
The New Legendary Scrap Update Isn't As Good As You Think
https://www.youtube.com/watch?v=dKlp4uXd_PA

Takes roughly 10 legendary scraps to get 1 recipe.

So assuming you don't want to be wasteful you mostly want to be scrapping bad guns.

Like if you're sitting on a bunch of legendary pipe pistols or something.
< >
Showing 1-15 of 28 comments
Nifty Aug 21, 2024 @ 10:05am 
Like don't get me wrong it's not bad.

Once you've locked in quad and bloodied you're basically golden if you can also get a decent 2 star recipe, or 3 star recipe.

But you want to only be scrapping garbage essentially.

Otherwise the cap and script value loss in monumental

Account destroying even.

You can actually use quest legendaries, and unique legendary crafting

To infinitely scrap for modifiers.

Don't use any rolls worth 10k and up that would be so dumb.
Last edited by Nifty; Aug 21, 2024 @ 10:07am
Besides i never ever trust that AT person i just will see what happens when the new update comes live. Many years ago i was often very hyped for new games and major updates of some games but i did learn my lesson.

I will see how it goes when it gets live, only thing i do right now is give all my alts as many as i can Legendary items for the rest i just wait very patiently.
Last edited by Admiral Hackett [N7]; Aug 21, 2024 @ 10:09am
Nifty Aug 21, 2024 @ 10:13am 
We can already tell though how the system works.

The weapon value or usefulness has no impact on your scrap chance.

So a bloodied pitchfork is as valuable as a bloodied fixer, for scrapping purposes specifically.

This is the update, there are no changes in the future.

Therefore scrap junk that you've horded with good modifiers, keep guns with trading value.

Craft unique, and scrap them.

You could for example craft a ton of cold shoulders and scrap those for quad recipe

You wouldn't lose anything other then cores by doing so.
Zylli Aug 21, 2024 @ 10:36am 
Originally posted by Nifty:
Takes roughly 10 legendary scraps to get 1 recipe.

Just to be clear, is that 10% chance giving you the recipe to craft the legendary effect unlimited times, or is that 10% chance just for the single-use module? I thought it was the latter, and the recipes would be more rare than the modules.
AtmaDarkwolf Aug 21, 2024 @ 12:15pm 
% are boosted (by a HUGE amount) on test server to actually.. test.. it.

Actual release values will be FAR FAR lower. Think 0.5% chance TO GET MODULE box (the legendary effect) and MUCH MUCH MUCH Lower to actually learn the recipe.

Do not fall for the hype, just accept it as a (mostly) linear move to a diff system (with added nerfings of extra cost for modules but slight boost with added modules from events)
Nifty Aug 21, 2024 @ 2:34pm 
I believe it's like a 10% chance to get anything to drop overall.

Not something in particular.

So yeah only scrap weapons with sale value of like 3k and under I would say.

Because you're essentially getting nothing 9 times out of 10.
AtmaDarkwolf Aug 21, 2024 @ 3:39pm 
Originally posted by Nifty:
I believe it's like a 10% chance to get anything to drop overall.

Not something in particular.

So yeah only scrap weapons with sale value of like 3k and under I would say.

Because you're essentially getting nothing 9 times out of 10.


I mean .. u get the green ribbon consolation prize of ..4-5 scrip...


but ya what he said (And it really isn't 10% except on test, it will be closer to 1% on live, if even that,and far, far lower to get the actual plan 'learned'
Prussian_Dude Aug 21, 2024 @ 9:22pm 
Low Chance, but a slight chance. No, more crafting to the limit of script per day, and having to wait for tomorrow, to get rid of your bad rolls, get a low chance of something.

No more, walk of Over Encumbered shame, from "Eviction Notice", "Scorchbeast Queen", and or, other event, to the Nearest Train Station Or missing other events, to not being able to fast travel. Or waiting, for use of the script machine, while an event is going on, when you get to it.

Now, just scrap it. Bad Roll, Scrap it. Heavy one Star, Scrap. No, more Random Number Generation, for 3 stars, and hope for, just a usable roll.

Now, we can change out a bad star, If we know it, or can find a module, with the correct affix. Time, and luck of unlocking, a good affix.

No, more keeping, so, so, weapons. or now you can fix them, for one one character. Or scrap them.

