Fallout 76

Fallout 76

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Wade May 1, 2024 @ 5:21am
This game desperately needs character classes / backgrounds for players
Ghouls, Greedy Merchants, Caravan Guards, BOS soldiers, Town Sherrifs, Cannibals, Drug Dealers, Gamblers, and many, many others. With specific benefits and drawbacks. Right now everybody looks same, play the same, feel the same. Boring. I want to play this game as Ghoul.
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Showing 1-15 of 21 comments
Wack-A-Mole MLRS May 1, 2024 @ 5:26am 
From most of your Posts I would think you would be at Crator hanging with Meg.
hawkeye May 1, 2024 @ 5:28am 
But my wife says I've got no class.
Sirius May 1, 2024 @ 5:29am 
Originally posted by Kyle Banana:
I want to play this game as Ghoul.
Of course you do.

There's a ghoul costume in one of the recurring bundles, put on the mask, have your face reflect your personality!

Originally posted by hawkeye:
But my wife says I've got no class.
*Angry Upvote*
Last edited by Sirius; May 1, 2024 @ 5:30am
PotatoBasket May 1, 2024 @ 6:57am 
There's a lot of directions they could take the franchise - and enjoyable, fun spin offs that would sell like hot cakes. For anyone curious, "hot cake" is just another term for pancake. They do sell fast, ever been to a pancake house? Businesses singularly responsible for obesity in America. I digress.

Fallout Shelter profits should have had em drawing up, planing out n pitching, and hopefully producing a half dozen stand alone games - or take the next step in their storyline and make a series of connected, choices-matter classic rpgs, selling additional titles the way they sell expansions for games like Elder Scrolls. Fallout monster catcher, fallout civ clone (but more booms? Great war mini game that winning is either still a game over or a game over going into a vault.

An actual RPG with race choices/changes (to ghoul, cyborg or super mutant, for instance) is on this list, somewhere, but it's too long for me to list here, and anyway... it's so much easier to make a million dollars off subscriptions than to actually make additional content. Of course, the industry only has so much room for additional competitive sales, too.
That just wouldn't fit this type of game. It is fine as it is. Only option missing is becoming a Ghoul, but i can understand why this is, lore-wise
virpyre May 1, 2024 @ 7:07am 
You make your own character however you want it, just build and and make choices...

I mean...I have a Drunken Pirate character that only uses a Revolutionary Sword, a Black Powder Pistol and a Cannon for luls.
Skywalker May 1, 2024 @ 7:47am 
It is a sandbox and you can play every character that you like? From a gunslinger with a pistol ... a ninja with stealth and a combat knife/sword ... or a human tank in power armor and a flamethrower? You can take side with the "bad" raiders ... play a paladin type with the brotherhood ... or you can grap a bow and play a lonley wolf Robin Hood ... only your imagination is the limit to "classes" ...

EDIT And yes, you can't play a ghoul gamewise .. but you can make you visual a ghoul character with all the scars, burn teint, and other things in the character editor.
Last edited by Skywalker; May 1, 2024 @ 7:50am
lockwoodx May 1, 2024 @ 7:50am 
This game is full of gouls.. err bloody builds.
IceMan PJN May 1, 2024 @ 8:17am 
Your character is a vault dweller leaving the vault to reclaim the surface. That's everyone's background.
EJR May 1, 2024 @ 8:29am 
After playing other RPGs and broadening my horizons to the numerous features the genre has and potentially promise, I agree that Fallout needs character classes and/or backgrounds. And I am not speaking about 76 in particular, the whole Fallout franchise is outdated as a RPG.

In the widely known MMORPGs right now (WoW, ESO, FFXIV) you can choose your race and class; the Fallout equivalent can be choosing whether your background was a simple wastelander, hardened mercenary, or trained solider then choosing one of the holy trinity of MMORPGs (DPS, Tank, Healer). In Cyberpunk 2077 you had three different life paths (Nomad, Streetkid, Corpo); in Fallout this would be choosing whether you are a vault dweller, ghoul, wastelander, or even a Brotherhood soldier. These kinds of character customization just helps add more depth and background to your character outside of appearance and stats, and choosing what they were and what they did prior to the game's story is part of the fun. Of course not every RPG needs to have some kind of background/class system, hence why some RPGs are Sandbox-based where you create your own backstory and all that. But the only Fallout games where you weren't a vault dweller was Fallout 2, Tactics, and BoS, and only one of those is canon. I'd like to get a Fallout game that deepened its RPG features more instead of just having skills, perks/traits, etc.

