安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Still gold bullion has gone from an interesting-but-useless find to something I now need 700 more of. Though I'll likely have millions of bullion by the time I become an ally of the Raiders :doublefrown:
tag lead for purchase and then place caps in vendor stash
then people could bring lead to you instead. ^_^
same way we can tag lead for search
but to actually contribute to the subject
in my experience, i get more lead from simply taking a workshop and then setup whatever resource extractor i need.
you can complete your daily's tasks at the same time as well.
"events, slaying, crafting *new* camp pieces, kill other player" etc
but of course completing the events requires the enemies to be killed.
thus a bare minimum of ammo is required
however my secret tactic is to setup turrets /base defense and allow those to do the killing for me.
another alternative is to build your base upon a lead node > without the workshop.
you wont have to worry about killing enemies during the events and passively extract enough for what you need,
paired with ANY of the previous suggestions you should have an abundance of lead at all times.
LAST
open your pipboy
scroll over to your Junk Tab
Press "c"
component view!
not everybody knows this.