Fallout 76

Fallout 76

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Best Fixer ever rolled?
Hey guys, go into my screenshots

Look at the Fixer i rolled, i think its one of the best roles ever

Let me know! Peace
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Showing 16-28 of 28 comments
Originally posted by dbond1:
Originally posted by Ganger:
Im not a VAT's, blooded or low health user myself, im more of a standard aim down the sights player

Same here. The Admiral's god roll I would scrap. I like anti-armor, faster fire rate and then something else on my Fixer. I guess god roll is in the eye of the beholder.

Sure... you would like to scrap a god-roll weapon. Quad is a MUST for the RWR, -25% Ap cost is a must (My RWR cost only 2 AP per hit which means i can do a sh*t load of dmg in a short time without my AP is empty), explosive with the RIGHT perks will boost your weapon DSP immensely.

So faster fire rate is a waste of legendary point caus the RWR is already fast as hell, i think you have no clue about god roll weapons. No offence!
Last edited by Admiral Hackett [N7]; Mar 10, 2024 @ 12:22pm
Phantom Mar 10, 2024 @ 12:53pm 
Originally posted by Admiral Hackett N7:
Originally posted by dbond1:

Same here. The Admiral's god roll I would scrap. I like anti-armor, faster fire rate and then something else on my Fixer. I guess god roll is in the eye of the beholder.

Sure... you would like to scrap a god-roll weapon. Quad is a MUST for the RWR, -25% Ap cost is a must (My RWR cost only 2 AP per hit which means i can do a sh*t load of dmg in a short time without my AP is empty), explosive with the RIGHT perks will boost your weapon DSP immensely.

So faster fire rate is a waste of legendary point caus the RWR is already fast as hell, i think you have no clue about god roll weapons. No offence!

On my pvp build my quad explosive reload railway gets 80+ rounds before I run out of ap
On my pve max int build it gets infinite fire before its out of ap... literally ap regens faster than you can use it
On my min/max dps build it gets infinite fire before its out of ap

-25% vats cost is not necessary, nor is it meta or even very good on pretty much anything
Ganger Mar 10, 2024 @ 1:26pm 
Originally posted by Admiral Hackett N7:
Originally posted by dbond1:

Same here. The Admiral's god roll I would scrap. I like anti-armor, faster fire rate and then something else on my Fixer. I guess god roll is in the eye of the beholder.

Sure... you would like to scrap a god-roll weapon. Quad is a MUST for the RWR, -25% Ap cost is a must (My RWR cost only 2 AP per hit which means i can do a sh*t load of dmg in a short time without my AP is empty), explosive with the RIGHT perks will boost your weapon DSP immensely.

So faster fire rate is a waste of legendary point caus the RWR is already fast as hell, i think you have no clue about god roll weapons. No offence!

You would sell in it in your vendor, scrip it or drop it on the floor. But lets be fair here, end of the day not everyone plays the game to be meta, I sure don't.
Etny2k Mar 10, 2024 @ 2:52pm 
Originally posted by Admiral Hackett N7:
A good read god-roll for a Fixer / Handmade is like: Quad, explosive, -25% Ap cost. The Quad and the -25% is a must to call your weapon a god-roll.

Have a few god roll weapons (not for trade anyway) and they really rock ;)

https://steamcommunity.com/profiles/76561197971348689/screenshot/2098171444804406329/ example of a god roll weapon.
I own a fixer and handmade both QE25. Thanks to all the fasnacht parades I ran.
spice_ Mar 10, 2024 @ 5:20pm 
Originally posted by | i N f o r m 3 R |:
Hey guys, go into my screenshots

Look at the Fixer i rolled, i think its one of the best roles ever

Let me know! Peace

Its a decent roll, but Q2525 is miles better. I have one :D
=Starvin Marvin= Mar 10, 2024 @ 5:41pm 
Originally posted by | i N f o r m 3 R |:
Hey guys, go into my screenshots

Look at the Fixer i rolled, i think its one of the best roles ever

Let me know! Peace
You would want a b/25/25 fixer
Originally posted by spice:
Originally posted by | i N f o r m 3 R |:
Hey guys, go into my screenshots

Look at the Fixer i rolled, i think its one of the best roles ever

Let me know! Peace

Its a decent roll, but Q2525 is miles better. I have one :D
Wtf are you guys saying lol

I need to learn these acronyms, i just started playing again 6 weeks ago lol
insert food here Mar 11, 2024 @ 2:17am 
Originally posted by | i N f o r m 3 R |:
I need to learn these acronyms, i just started playing again 6 weeks ago lol

For all legendary gear there are a max of 3 stars. Prefix, 2nd star and then 3rd star. So Q2525 is a Quad ammo, 25% faster fire and -25% vats cost fixer.

You cannot mix them either. Specific effects can only be in each specific slot and you can only have it once per item, so no doubling up on 25% fire rate even though that would be very fun and totally not OP at all. :steammocking:

To make it more confusing some items get extra legendary effects built into the gun in addition to the 3 legendary effects. One example is the Fixer which gets +20% damage over the combat rifle it is based on, plus faster movement speed when crouched and also increased stealth when sneaking. So it is a 6 star really. There are others as well.

Knowledge comes with experience. After you play for a while again these abbreviations will become second nature i am sure. It can be confusing when you are starting out or returning after a time away.
Last edited by insert food here; Mar 11, 2024 @ 2:18am
dbond1 Mar 11, 2024 @ 6:06am 
Originally posted by Hefutoxin:

You guys really need to use Handmade, not Fixer.

Why do you assume we don't use a Handmade?

I carry a Handmade for long range,and a short-barreled Fixer for CQC.
dbond1 Mar 11, 2024 @ 6:10am 
Originally posted by Admiral Hackett N7:

Sure... you would like to scrap a god-roll weapon.

Straight in to the machine. That weapon is worth more to me as scrip. I wouldn't carry it so why would I hold on to it? It's god roll to you, not to me.
Lerch2000 Mar 11, 2024 @ 6:17am 
Here's one I debate about all the time, when using Purveyor Murmrgh would you rather buy the 3-star weaponscrates or the modules? Me, I normally end up doing just the modules, so I don't have to gamble on the weapon itself.
dbond1 Mar 11, 2024 @ 6:46am 
Modules because the rest is random and might not suit me.
insert food here Mar 11, 2024 @ 6:51am 
Originally posted by Lerch2000:
Here's one I debate about all the time, when using Purveyor Murmrgh would you rather buy the 3-star weaponscrates or the modules? Me, I normally end up doing just the modules, so I don't have to gamble on the weapon itself.

Yes modules all the time. I can use them to roll on an item i know i want to keep. Instead of getting a random item each time that i may or may not even want.
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Date Posted: Mar 8, 2024 @ 10:40pm
Posts: 28