Fallout 76

Fallout 76

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Corthlan Soval Apr 18, 2024 @ 2:18pm
2
Not Meta? Then your High level Experience will be bad!
if you are above level 100, and want to just mess around. Enjoy wasting hundreds of ammo per enemy.
I'm confused why they've kept to the horrible balancing decisions of "one wasteland" from years ago. but just a warning for new players. You will not have an enjoyable late game unless you follow specific builds or pull meta legendaries.
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Showing 61-75 of 90 comments
As a veteran high level player i will say you are not correct. There are many videos on YouTube about builds and there are many kinds of builds, there is a build for everyone.

I'm not wasting 100's of ammo per enemy. I always get more ammo back from an enemy then i use. My build is Bloodied, Commando, Stealth, Crit, VATS build and i kill like many other players very... very quick without losing ammo.

Side note: doing OPS and Expeditions will get you tons of ammo.
Gillx83 Apr 20, 2024 @ 11:23pm 
Originally posted by Kimosamie<sAp.:
Originally posted by Gillx83:
Post your full build right here:
https://nukesdragons.com/fallout-76/character

and then copy it in this thread and I will explain what you did wrong.
Okay but you shouldn't have to have a correct build for PvE. This was what hurt The Secret World. Where they had PVP and PvE builds that were basically mandatory.

Devs need to try to allow people to express their creative freedom. Optimal builds will obviously exist but the scaling shouldn't be so bad that you have to min-max (see your 1 perception). Especially since the average player will put about 4-5 points into each and then distribute the rest based on what cards they picked opposed to future planning for mechanics they had no idea were coming.

If you play FO76 for PvP you will hate it.

Everyone plays for PvE. hardly anyone gives a damn about pvp. #facts
undefined Apr 21, 2024 @ 2:21pm 
The best solution is don't play multiplayer looter shooters. They're all garbage designed to waste as much of your time as possible. Also enemy scaling pretty much ruined the entire RPG genre.

Solution: play something fun!
Nothing. Apr 21, 2024 @ 5:35pm 
Game balance is mostly acceptable if all you do is play stealth and sneak attacks, even with manual aim rifleman. Where it really falls apart though is events, since that's often where you'll encounter scenarios where stealth is impossible, and you begin to see how lopsided the combat balance situation is favoring specific playstyles over others. Namely those that rely more on VATS, since it's basically game-approved aimbot.

But again, even with just like a 45% damage casual build (30% from weapon category cards, and 15% from bloody mess), you're probably going to have no trouble handling mostly everything except some of the beefiest enemies, especially if you combine it with stealth.

It's not great, but it is serviceable, and I have my doubts the latest update is gonna change anything significant either.
Last edited by Nothing.; Apr 21, 2024 @ 5:36pm
Kurtino Apr 21, 2024 @ 6:17pm 
I'm level 152 with a melee 2 hander, full strength/power-armour tank build and nothing touches me and pretty much everything dies in 1-3 hits very quickly. I came back after not playing for a very long time and tried a daily op and walked inside to have scorchers basically 2 shot me. They had some affix on them where they'd explode when they died and, because I'm melee, I'd lose about 40% of my health every time I killed one. If any of them had a automatic gun I'd die in about 2 seconds, and was only able to complete this daily op by dying, respawning, killing a mob, dying, and repeat.

Last time I played this game I grinded for full queen scorch power armour with ultracide ore, then after that I grinded the SS for a full set of T-65 power armour, and I still die immediately. I don't really know what else to do because as far as I'm aware T-65 is the best DR power armour in the game, and I've got as many strength/survival cards as I can. Even if I didn't do much damage, which I do, I'd not expect to die instantly to bullet fire.

This experience makes me feel like the OP is right as whatever content there is in the open world is a joke, but suddenly I enter this DailyOps instance and it's the same mobs, at the same level, but they're one shotting. I don't even know where you get legendary variants of T-65 power armour, or what I'd need attached to them to stop me dying as if I had 0 armour on.
Grendalcat Apr 21, 2024 @ 6:26pm 
Originally posted by Kurtino:
I'm level 152 with a melee 2 hander, full strength/power-armour tank build and nothing touches me and pretty much everything dies in 1-3 hits very quickly. I came back after not playing for a very long time and tried a daily op and walked inside to have scorchers basically 2 shot me. They had some affix on them where they'd explode when they died and, because I'm melee, I'd lose about 40% of my health every time I killed one. If any of them had a automatic gun I'd die in about 2 seconds, and was only able to complete this daily op by dying, respawning, killing a mob, dying, and repeat.

