Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No one played it and the ones that did, were doing so for dailies or the game mode's rewards. Once they got them, they stopped. Not to mention it was infested with cheaters that floated at the top of the map and punched you to death. It was fun for a bit and a nice change of pace, but was never properly fleshed out imo.
wtf?! this game had a battle royale mode?! maaaaan thats insane, why tf would they remove it, isnt that a match made in heaven?!
It was actually a brilliant design in concept (not in effect, unfortunately) and there were several maps that never got used; I heard talk of a Watoga map concept, for instance. Anyway, though it was occasionally "updated" it never got past Beta. It was 4-person-team based.
What Kashra Fall mentioned is accurate, and really just touches on the surface of the issues associated with the mode and it's regular players. Most of them quit 76 when they removed Nuclear Winter - there was a great deal of effort put into running it independently by those players. Seek them and that out if it's really what you want but you have been fully warned it is at your own risk. The game-breaking issues associated - including the infamous Bethesda server hack in which the security to an... uncommented upon number... of accounts were breached. Look it up for yourself.
Anyway, it would be AMAZING if we had it in a functional version. It killed more business and 76er reputation than the bugs, though. It was sad to have to see it die, I did love it dearly. Nothing like sinking a combat knife into a discriminatory game breaking dirt bag and running off howling to country music at their team mates.
I hate battle royale in anything anywhere.
PvP is generally based around low grade content and relies on Id instinct expression through toxic venting. It could be something better, though, and NW touched on it. The end goal was surviving, more than killing the other teams (though that was often the best tact, bushwookies often had the last laugh)
Being able to play medic for my sniper guys was great. A lot of directs they could have taken it that wasn't just "players kill each other"... if it hadn't been broken from the start.