Fallout 76

Fallout 76

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Chronocide Apr 27, 2024 @ 10:30pm
Is there a trick to getting those cowardly scorchbeasts to land?
My melee/unarmed character can't hit flying stuff, and the scorchbeasts cowardly hide in the sky, any suggestions on how to get them to land. They die pretty quick in melee...
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BizarreMan Apr 27, 2024 @ 10:31pm 
Move to a place that gives them a chance to land.
steventirey Apr 27, 2024 @ 10:32pm 
Supposedly by crippling their wings, at least according to the melee builds I've looked at. They suggest carrying a shotgun with rank 1 of the Enforcer perk. Its only a 5% chance to cripple, but that is per pellet that hits. It won't do much damage, but that isn't the point.
Serath Apr 27, 2024 @ 10:33pm 
I swear the Scorchbeasts behave as if they were just reskinned Skyrim dragons, (though I'm sure there are differences) as in I "think" they actually need a spot to land otherwise they will never land. In other words, don't hang around a bunch of trees.

But don't ask me how you actually coax them to land once there is space.
3rd Charger Apr 27, 2024 @ 10:33pm 
Tell players to get off the fences and roofs. SBQ usually lands on the ground when players are on the ground.
Kurotoge Apr 27, 2024 @ 11:29pm 
They are programmed like the Skyrim Dragons. So if there is no viable landing spot, they will just circle and hurl projectiles at you. They will also chase you for a long time if you're not down to rumble. So keep that in mind as well.
Originally posted by Chronocide:
My melee/unarmed character can't hit flying stuff, and the scorchbeasts cowardly hide in the sky, any suggestions on how to get them to land. They die pretty quick in melee...

I strongly recommend either 'Enforcer' (agi?) 3 + an automatic combat shotgun (modded for low AP cost, high range) or 'Tormentor' (luck) 3 + any automatic rifle with a low ap cost, like an automatic combat rifle or automatic assault rifle. You're also going to want 'Concentrated Fire' 1 (perception) so you can aim at the wings in VATS.

I haven't tried modern renegade, I'm not sure if that cares what body part your hip-fired pistol projectiles hit when it selects the limb to be crippled, but that could be an option too.
Abatu Apr 28, 2024 @ 9:04am 
Originally posted by Serath:
I swear the Scorchbeasts behave as if they were just reskinned Skyrim dragons, (though I'm sure there are differences) as in I "think" they actually need a spot to land otherwise they will never land. In other words, don't hang around a bunch of trees.

But don't ask me how you actually coax them to land once there is space.

Skyrim dragons were bad, barring glitches you can always get a scorchbeast to land.

Find a place with room for them, and kill their little friends (kill other scorched in the area)

Killing adds isn't just a QoL so they stop hitting you thing but an intended core mechanic of how they work, this is tied into their lore from various terminals about what the beasts actually are (and is why you get swarmed when they're around)
Abatu Apr 28, 2024 @ 9:05am 
Originally posted by Chronocide:
My melee/unarmed character can't hit flying stuff, and the scorchbeasts cowardly hide in the sky, any suggestions on how to get them to land. They die pretty quick in melee...


SBQ? get people into the open.

Normal ones, kill the adds AND have a landing space
uni790 Apr 28, 2024 @ 10:31am 
Originally posted by Chronocide:
My melee/unarmed character can't hit flying stuff, and the scorchbeasts cowardly hide in the sky, any suggestions on how to get them to land. They die pretty quick in melee...

There's a luck perk I carry with my melee builds that gives rifles a chance on hit to cripple, pair that with a scatter shot automatic laser rifle, brings any of them, even the queen to the ground in seconds. Now, they might not come down where you can easily get at them, but it will bring them to the ground.
Lord Rambo Apr 28, 2024 @ 10:53am 
Make sure its not aggro'd onto any other player or npc it doesn't have 'access' to. Once you're sure its aggro'd onto you, stand out into an open area so the pathfinding can plot a solution to land next to you and initiate melee.

Crippling the wings does not cause it to drop out of the sky (like it really should), and it doesn't cause it to land faster, but based on my own observations it does tend to stay on the ground longer.
Last edited by Lord Rambo; Apr 28, 2024 @ 10:53am
Serath Apr 28, 2024 @ 11:21am 
Originally posted by Abatu:
Killing adds isn't just a QoL so they stop hitting you thing but an intended core mechanic of how they work, this is tied into their lore from various terminals about what the beasts actually are (and is why you get swarmed when they're around)
Those are ADDS? This whole time I thought they were just another encounter that I ran into for running away so much.
Wack-A-Mole MLRS Apr 28, 2024 @ 12:05pm 
I believe the Scorched Beast is thinking the same thing. Dweller-Power Armor-Big Stick- hiding on the ground again.
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Date Posted: Apr 27, 2024 @ 10:30pm
Posts: 12