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^That about covers it. I would add Quad/Explosive, third attribute don't matter much.
Edit; Faster Fire Rate is now called Weapon Speed.
I like The Fixer best, but then I have a total stealth build.
fairly certain its 20 but yea ammo size and penetration on same mods.
If you have proper stealth build Fixer's stealth bonus gives you nothing extra.
Only downside is, it HAS to be a Quad, otherwise the magazine size is just laughably small.
But, even a single star Quad Railway RIfle, with an automatic reciever, can deal insane damage. Get your CRIT perks in Luck, and your Blight soup for crit damage, and it's insane.
So yes and no, I definitely recommend Railway to all commandos, but also recommend using handmades/fixers against basic enemies and saving RR against toughest enemies. Especially if running stealthy build.
So whenever I want to Commando it's just a loud gun either way. Railway was a great fit for me. Yes, the ammo weight is the one big downside. You can carry around 500, maximum. In Daily Ops and Expeditions however, you can easily regain them, so for those, I use Railway. Outside of that, my Quad+Explosive Fixer. Worked fine by me.
This way I can use AA, Aristocrats or Junkies fairly interchangeably. It opens up the RNG pool slightly.
That's what I suggest. Have a handful of first star effects you want so you end up discarding less Rollzebub rolls.
My favorite was an explosive bloodied I used on a non-bloodied character; close range shock trooper build. More damage I took the more I did, and if they didn't do enough damage to trigger the bloodied then I would eventually. Everything always died, myself included, it was probably my highest damage output build.
I'm sure you know this but, for others that may read this thread;
When using any weapon that fires explosive rounds, you Really need to have the Dense mod on your chest piece to avoid killing yourself when firing at an enemy up close.
My grail is anti-armor, faster fire rate but I've struck out with every roll. At this point I don't care what third star is (or even if it has one).
So I carry
Aristocrat's suppressed for patrolling the wild
Vampire non suppressed for events where I need some life steal
Anti-armor VATS accuracy for events when I'm not taking too much damage
The fourth rifle is a suppressed Fixer with a short barrel for indoors and CQC situations