Fallout 76

Fallout 76

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Transairion May 5, 2024 @ 10:19pm
Without Fallout 1st, what to keep in your Stash and what to dump?
It was all fine and dandy while the free Fallout 1st trial was going on, but after that expired my tendency to pick up and scrap basically everything in existence has led to an impossible storage problem.

Legendaries go straight into the scrip machine until it's empty, but after I'm just putting the leftovers into donation boxes. Ammo I'm attempting to put into ammo converters at other player's camps when I can find them.

My Junk hoard is out of control, especially with the alien event giving me unholy amount of antiseptic and circuits. I assume some junk is so easy to replace I could just give away things like steel, but I'd rather keep things that are hard to get and I simply don't know what those are yet apart from stabilised flux.

Any advice?
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Showing 1-12 of 12 comments
SmallbutDeadly May 5, 2024 @ 10:31pm 
From what I've seen people say, keep each material at around 100-150 in your stash max
Transairion May 5, 2024 @ 11:50pm 
Originally posted by SmallbutDeadly:
From what I've seen people say, keep each material at around 100-150 in your stash max

I'll give that a go, thank you. (Un)fortunately my inventory junk issues aren't as bad as I was killed after an alien event ended, so I had to manually respawn and run back... and by that time someone was rinsing all of my dropped junk so they're totally gone now.

Hopefully they have 1st because it was thousands...
This game punishes you for playing.
Niche Defoe May 6, 2024 @ 1:31am 
i keep up to 30 of each flux, the rest sells through a vendor. always have aluminum, screws, dhesive, oil an gears around

dont store more than 50 ultracite, bone shrds and black titanium. their use is rare

also dont store ammo, food and chems there.
Aribad May 6, 2024 @ 3:05am 
You could live on the idea of "if you run out of something, you go find it."

I bought the 1st for half price and now i try to get my ♥♥♥♥♥ together before it runs out. I'm slowly learning how to get rid of loot i don't need. Ideally i won't have to need to use the loot hoarding perk cards and i'd have some room in stash to sell items, but it is gonna be tight. I also want to have all the power armor sets and 1-2 non-power armor sets.. different weapons.. oh no.
Cookie May 6, 2024 @ 3:18am 
If you don't hoard things, try keep ~500 of every resource. If you have finished all crafting challenges, 250 should do.
NIkto Barada May 6, 2024 @ 3:33am 
welcome to enlightened self interest.
its why we give away stuff.
okay, keep a lot of ballistic fiber until you can farm adv repair kits wherever you can.
stuff to repair weapons too.
for future basic PA projects, fiber optics for helmets, alu .
check wikis for rss lists for your fav pa.
now it gets iffy.
anything that isnt misc, mods, apparel or notes cant be weight reduced in your inventory.
store those 5 category stuff in your stash mostly, the rest depending on your perk situation.
leg modules too.
vault steels scrap cat.
stuff for flux creation.
for stash anything you might need to quickly do dailies:
boardgames.50 units of pre war money to scrap.etc.
otherwise you might use T to autoscrap it, and recipes can also use junk automatically to create stuff-ppl lost their droid models and other stuff this way.
between that and minor amounts of oil to cheese "mod x weapons" to repaint em its kinda dependant on what you like and need.
steel and wood were mostly from sscrapping weapons available.
you might wanna start scrapping handmades and other weapons you want to mod yourself soon .
plastics i nearly forgot.
you can "bulk" most other scrap to sell to npc vendors and if you need it you can scrap it again, for dailies or recipes.
gold bc it is rarer.
last tip , caps dont weigh anything, but their max cap means you could lose out on em if some1 buys something expensive while you are near caps cap.
aristocrats same
hawkeye May 6, 2024 @ 3:35am 
Create a list of the stuff you need to maintain things e.g. the materials that you need to repair pieces of armour and weapons. Or to make the ammo that you are using. Or the food and aid that you require - and only food that gives a bonus. Then decide if you need to keep each one in stock or not and how much. For example I don't keep adhesive because I can easily make it if and when required.