Last time I played this game I grinded for full queen scorch power armour with ultracide ore, then after that I grinded the SS for a full set of T-65 power armour, and I still die immediately. I don't really know what else to do because as far as I'm aware T-65 is the best DR power armour in the game, and I've got as many strength/survival cards as I can. Even if I didn't do much damage, which I do, I'd not expect to die instantly to bullet fire.

This experience makes me feel like the OP is right as whatever content there is in the open world is a joke, but suddenly I enter this DailyOps instance and it's the same mobs, at the same level, but they're one shotting. I don't even know where you get legendary variants of T-65 power armour, or what I'd need attached to them to stop me dying as if I had 0 armour on.

I have the same basic build as you, and I don't seem to have this problem at all.
Only creature in game that is dangerous to me is that pesky Imposter Sheepsquatch.
Do you use a Vampire Melee weapon? That might make the difference.
Kurtino Apr 21, 2024 @ 6:55pm 
Originally posted by Grendalcat:
I have the same basic build as you, and I don't seem to have this problem at all.
Only creature in game that is dangerous to me is that pesky Imposter Sheepsquatch.
Do you use a Vampire Melee weapon? That might make the difference.
Not using vampire but I'm dying before I even got close to these mobs, only in the Daily Op. Mine is a super sledge with +25% Limb Damage, 20% chance to cripple, and -90% weight.

https://nukesdragons.com/fallout-76/character?v=1&s=f3f4e32&d=s42ss2se2sm2sn2pa0p80p90ee2e42eo2eh2ek1c72id2i50i30ia0i44ih2as2l71lu2lt1&lp=x83xq3xd0&m=34689cdfh&wp=w2w9&wm=3820-15&pa=tltjtntotmtk&pm=--mk-mk--m2
Last edited by Kurtino; Apr 21, 2024 @ 6:56pm
KitKat Apr 21, 2024 @ 8:46pm 
Returned to the game after a long pause, all due to the Fallout tv-show hype.

Still running my Power armor + heavy weapon build, without all that fancy "meta" Bloodied stealth-sniper stuff. Regular enemies (scorched/raiders/ferals/miners/supermutants/etc) outside of events die to 2-3 head shots/4-5 body shots from the quest-rewarded Final Word (.50cal MG, non-primed), with Anti-Armor/Rapid/Resilient default modifiers that it comes with. All while returning a whole lot more ammo on deaths - the numbers usually going up, not down. On events, with beefed up enemies, it's just twice that amount, but ammo return is still greater than the "cost". Obviously except the Queen fight, duh. But even then, shooting ads around during the queen fight in the end still returns plenty of ammo.

Oh and for those dumb "damage reflect" modifier events though - just using that Holy Word flamer(got it for 1500 caps off someone's shop) with it's own default Vampire modifier, just not to die to my own damage being reflected back at me 99% of the time.

Not a "meta" build at all. Ammo only constantly going up, not down - having a problem of TOO MUCH ammo, in fact. And having a lot of fun running around like a tank in that PA - with a secondary problem of having too much stimpacks since I barely ever use them, but constantly get more and more from events and due to Pharma Farma Rank 3...

P.s. Always fun when I join random Casual groups and see the same picture all the time: all low-levels(sub 100) are like me - regular full HP, regardless if running PA or not. While all supposed "endgame players", lvl 100-300+, are always with those obnoxious red hp bars... Them Bloodied meta slaves omegalul.
Last edited by KitKat; Apr 21, 2024 @ 8:47pm
Lee May 14, 2024 @ 3:40am 
Originally posted by Gillx83:
Originally posted by Kimosamie<sAp.:
Okay but you shouldn't have to have a correct build for PvE. This was what hurt The Secret World. Where they had PVP and PvE builds that were basically mandatory.

Devs need to try to allow people to express their creative freedom. Optimal builds will obviously exist but the scaling shouldn't be so bad that you have to min-max (see your 1 perception). Especially since the average player will put about 4-5 points into each and then distribute the rest based on what cards they picked opposed to future planning for mechanics they had no idea were coming.

If you play FO76 for PvP you will hate it.

