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When your camp can't be placed, go back to the main menu and try again, 98% of the time you get a different server where your spot may be open for you.
NEVER LET THE SYSTEM PACK IT UP TO PLACE ELSEWHERE because, well, you noticed why.
Game struggles placing the blueprints, especially the more connected parts you have (so you have a single, big object instead of several smaller ones) and floor space it takes.
It does work if you take care with your level areas and find spots where similar areas exist, but it's hit and miss.
You can totally do it though, just takes knowing the whacky system or straight up scratching the blueprint and placing the parts by hand again.
https://www.thegamer.com/best-bethesda-skyrim-fallout-memes/
Working as intende- .. wait. Wrong game.
I'll edit this to add: I'm aware OP was talking about a C.A.M.P. that had been packed up and not about self-made blueprints. But the reason is the same, it's the doors and stairs that are bugging it.
I have encountered a few new situations however, one of which is where if i log out when i am in my base and i log in again i spawn in the concrete foundation forced to fast travel to the nearest location only to travel back again. It is really one step forward 2 steps back with this game isnt it?, yet i cant help myself looking forward to play again despite all this rubbish.....what foul curse has befallen me?, it is like i am back with my abusive ex again.
Don't stress. Todd has you cover.
Oh yeah, that happens to me, too. I usually just fast travel to like Foundation or Crater before I log off, to avoid that.
I edited it as soon as I re-read, and realised you'd said when you log in. But yes, moving the camp thingy does change where you spawn in. It does sometimes spawn me into a foundation when I'm logging in however, no matter where my fast travel spawn puts me. Which is why the ninja edit lol