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Instead what do we get, random common npcs I couldn't care less about and raiders that I either help or ignore.
I think I never listened to a dialogue in this game, after completing one of the first quests, the one at the bar where the cow sentry bot is, and the ghoul guy talks with you about boring and useless things, the only cool quest was the enclave one for me, the bos quest line has always been the same since fallout 3 basically, the outcasts and the Lyons (basically civil war) NV McNamara VS Hardin (internal struggle, still better than 4 and 76) 4 all is good but then one of them is a synth, and in 76 once again bos is dealing with internal struggles, in every single fallout game the BoS biggest issue we have to fix for them is themselves.
It is unquestionably.. an 'experience' in gaming.. Results may vary wildly.. That is as fair as I can be.. I despise it with a passion, as I do with so very many design decisions made to this point.
+1 for FONV Those people cared, and it showed. Yet Bethesda screwed them out of major cash. I will always believe the decision was out of spite. Bethesda could see how much better Obsidian was than them with their own asset base. Todd may be a genius to have begun the Journey, but his Ego refused to let his betters carry forth the vision beyond him.