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Howard says they understand the technological difficulties caused by the original Fallout 76 design which wasn’t made with crossplay and cross-progression in mind. These features would need a significant “technical lift,” and Bethesda is looking into potential solutions to implement these features.
https://www.dexerto.com/fallout/is-fallout-76-cross-platform-crossplay-guide-for-xbox-ps5-pc-1636280/
As far as missions, if you're talking about Story missions, you already do get rewarded. Everytime a player completes the next part of the story you get paid in caps.
If by reward you mean the story quest completes for them too, well, the system they have right now doesn't support that due to the different decisions a player can choose that affect different outcomes, which is why such decisions are always taken place in instances. The game can only load one version of that instance for the party, it can't do both. There's also no sharing because a lot of the story quests have prerequisites, and a lot of them.
I think you can actually go on a killing rampage against all the friendly raiders if you really wanted to. However the difference here is you're killing no one of critical importance.