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I'm not wasting 100's of ammo per enemy. I always get more ammo back from an enemy then i use. My build is Bloodied, Commando, Stealth, Crit, VATS build and i kill like many other players very... very quick without losing ammo.
Side note: doing OPS and Expeditions will get you tons of ammo.
If you play FO76 for PvP you will hate it.
Everyone plays for PvE. hardly anyone gives a damn about pvp. #facts
Solution: play something fun!
But again, even with just like a 45% damage casual build (30% from weapon category cards, and 15% from bloody mess), you're probably going to have no trouble handling mostly everything except some of the beefiest enemies, especially if you combine it with stealth.
It's not great, but it is serviceable, and I have my doubts the latest update is gonna change anything significant either.
Last time I played this game I grinded for full queen scorch power armour with ultracide ore, then after that I grinded the SS for a full set of T-65 power armour, and I still die immediately. I don't really know what else to do because as far as I'm aware T-65 is the best DR power armour in the game, and I've got as many strength/survival cards as I can. Even if I didn't do much damage, which I do, I'd not expect to die instantly to bullet fire.
This experience makes me feel like the OP is right as whatever content there is in the open world is a joke, but suddenly I enter this DailyOps instance and it's the same mobs, at the same level, but they're one shotting. I don't even know where you get legendary variants of T-65 power armour, or what I'd need attached to them to stop me dying as if I had 0 armour on.
I have the same basic build as you, and I don't seem to have this problem at all.
Only creature in game that is dangerous to me is that pesky Imposter Sheepsquatch.
Do you use a Vampire Melee weapon? That might make the difference.
https://nukesdragons.com/fallout-76/character?v=1&s=f3f4e32&d=s42ss2se2sm2sn2pa0p80p90ee2e42eo2eh2ek1c72id2i50i30ia0i44ih2as2l71lu2lt1&lp=x83xq3xd0&m=34689cdfh&wp=w2w9&wm=3820-15&pa=tltjtntotmtk&pm=--mk-mk--m2
Still running my Power armor + heavy weapon build, without all that fancy "meta" Bloodied stealth-sniper stuff. Regular enemies (scorched/raiders/ferals/miners/supermutants/etc) outside of events die to 2-3 head shots/4-5 body shots from the quest-rewarded Final Word (.50cal MG, non-primed), with Anti-Armor/Rapid/Resilient default modifiers that it comes with. All while returning a whole lot more ammo on deaths - the numbers usually going up, not down. On events, with beefed up enemies, it's just twice that amount, but ammo return is still greater than the "cost". Obviously except the Queen fight, duh. But even then, shooting ads around during the queen fight in the end still returns plenty of ammo.
Oh and for those dumb "damage reflect" modifier events though - just using that Holy Word flamer(got it for 1500 caps off someone's shop) with it's own default Vampire modifier, just not to die to my own damage being reflected back at me 99% of the time.
Not a "meta" build at all. Ammo only constantly going up, not down - having a problem of TOO MUCH ammo, in fact. And having a lot of fun running around like a tank in that PA - with a secondary problem of having too much stimpacks since I barely ever use them, but constantly get more and more from events and due to Pharma Farma Rank 3...
P.s. Always fun when I join random Casual groups and see the same picture all the time: all low-levels(sub 100) are like me - regular full HP, regardless if running PA or not. While all supposed "endgame players", lvl 100-300+, are always with those obnoxious red hp bars... Them Bloodied meta slaves omegalul.
https://steamcommunity.com/sharedfiles/filedetails/?id=3246463907
Meta ?? there like 10 different builds you can make in this game... if you are doing rifle it makes sense to build towards rifle.. Also most single shot weapons are not great however you can use just about any of them however if you are using a gun that uses low power ammo expect low level damage there are other factors in play rather than just the gun itself ammo plays a part in it as well..
Also just because meta is meta doesn't mean you can't have fun with other things and still do damage you just have to understand how to apply them properly to work right.. Also you do not need god roll legendary for it to be 100% even if you don't get 100% 80% will still work just as fine.
Also a tip for single fire builds is ANTI armor the more the better..
Have you tried just punching things? My "meta" tactic of running around punching things with a power fist has been working just fine in level 100+. I just sell the ammo, for the most part.
It even works pretty well when I switch builds and forget that I have no unarmed combat perks...
No, it doesn't. Ammo type plays no part whatsoever in the performance of the weapon. It is purely the weapons damage output which the ammo type has no stats for, that is an attribute of the weapon itself.
All ammo type is is a marker for which stack to deduct from when firing, that's it. Bethesda could make a .38 gun the most powerful just by altering the damage value on that weapon.
It's something that annoys me with balance. If Bethesda wanted to they could template the ammo type to add base damage and other effects such as armour penetration, but they don't. Their system is much more basic...