Everyone plays for PvE. hardly anyone gives a damn about pvp. #facts
this is a necropost but you COMPLETELY missed his point, he was saying that you shouldnt have to min-max just to have a suitable PvE experience as if it was PvP. Like how rifle and bow builds suck ass due to slow fire rate, that shouldnt be the case since a PvE game SHOULDNT require some min-maxing just to play casually in the world since everything scales with your level
PotatoBasket May 14, 2024 @ 6:32am 
Originally posted by L e e C e e e:
Originally posted by Gillx83:

If you play FO76 for PvP you will hate it.

Everyone plays for PvE. hardly anyone gives a damn about pvp. #facts
this is a necropost but you COMPLETELY missed his point, he was saying that you shouldnt have to min-max just to have a suitable PvE experience as if it was PvP. Like how rifle and bow builds suck ass due to slow fire rate, that shouldnt be the case since a PvE game SHOULDNT require some min-maxing just to play casually in the world since everything scales with your level
hahahahahahahahahhahahaha

https://steamcommunity.com/sharedfiles/filedetails/?id=3246463907
Last edited by PotatoBasket; May 14, 2024 @ 6:34am
Dakone May 14, 2024 @ 7:35am 
Originally posted by Corthlan Soval:
if you are above level 100, and want to just mess around. Enjoy wasting hundreds of ammo per enemy.
I'm confused why they've kept to the horrible balancing decisions of "one wasteland" from years ago. but just a warning for new players. You will not have an enjoyable late game unless you follow specific builds or pull meta legendaries.

Meta ?? there like 10 different builds you can make in this game... if you are doing rifle it makes sense to build towards rifle.. Also most single shot weapons are not great however you can use just about any of them however if you are using a gun that uses low power ammo expect low level damage there are other factors in play rather than just the gun itself ammo plays a part in it as well..

Also just because meta is meta doesn't mean you can't have fun with other things and still do damage you just have to understand how to apply them properly to work right.. Also you do not need god roll legendary for it to be 100% even if you don't get 100% 80% will still work just as fine.

Also a tip for single fire builds is ANTI armor the more the better..
Last edited by Dakone; May 14, 2024 @ 7:37am
Chronocide May 14, 2024 @ 9:09am 
Originally posted by Corthlan Soval:
if you are above level 100, and want to just mess around. Enjoy wasting hundreds of ammo per enemy.
I'm confused why they've kept to the horrible balancing decisions of "one wasteland" from years ago. but just a warning for new players. You will not have an enjoyable late game unless you follow specific builds or pull meta legendaries.
I'm now 100+.

Have you tried just punching things? My "meta" tactic of running around punching things with a power fist has been working just fine in level 100+. I just sell the ammo, for the most part.

It even works pretty well when I switch builds and forget that I have no unarmed combat perks...
whiterspon May 14, 2024 @ 9:14am 
Originally posted by Gillx83:
Post your full build right here:
https://nukesdragons.com/fallout-76/character

and then copy it in this thread and I will explain what you did wrong.
why?? is not neccesary
Originally posted by Corthlan Soval:
Originally posted by Gillx83:
To all new players:

ignore this special kid.

if you want the best help, check out this guy on youtube: ANGRY TURTLE

best new player video for FO76 right now:

https://www.youtube.com/watch?v=Gjl2zLOvZz0
Woah there big boi.
I have maxed out rifleman (all 3), and bloody mess
A legendary single fire rifle.
Time to kill for non-legendary level 100 enemies is still over 50 rounds.
you gotta be the food build of all food builds for it to take 50 rounds to kill some rando enemy
Mooman May 14, 2024 @ 9:38am 
Originally posted by Dakone:
...if you are using a gun that uses low power ammo expect low level damage there are other factors in play rather than just the gun itself ammo plays a part in it as well..

No, it doesn't. Ammo type plays no part whatsoever in the performance of the weapon. It is purely the weapons damage output which the ammo type has no stats for, that is an attribute of the weapon itself.

All ammo type is is a marker for which stack to deduct from when firing, that's it. Bethesda could make a .38 gun the most powerful just by altering the damage value on that weapon.

It's something that annoys me with balance. If Bethesda wanted to they could template the ammo type to add base damage and other effects such as armour penetration, but they don't. Their system is much more basic...
Last edited by Mooman; May 14, 2024 @ 9:39am
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Date Posted: Apr 18, 2024 @ 2:18pm
Posts: 90