Fallout 76

Fallout 76

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Scar Jun 24, 2024 @ 12:42pm
Tips on how to survive without power armour?
I'd like to try without PA I have a full set of overeaters secret service armour just got into a fight and it hurt like crazy and generally I don't want to be invisible.
Last edited by Scar; Jun 24, 2024 @ 12:51pm
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Showing 1-15 of 41 comments
AtmaDarkwolf Jun 24, 2024 @ 12:55pm 
er.. ss is (by itself if u mod it up) nearly as much base protection that u get from PA. PA has a flat 'reduced damage' BEFORE any dr/er is applied, so u will need to address that, with skills such as blocker, dodgy, etc (Look though perks to see what work and specific 'no power armor')

In the end, a proper non-pa build will have more survivability and utility than a pa setup ever can. PA is a crutch u can rely on until you got a fair bit of cards saved up, but it is far from 'squishy' compared.
Mooman Jun 24, 2024 @ 1:01pm 
Fight at close range. You see, the NPCs in this game have a flaw in that they can't rotate or react in time to a fast moving player.

Run and circle strafe. You'll take far less return fire than sitting back at range.
Percello Jun 24, 2024 @ 1:04pm 
How to survive? Well, you already have Overeater's SS. Now, you need the Endurance and the Perks that benefit overall resistance and additional health. Most are found in Endurance. Some are found in Agility and Strength. Then try to find a good vampire's weapon; maybe a Holy Fire. So, Flat % from Overeaters + Armor Perks + Health Perks + Vampire's = You will not die. This is the idea around my current build and it works.
Last edited by Percello; Jun 24, 2024 @ 1:04pm
KitKat Jun 24, 2024 @ 2:46pm 
Luck->Ricochet R3 + Vampire’s weapon in your hands. Any weapon, as long as it has Vampire’s. Boom, you are immortal. Because every Ricochet trigger itself(which reflects dmg in the first place), also triggers Vampire’s effect due to you technically hitting an enemy with that reflected dmg.

Then, if THAT is not enough… Try Dodgy in Agility, which will lower any damage that does come “through” Ricochet by another 30%. Sure, at the cost of AP, but if you don’t use VATS, you won’t notice it, nor have any troubles.
Traveler Jun 24, 2024 @ 3:00pm 
Easy, wear good normal armor. Oh, and shoot things in the head.
Bobby Digital™ Jun 24, 2024 @ 3:02pm 
ricochet, born survivor and blocker are a good start. i've been low health SS build for 550+ levels. power armor just isn't my thing is all.
Scar Jun 24, 2024 @ 3:43pm 
Originally posted by KitKat:
Luck->Ricochet R3 + Vampire’s weapon in your hands. Any weapon, as long as it has Vampire’s. Boom, you are immortal. Because every Ricochet trigger itself(which reflects dmg in the first place), also triggers Vampire’s effect due to you technically hitting an enemy with that reflected dmg.

Then, if THAT is not enough… Try Dodgy in Agility, which will lower any damage that does come “through” Ricochet by another 30%. Sure, at the cost of AP, but if you don’t use VATS, you won’t notice it, nor have any troubles.
sounds good
I honestly dont understand how people have a problem with dying in this game. I wear no PA and no armor at all on my main. Just run around naked and have no issues tanking tons of damage without using drugs besides a stimpack here and there. This game is like kindergarten level easy.
Last edited by Chris Hansen with Dateline NBC; Jun 24, 2024 @ 3:48pm
Scar Jun 24, 2024 @ 4:12pm 
Originally posted by Chris Hansen with Dateline NBC:
I honestly dont understand how people have a problem with dying in this game. I wear no PA and no armor at all on my main. Just run around naked and have no issues tanking tons of damage without using drugs besides a stimpack here and there. This game is like kindergarten level easy.
idk like I said went in with full buttressed SS armour and my hp was literally melting....
Calistrasza Jun 24, 2024 @ 4:34pm 
The true key to survivability is patience and preparation. Take your time. Choose your targets wisely, choose your fighting spot wisely, don't rush in blind and expect to be able to tank 7 or 8 mobs without any problems at all (depending on what they are, some are easier to kill in larger groups than others). If you go in loud, make sure you leave yourself tons of room for moving around, making sure you don't get stuck on items or scenery.

I never use PA, I have a full set of SS armor paired with a silenced rifle and I rarely die. When I do, it's usually because I was too hasty and not paying attention to my surroundings.
spoggie Jun 24, 2024 @ 5:36pm 
i started playing FO76 a few weeks ago.
Started off not fully understanding the features of the game.
My character didn't use PA and walked a lot. Essentially became suited to doing the quests and surviving by being careful and methodical.
Once the quests were over I sat down and had a careful look at the perk cards.
I reallocated my SPECIAL and used perk cards that helped defence and attack.
My tip is have a look at perk cards.
After doing that I became lazy and do less avoidance but try and do as much damage to foes in as short a time as possible.
I'm using less Stims and repairing my armour more often.
I use a full health build and mostly die by misjudging heights when i jump or getting burned to death when taken unawares.

Strength:
3 points in blocker - take 45% less melee damage.

