Fallout 76

Fallout 76

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0.01 KD Feb 25, 2024 @ 11:18am
question about perk Gunsmith
Anyone knows Gunsmith perk works with energy weapons? (slower break) or not?

If not, then how to save energy weapons from fast breaking ?
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Showing 1-6 of 6 comments
Phantom Feb 25, 2024 @ 11:38am 
all non melee weapons iirc
insert food here Feb 25, 2024 @ 3:11pm 
Everything that fires a bullet or projectile is covered by gunsmith. If they are still breaking too fast you can try for weapons with the +50% durability on the 3rd star effect.

I have several weapons with +50% durability effect as they would break too fast for my liking otherwise. Even though i have tons of improved repair kits it is still annoying.

There is also a magazine consumable called "Scouts Life #10 Maintaining your gear". It gives 30% slower durability loss for all items (armour and weapons) for its duration.

Which weapons specifically are you finding are breaking too fast?
Phantom Feb 25, 2024 @ 3:17pm 
I don't know if they ever fixed it

Two shot used to multiply weapon condition loss by x2
Explosive used to multiple weapon condition loss by x2

TS E was x4 condition loss

Telsa rifles had incompetent programmers add bugs making it so every chain hit or bounce attempt reduce condition by x2... so they were losing x10 or more per shot
AlexSledge Feb 26, 2024 @ 3:50am 
For things which break easy, carry two and make a habit of repair both *every* time you're near a workbench.
starhawk134 Feb 26, 2024 @ 4:30am 
I have stopped having a problem with my Tesla rifle easily breaking
so I believe that has been fixed
commando and science perk card help energy weapons
BizarreMan Feb 26, 2024 @ 4:47am 
Originally posted by starhawk134:
I have stopped having a problem with my Tesla rifle easily breaking
so I believe that has been fixed
commando and science perk card help energy weapons


Every now and then they fix one thing, and break durability. Bug patching is a zero sum game. For every bug patched, a new one must be activated.
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Date Posted: Feb 25, 2024 @ 11:18am
Posts: 6