Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Any other game is played drastically different than 76 due to no infinite stash in this one, I had to ditch my hoarder gameplay style I had from previous Bethesda games, including Fallout ones.
Btw unlocking doors its a feature
Never saw him open locked ones, tho.
I don't know if they can since I don't lock anything ever. I wouldn't be terribly surprised if they do, though. Mine love to open every single door they can find. It can lead to nowhere and it won't matter. They can't resist opening it.
I never lock anything, though. I never saw the value in it. It feels antisocial and I was afraid it would aggro my camp, opening it up to attack from a player. I don't have anything so special that I need to keep people from it. I don't mind them using my workbenches or stash boxes. I'm happy to share my tea, waters, or collectron junk. In fact, the main reason I have water and tea is for visitors. I deliberately display them next to my vendors as free gifts.
Actually I take that back. I lock my ally in a room at my Charleston camp it it works. To be honest I was thinking of Fallout 4. Dog meat's always going through locked doors in my settlements. Pretty sure those saying allys can't in 76 are correct, sorry.
Can salesmen etc. unlock them? I do not know.
There’s a reason the door was closed, and a reason my rad shower was turned off.
Please feel free to use it. But for Todd’s sake, turn it off again!