Endurance:
2 points Adamantium skeleton - 60% less limb damage (reduces getting crippled)
3 points Fireproof - 45% less flame and explosion damage taken.
2 points Ironclad - 20% resistance to damage and energy, while no PA.
4 points Lifegiver - +45 to max health with a cost.
2 points Rejuvenated - Increased benefits from being fully watered and fed.

Charisma:

2 points Field Surgeon - Stims and Radaway work faster (I don't use Radaway because of mutations)
Points in Suppressor and Tenderizer to reduce foes damage and make them take more damage for a short time.

Intelligence:
3 points in First Aid - Stims restore 45% more lost health.

Agility:
3 points Action Boy - AP regenerates 45% faster.
5 points Adrenaline - adds 10% damage per kill for 30 seconds, capped at 60%
2 points Dodgy - avoids some incoming damage by using some Action Points (which recover quickly due to other card but might not go well with auto melee weapons)
2 points Evasive - adds to damage resistance with no PA dependent on how many AGI points and capped.

Luck:
3 points Bloody Mess - bonus damage dealt out
3 points Ricochet - chance to reflect back some ranged damage which comes with a satisfying sound.
Because i don't use VATS I put a point in Serendipity which gives you a chance to avoid damage when health falls below 35% but that doesn't happen very often.

Edit:
I also saw that there is a trick you can do with PA and blast zones. Apparently by entering the zones border in PA and exiting the PA the game thinks you are still in PA and you get less rads and you can run around in the zone. Not sure if that is still a thing.
Last edited by spoggie; Jun 24, 2024 @ 6:05pm
Djozar Jun 24, 2024 @ 5:44pm 
Still building my PA sets so not using them atm. To survive, I use Cold Shoulder to keep things slowed, and use the environment and line of sight to avoid dmg as much as possible. IT's amazing what a simple lightpole can do for suvival purposes! Mobs have terrible aim as it is, but when they do hit, you feel it! I'm at the point that the protectrons hurt more than most other mobs, and with some clever footwork, those are a non-issue as well. I have 2 pieces of regen armor (still kinda new so working on my SS pieces too) so that helps quite a bit. Almost like running Vampire without running Vampire. Just have to be a little more cautious.
Djozar Jun 24, 2024 @ 5:50pm 
Originally posted by spoggie:
i started playing FO76 a few weeks ago.
Started off not fully understanding the features of the game.
My character didn't use PA and walked a lot. Essentially became suited to doing the quests and surviving by being careful and methodical.
Once the quests were over I sat down and had a careful look at the perk cards.
I reallocated my SPECIAL and used perk cards that helped defence and attack.
My tip is have a look at perk cards.
After doing that I became lazy and do less avoidance but try and do as much damage to foes in as short a time as possible.
I'm using less Stims and repairing my armour more often.
I use a full health build and mostly die by misjudging heights when i jump or getting burned to death when taken unawares.

Strength:
3 points in blocker - take 45% less melee damage.

Endurance:
2 points Adamantium skeleton - 60% less limb damage (reduces getting crippled)
3 points Fireproof - 45% less flame and explosion damage taken.
2 points Ironclad - 20% resistance to damage and energy, while no PA.
4 points Lifegiver - +45 to max health with a cost.
2 points Rejuvenated - Increased benefits from being fully watered and fed.

Charisma:

2 points Field Surgeon - Stims and Radaway work faster (I don't use Radaway because of mutations)
Points in Suppressor and Tenderizer to reduce foes damage and make them take more damage for a short time.

Intelligence:
3 points in First Aid - Stims restore 45% more lost health.

Agility:
3 points Action Boy - AP regenerates 45% faster.
5 points Adrenaline - adds 10% damage per kill for 30 seconds, capped at 60%
2 points Dodgy - avoids some incoming damage by using some Action Points (which recover quickly due to other card but might not go well with auto melee weapons)
2 points Evasive - adds to damage resistance with no PA dependent on how many AGI points and capped.

Luck:
3 points Bloody Mess - bonus damage dealt out
3 points Ricochet - chance to reflect back some ranged damage which comes with a satisfying sound.
Because i don't use VATS I put a point in Serendipity which gives you a chance to avoid damage when health falls below 35% but that doesn't happen very often.
If jumping off cliffs, do it "Morrowwind style". Don't just run off, fall onto cracks and ledges. The smallest ones can be a life saver. I call it Morrowwind style, as that's the first Bethesda game I learned to climb mountains in. And to climb back down them! Good old Bethesda still has never changed their formula. Walk down a mountain slope at an angle (80-75 degrees usually works pretty well) and as long as you can see a little bit of the wall sloping outward, you can use it to walk down. If not, walk around a little until you find a spot. It's a Bethesda game... those spots are all over the place. No mountain should be a an issue any longer.
spoggie Jun 24, 2024 @ 6:01pm 
With regards to jumping and cliffs that is not my problem.
I started using mutations and with the Marsupial one I sometimes end up dead from jumping too high.
I still haven't worked out if you can break your fall with a jet pack or if the game ignores it.
迪亚哥 Jun 24, 2024 @ 6:11pm 
It's still hard to fight at a high level without power armor. First you need to have full health, then your weapon can quickly kill anything that's in your way... You also need to be observant and spot things that threaten you...
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Date Posted: Jun 24, 2024 @ 12:42pm
Posts: 41