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There are cards for all kinds of gun and melee types, 3 each with 3 ranks each.
Lever rifle is single fire, so rifleman, expert rifleman and master rifleman.
Each card gives a 10% bonus damage and each rank adds 5%, for a total of 60% more rifle damage (someone correct if wrong, I'm very tried right now).
That's just for basic. VATS / Critical explanation and cards and other build specific quirks and additions I'm too far out there right now to write down, but the above should help you along for a while.
Now here is where it may see, strange. There are 3 rifleman perks and each one can be ranked up to 3 stars.
1 star = 10% damage boost
2 star = 15% damage boost
3 star = 20% damage boost.
So if you have 3 points to spend for perk cards, you want to take one star each in rifleman, expert rifleman, and master rifleman. 3 x 1 star = 30% damage boost vs 1 x 3* = 20%.
This. Tenderizer can be misleading based on the description, but it does far more than expected because it is a debuff to your target.
Do you have a weapon type you want to commit to? Advice is going to depend on what you're trying to do.
I'd have to get back to you after I tried some things out, honestly. Most of what I'm seeing sort of assumes you already have an unyielding stealth kit and level 50+.
Interesting idea!
Thanks for that :)
This is the way. 3 level 1 perks will do you for most content. Once you hit end game and want to min/max your build then look at maybe getting a set to 3. And I do mean a set so you have a set of 1s and a set of 3 for when you want to move your build around you will still have the cards shave 6 perk points you can use for something else.