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99% of gamers didn't really understand that though. He could have explained it better... I'm sure he regrets it.
You can check this yourself by opening a DX Debugger and comparing triangle count between the two.
And in 3D games, more Triangles is more detail since everything is made out of clusters of triangles to form polygons, in a raster engine.
to those saying 16x polygons the game mostly uses assets from fallout 4....
However, a lot of those assets aren't even made for 76.
There's a lot of assets taken from Skyrim and FO4.
You typically have much higher fidelity Original renders, that you then downscale for your triangle budget. In reality, no assets used in Fallout 76 are actually from another game. There's a root asset that they reused within the new triangle budget count.
And no, the Scorchbeasts do not in any way have any "Dragon" assets. No idea why this stupid lie persists. Even a toddler can see the differences in both Animation Skeleton and AI package. It likely stems from a code annotation (These are notes programmers and scripters leave to explain processes or debug later or even index searches) that labels Scorchbeasts as "Dragons"
I'm talking about other things.
You can see FO4's Red Rocket gas station in 76. I forgot the location, but it looks completely identical, not counting the ground.
Nearly every single weapon from FO4 is reused in 76.
Even the weapon animations are the exact same.
Character models are the exact same than the ones in FO4.
A lot of textures are taken from FO4.
The Deathbell plant from Skyrim was reused in F76 to be used as a "Soot Plant". All they did was change the flower.
Almost the whole game is an asset flip.
Both games would look completely identical to each other if it wasn't for the UI.
https://steamcommunity.com/sharedfiles/filedetails/?id=2098077991
Fallout 76
https://steamcommunity.com/sharedfiles/filedetails/?id=1926301519
Fallout 4
I have more screenshots of that same radstorm from other places in the valley area, they just aint come up in the the load screen rotation to get a Steam Overlay screenshot.
...
CAN IT RUN FALLOUT 76?
They clearly took some of the Dragon programming to make the Scorchbeast, they are practically the same enemy with a different skin.