Fallout 76

Fallout 76

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Have they fixed dependance on mutations?
In the past I felt like its stupid to run a build without mutations, like the player is forced to accept certain ones. Has that changed?
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Showing 1-15 of 24 comments
Angela Apr 21, 2024 @ 9:34pm 
I mean you're going to be kind of gimped if you don't run Marsupial.

Then once you use one you're like "might as well add some more". And suddenly you're growing a foot out your ass.
BizarreMan Apr 21, 2024 @ 9:36pm 
I have 3 characters. Two run with no mutations. One (rifleman) only uses speed demon. You can be quite successful without mutations.
Angela Apr 21, 2024 @ 9:39pm 
Originally posted by BizarreMan:
I have 3 characters. Two run with no mutations. One (rifleman) only uses speed demon. You can be quite successful without mutations.
If you can't jump onto the roof you can never call yourself a success!
gazeofdisaster Apr 21, 2024 @ 9:40pm 
I just feel like the bonuses for being mutated outweigh not being mutated. Which for a vault dweller, doesn't really make sense. I get it, sci-fi and all... but I've already played out a mutated jumping sneak two shot explosive rifle build when the game launched. It is hard to compare the two with a new character coming back. Mutations just seem way more beneficial.

I would love it if you could get different super healthy perks.
AbsynthMinded Apr 21, 2024 @ 9:54pm 
None of my characters bother with mutations. You eventually get a Jet Pack mod for Armor.
Mooman Apr 21, 2024 @ 10:23pm 
2
I play a BoS style roleplay character with no mutations, full health and using shotguns. He is by far my most capable character and I can only imagine how devastating it would be if I cared about mutations and other buff items.

Crit and cripple. It's like a 1-2 punch. Four leaf clover to build the crit, crit to kill. Cripple robots to kill, cripple big baddies to 'take my time' on the kill, cripple Mole Miners to get them to drop their weapons.

The high crit damage means ammo efficiency. You'll get way more back in all situations than you spent.

It's an overlooked build. Players really need to learn how the game works and they'll notice that far more is viable than just what the YouTube Muppets tell them.
BizarreMan Apr 22, 2024 @ 4:07am 
Originally posted by Angela:
Originally posted by BizarreMan:
I have 3 characters. Two run with no mutations. One (rifleman) only uses speed demon. You can be quite successful without mutations.
If you can't jump onto the roof you can never call yourself a success!


If Todd had wanted me to be able to jump on roofs, he would have given me jet packs.

Oh wait, he did.
Sirius Apr 22, 2024 @ 4:13am 
Originally posted by BizarreMan:
Originally posted by Angela:
If you can't jump onto the roof you can never call yourself a success!


If Todd had wanted me to be able to jump on roofs, he would have given me jet packs.

Oh wait, he did.
Goofy ass floaty low grav setting as a "mutation" has to be one of the worst (mechanical) design decisions in the game.

I understand the idea.
I even use it on 2 characters (across 2 accounts with 10 characters all together)

But I hate how dumb it feels and looks.

Jetpacks are terrible in their own way IMO, but at least they feel good to use, less stupid if that makes sense.

Edit:
Also agreed, you don't need any mutation to play the game properly and comfortably.

Small side note / gag in the game is that certain people (to my knowledge BoS soldiers, did not encounter this consciously elsewhere) sometimes comment on you having mutations and that you should endeavour to get rid of them.
Last edited by Sirius; Apr 22, 2024 @ 4:16am
ZeroFate Apr 22, 2024 @ 4:32am 
Nope you need mutations to remain competitive. Without them you are weak.
Vic Evicerator Apr 22, 2024 @ 4:34am 
Originally posted by gazeofdisaster:
In the past I felt like its stupid to run a build without mutations, like the player is forced to accept certain ones. Has that changed?
That feeling is only you. A couple of my main characters are unmutated and they do fine.
Wack-A-Mole MLRS Apr 22, 2024 @ 5:07am 
I did it for 2 yrs when we first started. Could hardly jump up on a Car. Had to run around mountains and cliffs. Took just 2 drugs (Speed and Marisuple). Life was so much better and I became a druggie and BOS reminds every time I see them to get them treated.
Machika Apr 22, 2024 @ 5:38am 
This isn't a mmo like FFXIV. You don't need to be bloodied or use mutations to play.
BizarreMan Apr 22, 2024 @ 5:50am 
Originally posted by ZeroFate:
Nope you need mutations to remain competitive. Without them you are weak.


Define competitive and weak.
Dracul Apr 22, 2024 @ 6:09am 
Most of them are just little ups and downs or quality of life stuff, theres only like three or so that are so good it actively hurts not to have them, depending on your build - IE bloodied wants adrenal reaction, melee wants twisted muscle and crit centric vats builds should always have eagle eyes for the + crit damage.
lockwoodx Apr 22, 2024 @ 7:31am 
No Muties allowed
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Date Posted: Apr 21, 2024 @ 9:28pm
Posts: 24