The other stuff gets used, converted or disposed off e.g plans, the heavier types of ammo. Dump unwanted stuff in the orange boxes at stations.

Don't pick up stuff you don't need.
Scrap everything before stashing.
Choose what weapons to use and scrap or sell the rest.

Some items you can sell as you acquire them. others need to be bulked first, others need more materials to convert them eg. acid if you really need to smelt smelting.

As you discover more and more sources of materials fine tune the list. The wiki gives some guidance where many things can be readily obtained in the notes for each item.

Also work out your unencumbered weight so you can fast travel. Test what impact perk cards give.
Last edited by hawkeye; May 6, 2024 @ 3:41am
lordoftheapes79 May 6, 2024 @ 7:00am 
I know this is a hot take, but hear me out. Bulk everything, except plastic. Not for the weight gains, but for the ease of stash management. When it comes down to it, you won't need more than 5 Bulk of any resource with the exception of wood if you're a builder, in which case, 10 should be plenty.

Any surplus can be sold, either in your vending machine or to a vendorbot. There are a few things that can not be bullked. For the majority of these, 100 is plenty. Same rules apply, figure out which might have value to someone else, and the rest can be sold directly to a vendorbot.

As an added note, people that have just subscribed to FO1st(which is a lot atm) have a tendency to buy junk just to fill their box.
NIkto Barada May 6, 2024 @ 7:34am 
afraid bulk is slightly heavier than same scrap amount
virpyre May 6, 2024 @ 7:43am 
Scrap Junk: Before storing anything, scrap all junk items.

Sort-by-Weight: Sort your stash inventory by weight to find items that haven't been scrapped.

Bundle Scrap: Bundle scrap to save weight.

Avoid Heavy Items: Don't store heavy items like food, water, chems, gunpowder, heavy ammo, mini-nukes, missiles, cannon balls, harpoon sticks, 40mm grenades, and railway spikes.

Avoid Cloth, Leather, Wood, and Glass: These items take up a lot of weight and aren't needed in large quantities.

Avoid Spoiled Meat and Vegetables: Clear out any spoiled meat and vegetables.

Sell Excess Stacks: Bulk everything except plastic, steel, and wood, and sell excess stacks.

Keep Notes: Keep track of where you've found similar junk items so you can farm them when needed.
Chronocide May 6, 2024 @ 8:06am 
Originally posted by Transairion:
It was all fine and dandy while the free Fallout 1st trial was going on, but after that expired my tendency to pick up and scrap basically everything in existence has led to an impossible storage problem.

Legendaries go straight into the scrip machine until it's empty, but after I'm just putting the leftovers into donation boxes. Ammo I'm attempting to put into ammo converters at other player's camps when I can find them.

My Junk hoard is out of control, especially with the alien event giving me unholy amount of antiseptic and circuits. I assume some junk is so easy to replace I could just give away things like steel, but I'd rather keep things that are hard to get and I simply don't know what those are yet apart from stabilised flux.

Any advice?
Put all ammo in your vendor at like 1 cap each. Sometimes other players buy it, and you can always remove it from your vendor and use it yourself.

Scrapping junk will make it consume less weight.

Selling excess materials to robot vendors helps too. "Bulking" junk items makes them sellable to npc vendors. There seems to be a shared caps between all the npc vendors, so you can't sell too much stuff each day, so sell what you can, each day. Especially selling things with high "stack weight" can really be helpful (such as steel or leather, which do sell to npcs if they are "bulk steel" or "bulk leather").

Medicine in this game has a huge weight. I sell everything except stimpaks and radaway directly to the NPC vendors. Should sell stimpaks and radaway if you get more than 50 of either, as their stack weight will be huge.

Limit how much food and water you keep. Lotta weight there.

Weapons and armor too. Huge fan of the "weightless" legendary mod. Seek those out.
Last edited by Chronocide; May 6, 2024 @ 8:09am
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Date Posted: May 5, 2024 @ 10:19pm
Posts: 12