Fallout 76

Fallout 76

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lil dookie Apr 17, 2024 @ 12:06am
2
No widescreen support?
Playing at 34440x1440, i feel like the game is "stretched out" judging by the UI that is enlarged and the i assume bigger character models. Is there really no though of a widescreen support for this game?
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Showing 16-30 of 61 comments
duplissi Apr 18, 2024 @ 4:27pm 
Originally posted by Jouchebag:
Originally posted by duplissi:

thats still like... 4 million people.

Yeah, and that 3% also get a solid 50% representation in modern games. Ultrawide these days is very commonly supported. Just not a standard of any sort.

I'm only like 90% sure I get what you're saying... is it a good thing or bad thing to you? lol.

like 95+% of my personal library supports ultrawide, so I don't get the big deal over it, its just another resolution/aspect ratio that people might be using. also, on topic, this game works just fine on my 21:9, so I dunno what OP is on about.

With few exceptions (like a dozen?) most of my games that don't support 21:9 are 10 years old or more. I have 1300 games (thanks humblebundle)... and I've at least tried to play 65% of my games. lol.
Last edited by duplissi; Apr 18, 2024 @ 4:28pm
Dopamine Apr 18, 2024 @ 4:29pm 
Last time I played was on a 34 inch 3440x1440 ultra wide, no issues.
Trickle Apr 18, 2024 @ 4:54pm 
Originally posted by Jouchebag:
It's been around 3% for like 10 years.

4k is 3.5%+

Thus the world is skipping right over Ultrawide.

a) they only came out about 10 years ago. When I first got mine, 3440 or ultrawide wasn't even on the survey results.
b) its slowly increasing, though not by much. It was around 2% last I checked during lockdown.

c) How much of the Steam Survey population actually buy and play any games? And how many just stick to either free to play, or just Fortnite and CS GO?

Half?

So what percentage of the actual F76 playerbase is on Ultrawide? Could it be 6+ percent?

Of the people who actually purchase games at release at/near full price, my *guess* is that Ultrawide users make up 10+ percent. Due to this monitor aspect ratio being used by more affluent players. Therefore Devs should not ignore this aspect ratio.

Anyway, I've not had any issues with this game on 3440/1440.
duplissi Apr 18, 2024 @ 5:21pm 
Originally posted by Trickle:
Originally posted by Jouchebag:
It's been around 3% for like 10 years.

4k is 3.5%+

Thus the world is skipping right over Ultrawide.

a) they only came out about 10 years ago. When I first got mine, 3440 or ultrawide wasn't even on the survey results.
b) its slowly increasing, though not by much. It was around 2% last I checked during lockdown.

c) How much of the Steam Survey population actually buy and play any games? And how many just stick to either free to play, or just Fortnite and CS GO?

Half?

So what percentage of the actual F76 playerbase is on Ultrawide? Could it be 6+ percent?

Of the people who actually purchase games at release at/near full price, my *guess* is that Ultrawide users make up 10+ percent. Due to this monitor aspect ratio being used by more affluent players. Therefore Devs should not ignore this aspect ratio.

Anyway, I've not had any issues with this game on 3440/1440.
a bit of speculation, but I agree with your reasoning. Although I wouldn't really call myself affluent. Just spend irresponsibly on a hobby...
Sleepless Apr 18, 2024 @ 5:29pm 
Originally posted by ZeroFate:
Widescreen is a stupid niche that fewer than 3% of people use. Devs dont waste time on items like this for good reason.

You seem like a very smart person that understands how much work is required to support modern gaming monitors. I hope we never have to do without your helpful insight.
nzguzzi Apr 18, 2024 @ 8:11pm 
Originally posted by ZeroFate:
Widescreen is a stupid niche that fewer than 3% of people use. Devs dont waste time on items like this for good reason.
Dem poors be yelling it from the roof tops. Everyone I know who's a gamer has a UW screen, they cheap to buy.
Last edited by nzguzzi; Apr 18, 2024 @ 8:11pm
jae Apr 18, 2024 @ 8:36pm 
I'm on 3440x1440, looks fine to me.
Serath Apr 18, 2024 @ 8:56pm 
What's irritating is that the main menu of the game (the one before you load a character) is actually non-stretched and appropriately ultrawide, even without using any ultrawide mods. So it's not like they can't do it for the rest of the game. They just.....won't.
Chronocide Apr 18, 2024 @ 9:02pm 
Originally posted by call of dookie:
Playing at 34440x1440, i feel like the game is "stretched out" judging by the UI that is enlarged and the i assume bigger character models. Is there really no though of a widescreen support for this game?
Wow, that's quite a monitor... 34,440 x 1,440? I kinda want to see a picture of what the monitor looks like.
Serath Apr 18, 2024 @ 9:17pm 
For those saying it looks "fine."