Starfield had the player choosing a background and that decided starting skills. It's not much but it is the bare minimum of a deeper CC experience so it's possible we may get something in the next Fallout game. Hopefully.
Chronocide May 1, 2024 @ 8:39am 
Originally posted by Kyle Banana:
Ghouls, Greedy Merchants, Caravan Guards, BOS soldiers, Town Sherrifs, Cannibals, Drug Dealers, Gamblers, and many, many others. With specific benefits and drawbacks. Right now everybody looks same, play the same, feel the same. Boring. I want to play this game as Ghoul.
This game had such a bad launch, can you imagine if it were also the first fallout to feature a class system? This game has a metacritic of 52/100. One of the best franchise features, in my opinion, is the lack of class requirements in fallout games.

And "Ghoul" isn't a class, that would be considered a "race" in RPG terms. And they are smart to not touch that one these days, given that Orcs have lately come under fire for D&D as racist - best to not touch that one with a 20ft pole until the online community settles and makes it clear cut what's okay and what isn't.

Just wait, pretty soon RPGs without the option to play obese or paraplegic characters will be accused of body shaming, or some similar... (which sounds like non-sense now, but will be very serious then).
Last edited by Chronocide; May 1, 2024 @ 8:40am
dbond1 May 1, 2024 @ 8:40am 
It definitely does not need this. Presets are limiting. FO76 build system is not.

You can be"town sheriff" already, or anything else you dream up. Disagree with OP premise.

The claim that everyone already looks and plays the same is needed I guess to make the point, but is clearly not true. The solution proposed is based on fallacy. If the argument is that these 'classes' will somehow diversify the player experience I think you're smoking something. By definition they would be more limiting than the system already in place. This build and perk system is wonderfully free of restriction, lets keep it that way.

If you want to play any of those archetypes there is nothing stopping you from doing it.
Wack-A-Mole MLRS May 1, 2024 @ 8:47am 
Originally posted by PotatoBasket:
There's a lot of directions they could take the franchise - and enjoyable, fun spin offs that would sell like hot cakes. For anyone curious, "hot cake" is just another term for pancake. They do sell fast, ever been to a pancake house? Businesses singularly responsible for obesity in America. I digress.

Fallout Shelter profits should have had em drawing up, planing out n pitching, and hopefully producing a half dozen stand alone games - or take the next step in their storyline and make a series of connected, choices-matter classic rpgs, selling additional titles the way they sell expansions for games like Elder Scrolls. Fallout monster catcher, fallout civ clone (but more booms? Great war mini game that winning is either still a game over or a game over going into a vault.

An actual RPG with race choices/changes (to ghoul, cyborg or super mutant, for instance) is on this list, somewhere, but it's too long for me to list here, and anyway... it's so much easier to make a million dollars off subscriptions than to actually make additional content. Of course, the industry only has so much room for additional competitive sales, too.
What if the only option I had was a RAD RAT-Most likely they would not have a Mole Race. Well maybe I could be a Real TITAN-have to think about that.
Katzh May 1, 2024 @ 8:47am 
no.
Yeah, you can't make yourself a ghoul past the actual look, but you can make those builds. There's literally a card called "Ghoulish" for the fast healing trait. This is a 'freeform RPG' based on the card build system. Is there a meta? Sure, all games have them when you give players this level of freedom. But you don't have to follow it.

If you want 'classes' go back to COD or something similar which takes away player choice and experimentation for 'balance'. You are simply suffering from a lack of imagination, not because those options aren't available to you.
Last edited by Raynn von Valancius; May 1, 2024 @ 8:52am
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Date Posted: May 1, 2024 @ 5:21am
Posts: 21