Fallout 76

Fallout 76

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Tyler McRae Apr 20, 2024 @ 9:50pm
Why is "Travelling Pharmacy" a strength perk?
Thru-Hiker is basically the same perk, but it's Agility. I don't think Traveling Pharmacy fits in Strength. It should be Endurance or Agility.
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Showing 1-8 of 8 comments
Mooman Apr 20, 2024 @ 10:18pm 
Or ignore it and get the backpack mod from Crater or roll aid weight reduction on armour.

I personally think any of the weight reduction perks that have alternative means are a waste of perk points.
AbsynthMinded Apr 20, 2024 @ 10:22pm 
Have you seen how heavy a Super Stimpack is?
steventirey Apr 20, 2024 @ 10:24pm 
The same reason the perks that boost shotgun damage are Strength and Charisma having perks that boost your healing, That is where Bethesda put them.
Tyler McRae Apr 20, 2024 @ 11:26pm 
Originally posted by steventirey:
The same reason the perks that boost shotgun damage are Strength and Charisma having perks that boost your healing, That is where Bethesda put them.
See, the shotgun perks being strength makes sense. Shotguns are very strength-y weapons. But most healing perks are in Intelligence. Why not make Travelling Pharmacy an Intelligence perk? It would make more sense.
steventirey Apr 20, 2024 @ 11:29pm 
Originally posted by Tyler McRae:
Originally posted by steventirey:
The same reason the perks that boost shotgun damage are Strength and Charisma having perks that boost your healing, That is where Bethesda put them.
See, the shotgun perks being strength makes sense. Shotguns are very strength-y weapons. But most healing perks are in Intelligence. Why not make Travelling Pharmacy an Intelligence perk? It would make more sense.

No, it doesn't make sense. Its still the same exact shotgun you had before. Making yourself stronger won't make your shotgun do more damage. Unless you are swinging it as a club. At least with Rifleman, Commando, and Archer being Perception, you could argue its improving your aim and you can better hit more vital spots. But Strength being the score for shotguns does not make sense.
Last edited by steventirey; Apr 20, 2024 @ 11:31pm
Mooman Apr 21, 2024 @ 11:04am 
Originally posted by steventirey:
Originally posted by Tyler McRae:
See, the shotgun perks being strength makes sense. Shotguns are very strength-y weapons. But most healing perks are in Intelligence. Why not make Travelling Pharmacy an Intelligence perk? It would make more sense.

No, it doesn't make sense. Its still the same exact shotgun you had before. Making yourself stronger won't make your shotgun do more damage. Unless you are swinging it as a club. At least with Rifleman, Commando, and Archer being Perception, you could argue its improving your aim and you can better hit more vital spots. But Strength being the score for shotguns does not make sense.

It's a round about way to make the game more like the older games. In the older games some weapons had a minimum strength to use.

Here they allow you to use any weapon at any special stat. Having strength cards boost damage is instead of a hard lock out. You still need strength to 'use' the weapon effectively, but now it's a sliding scale.
NIkto Barada Apr 21, 2024 @ 11:24am 
get the back pack isntead
Traveler Apr 21, 2024 @ 4:32pm 
Because they needed thee number of perks in each group to be roughly equal.
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Date Posted: Apr 20, 2024 @ 9:50pm
Posts: 8