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1. Cripple targets because you like playing with your food.
2. Tagging targets while running group buff perks.
If you want the shotgun to feel good you have to take every buff and chem known to man. Then you'll 2 shot kersplatty smaller stuff. If it's as big as a supermutant, or an event critter with buffed hp, your gun will break before you kill your target so bring nades.
edit: they also recently nerfed shotgun VATs damage in exchange for a laughable amount of more range.
I personally think a VATS build gets the most out of shotguns, since it makes all pellets hit, and when you save a Gauss Shotgun charged shot for a crit you are dealing pretty significant damage.
Legendary perks also help. Anti-Armor can help combat the low damage per pellet against tougher enemies, but a Vampire Gauss Shotgun makes you damn-near immortal - each pellet also explodes, thus counting double, so at 2% per hit x 8 pellets x 2 hits (ballistic hit, explosion hit) = 32% health per hit.
highly SUS. You'd have to be crazy min-maxxed for damage and abandon QoL perks. For the one-stop-shotgun-shopper you're not going to 1 shot ANYTHING, especially a bullet-sponge like a super mutant.
Best legendary effects on a Gauss would be: Anti Armor, Bloodied, Quad, and Vampire.
Anti Armor for full health builds, bloodied for low HP builds, Quad for better DPS, and Vampire for constant healing. Other legendary effects to possibly look out for 3 stars are the 25% reduce in AP cost, 50% increase in crit damage.
I have been running my shotgun build since Ive started and so far its been working out for me. If you are interested in how my build looks just lmk.
Get a rifle...
Shotguns are also supposedly VATS weapons, as VATS (or so I'm told) forces all the pellets to hit the same targeted area. So all pellets could be hitting the head.
thought I've read that somewhere..