Are you guys sure you're not just looking at the standard HUD and just going "it's fine?" Because that HUD "IS" actually ultrawide.

https://steamcommunity.com/sharedfiles/filedetails/?id=3226357781

What isn't ultra wide is the other menus that lock your character in place, like looking into containers, dialogue, or crafting.

https://steamcommunity.com/sharedfiles/filedetails/?id=3226357792

With mods:
https://steamcommunity.com/sharedfiles/filedetails/?id=3226357801

If the main HUD was actually still 16:9 it probably wouldn't bother me so much, but because they HALF did it in ultraawide is very jarring, and it's not like you can deliberately force the HUD to be 16:9. It constantly goes between 16:9 and ultrawide.

Like I said in the other post, they clearly CAN and HAVE made the UI ultrawide for several years now, so it's not like they can't do it. They just won't implement it all the way. No clue why.
duplissi Apr 19, 2024 @ 5:38pm 
Originally posted by Serath:
For those saying it looks "fine."

Are you guys sure you're not just looking at the standard HUD and just going "it's fine?" Because that HUD "IS" actually ultrawide.

https://steamcommunity.com/sharedfiles/filedetails/?id=3226357781

What isn't ultra wide is the other menus that lock your character in place, like looking into containers, dialogue, or crafting.

https://steamcommunity.com/sharedfiles/filedetails/?id=3226357792

With mods:
https://steamcommunity.com/sharedfiles/filedetails/?id=3226357801

If the main HUD was actually still 16:9 it probably wouldn't bother me so much, but because they HALF did it in ultraawide is very jarring, and it's not like you can deliberately force the HUD to be 16:9. It constantly goes between 16:9 and ultrawide.

Like I said in the other post, they clearly CAN and HAVE made the UI ultrawide for several years now, so it's not like they can't do it. They just won't implement it all the way. No clue why.

the UI going to the edges is not the game feeling "Stretched out", to me that implies the visuals are stretched. your screenshots looked fine to me...

should have been more specific. lol.

anyway, yeah games should allow you to adjust the UI, I usually bring the UI in a bit in games that let me. would be nice, but I'm not butthurt over it. Game looks great on my oled 21:9.
Serath Apr 19, 2024 @ 7:59pm 
Originally posted by duplissi:
the UI going to the edges is not the game feeling "Stretched out", to me that implies the visuals are stretched. your screenshots looked fine to me...

should have been more specific. lol.
That actually sounds better. Yes, it's only the UI that's the issue, not the world itself.
Bad 💀 Motha Apr 19, 2024 @ 8:02pm 
Most Devs tend to stick to 16:9 because a majority of PC and Console users are using a 16:9 TV Screen. But above all of that, most PC users tend to use a 16:9 Monitor as well.
Bad 💀 Motha Apr 19, 2024 @ 8:03pm 
Originally posted by Serath:
For those saying it looks "fine."

Are you guys sure you're not just looking at the standard HUD and just going "it's fine?" Because that HUD "IS" actually ultrawide.

https://steamcommunity.com/sharedfiles/filedetails/?id=3226357781

What isn't ultra wide is the other menus that lock your character in place, like looking into containers, dialogue, or crafting.

https://steamcommunity.com/sharedfiles/filedetails/?id=3226357792

With mods:
https://steamcommunity.com/sharedfiles/filedetails/?id=3226357801

If the main HUD was actually still 16:9 it probably wouldn't bother me so much, but because they HALF did it in ultraawide is very jarring, and it's not like you can deliberately force the HUD to be 16:9. It constantly goes between 16:9 and ultrawide.

Like I said in the other post, they clearly CAN and HAVE made the UI ultrawide for several years now, so it's not like they can't do it. They just won't implement it all the way. No clue why.


The 1st and 3rd screenshot are how it SHOULD be. The 2nd one is UI being stretched out. So yes, the GUI is 16:9 but the Game World Graphics are actually all correct.
Last edited by Bad 💀 Motha; Apr 19, 2024 @ 8:04pm
Serath Apr 19, 2024 @ 8:06pm 
Originally posted by Bad 💀 Motha:
Most Devs tend to stick to 16:9 because a majority of PC and Console users are using a 16:9 TV Screen. But above all of that, most PC users tend to use a 16:9 Monitor as well.
Actually, I think it's just because it wasn't nearly as used when the game first came out. Ever since I got my Ultrawide five years ago nearly every single AAA game I've bought that isn't coming from Japan, or indie game that isn't super cheap and 2D, has had ultrawide support, or gets it later on in a reasonable amount of time.
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Date Posted: Apr 17, 2024 @ 12:06am
Posts: 61