Have a Quad Pipe gun, for Daily/Weekly Assignment, now you can Put, reduce Weight by 90% on it. No more, reduce damage on reload, or some other crummy 3 star, now, you can keep it with all attachments, and not have a weigh a ton, or make it weigh even less, in the stash.

Want a weapon for wall display, with 90% weigh reduction, now you can. Have a gun, you can't drop already for your character, you like to play with from time to time, 90% Weight Reduction. Armor, for Display, Weightless.

Want to go, Bloodied on armor, and RNG, not with you. Now you can craft, the armor your missing. Have too many weapons, and need Weapon Weight reduction on your armor, now if you can find it or craft it, you can. I just hope, like Gold Bullion, plans, it takes time, but not RNG time.:cozybethesda:
Last edited by Prussian_Dude; Aug 21, 2024 @ 9:25pm
Rogue Aug 21, 2024 @ 10:26pm 
Originally posted by Nifty:
https://www.youtube.com/watch?v=dKlp4uXd_PA

Takes roughly 10 legendary scraps to get 1 recipe.

So assuming you don't want to be wasteful you mostly want to be scrapping bad guns.

Like if you're sitting on a bunch of legendary pipe pistols or something.

Just watched the AT guy in that vid.

Looks like a total BS add to make new players grind more, this wont affect me in the least.
Rusty_S Aug 21, 2024 @ 10:38pm 
it really isnt, when you look at it. I am crafting 3 star legendaries to then scrap which will net me way more script than the bs 1:1 ratio that bethesda is going to give you by default.

I have 212 cores as of now, it costs 5 cores to make one 3 star legendary PA piece. A single 3 star legendary PA piece nets you 45 script. That is 9 script per core a 1:9 exchange rate. For the 212 cores I have currently I can craft 42 3 star legendary pieces. Doing this as PA exclusively will net me 1,890 script vs the 212 script bethesda would give me as default that they deem "fair".

This is what I see in my testing.

3 star Weapon/Armor/PA takes 5 cores and 4 modules.

At the script vending machine

3 star Armor : 24 Script
3 star Weapon : 40 Script
3 star PA : 45 Script

So, yeah if you want to sit back and let Bethesda screw you with their 1:1 exchange rate you may do so, the smart thing to do is craft 3 star legendary PA pieces and dump them for 45 script, you can use the script in exchange to get more modules which are not going anywhere.

For me to craft 42 3 star legendary PA pieces im looking at 212 cores and 168 modules. In exchange I will turn that into 1,890 script. I have over 250 modules currently so I wont be out any script to do this being forced to buy more modules.
games Sep 16, 2024 @ 6:01am 
10 to 1 seems really high. I have scrapped hundreds of legendaries now and only got a handful of mod boxes. This is really killing the fun of the game by taking the grind to the extreme.
DocBravo Sep 16, 2024 @ 6:14am 
IMO, BGS must have reworked the RNG system for this.
All online/LIVE games are a heavy grind and for them keeping people playing for longer for very LITTLE reward is a core part of any game like this.

Some people want to get everything. I don't. Bloodied and Unyielding are garbage to me until I can learn the plan and maybe get mod boxes to sell.
Eriskumma Sep 16, 2024 @ 7:40am 
Originally posted by games:
10 to 1 seems really high. I have scrapped hundreds of legendaries now and only got a handful of mod boxes. This is really killing the fun of the game by taking the grind to the extreme.
The original post is about PTS, AFAIK the chances were buffed for test purposes. Actual chance to learn a mod is 1% and there's 1,5% chance for getting a mod box.
Simple Sep 16, 2024 @ 8:08am 
I don't know what you guys are smoking but this system is ridiculously easy. unless you are a casual player who doesn't put in the slightest effort to have something. the old system was much worse. Trying months making legendary weapons/armor pieces or praying to find something good on someone vendor.
thedevilfrog Sep 16, 2024 @ 9:47am 
Originally posted by Simple:
I don't know what you guys are smoking but this system is ridiculously easy. unless you are a casual player who doesn't put in the slightest effort to have something. the old system was much worse. Trying months making legendary weapons/armor pieces or praying to find something good on someone vendor.

I concur. 24 plans and oodles of boxes. Making your own 3 Star from scratch, browsing all your lovely 1st Stars and making a cool wep, it's ace ! I've got more things in want in the last 3 weeks than i had in last 3 years.
< >
Showing 1-15 of 28 comments
Per page: 1530 50

Date Posted: Aug 21, 2024 @ 10:03am
Posts: 28