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When I do place a vendor in my own camp from time to time. I use the big vendor and place it in front of the camp. So it can't be missed.
/s
If someone plunks down a cash register but then does nothing to indicate where it is, unless it's absolutely obvious, that's very much on the camp owner and not the visitor.
A lot of players are not willing to compromise the aesthetic of their camp to appease vendor hoppers who get pissy if it takes longer than 4 seconds to find the vendor.
I need to know the secret to maxing out on my caps. Im always poor, I got a aristocats fixer waiting for me at +50% damage with 25% damage while aiming and +1 per with 40% armor waiting for me to become a capzillionaire.
When I do sell, I think the problem I have is that I price my good too cheap just for a quick sale. Im not interested in holding onto items just to make a extra 1k in caps, but I won't purchase goods from other player vendors for silly amounts either.
PS... I did purchase both rare backpack plans for around 5k each tho... the gorilla and the crocolossus backpacks, the crocolossus being my favourite backpack of all time
This, ive seen some people build like a bar or a store front and use cash registers as vending machines and if you didnt know that cash registers are vending machines you could easily walk right past it.
I personally have mine next to my front porch and even then I got people trying to go into my home in game even though when facing the front door its to the right of my wrap around porch. Its not exactly hidden and I would put some kind of lighting to indicate heres the vending machine but the porch camp pieces wont allow anything to be stuck to the posts it says the item is floating.
couple reasons for not adding indicators, one is that they have no more camp space to build anything to do so, or in my case there is no way to attach indicators to the porch pillars as they dont exist items say they cant be placed as they are floating. Otherwise I would have put some neon lettering up on the post to direct people even though it is very obvious when you view my home from the front.
pricing can be hit and miss. I end up sitting on items for a bit before they sell. I found out that its easy to sell during big events when a bunch of people come back into the game like the holiday or halloween scorch events for example. I can have my vending machine wiped out multiple times then but rest of the year its hit and miss on selling items.
Not to mention many vendor hoppers tend to only do so just to buy up cheap loot to then relist it on their vending machine for an insane amount. I did that once just cause I saw a deal I couldnt pass up, guy was crafting and selling mutation injections for 100 caps a pop and I needed to unload caps so I bought 5 of each he had and threw them in my vending machine for default price of 2000 caps a pop. They wont sell quick but they will help me make some caps as I constantly drain my cap stash down to 5000 to build it back up to 30000 easily.
I make about 10k a month. Anything priced over 1000 is about 9% of my sales. Food is my biggest loss leader. First aid supplies sell the most often, and wardrobe items have the highest profit margins. Weapons and armor make up about 30% sales. People don't need them as often as you think. They want Collectables, Plans, Bobbleheads, and Stims.
https://steamcommunity.com/sharedfiles/filedetails/?id=3158215381
Just pick EVERYTHING up, and sell to the NPC vendors. 1400 caps/day.