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ill just wait for the mod to tidy up the mess you made that im not going to read.
but this is enough attention for you.
Ummm... What?
I opened by making a point... *facepalm* The problem is, I was merely making a point that you didn't want to hear...
You also cut out half the paragraph - the cut off section is in italics - no doubt because it didn't suit your position...
No more, no less...
im going to bed.
enjoy the rest of your day and better luck next time fishin for narco fuel.
But I searched for quite a bit on my demolition toon to find 40mm nades, and rockets and no one sells them just infurating, I hoped to every player vender in a session a couple times, and ended up finding 200 gnades droped near train station for free lol
Yeah most won't sell them because of the weight and limited market for them. It's not worth my limited stash space in my vendor for something worth so little.
Yeah, exactly this... The space needed to store them, and the fact very few people use explosive weapons, for anything more than ♥♥♥♥♥ and giggles anyway, means that they just don't sell...
Even alot of the energy rounds don't sell very well, though I do find Flamer fuel to be one of the better sellers...
what do you think of my suggestion on improving the trade system
a method to set what you would like to buy
so that other players can buy what they want from you, and then sell what YOU want if they have it?
problem : specific ammo types dont sell because of XYZ, another problem is player stash cap.
so, any idea's on how to improve that?
You're right, you can't create "buy orders", but I don't actually see them as useful, frankly...
The main reason being is that all you would see is a slew of "buy orders" for people's ultimate weapons, or armour pieces, for virtually zero caps - in other words, unrealistic delusions that would be utterly meaningless, and add nothing to the game...
Fallout 76 will never be Eve, the only game I have seen where such an intricate trade system has ever been successful - not surprising in a game which is described as "Microsoft Excel, but with pictures"... Not to mention that everything in Eve is fixed, there are no random modifiers etc, so placing orders for specific items, is easy...
How would you place a "buy order" for a 3 star legendary, when all those modifiers are entirely randomised? The probability of getting exactly what you want is so remote, that the feature is meaningless, and simply not worth the effort of adding... I'd much rather Bethesda invest their time in further content, than something like "buy orders", especially when you're the only person in the past 2 years I've seen ask for it on these forums...
For everything else, there's a clear indication of what people are selling at their camps, so if you're after ammo, look for ammo being sold, and just buy what's on offer - or, better still, make it yourself, as it's the most efficient way to acquire it...
Again, you've referred to the trade system as being "broken", when it's demonstrably not...
Again, and again you demonstrate that the problem is not that the current trade system does not work, it's merely that it does not work the way you want it to work, with "buy orders" being another glaring example... It's an unnecessary feature, that would add little to no value to the game...
Ammo is in ample supply - just not at values you demand it should be sold - so there's nothing stopping you buying it, if that's what you want - just jump to those camps with ammo on sale...
Otherwise, posting "buy orders" for specific weapons is little more than asking for pipe-dreams...
I'll bring you back to this comment...
This is exactly how the system currently works... Of course, it is dependant on players selling what they want to sell in the first place...
Even with some sort of "buy order" system, it would still be dependant on players wanting to sell those items, for the prices being offered... And that's where it falls down, as people are going post little more than delusions...
And it seems you're trying to build a strawman argument...
This was not what I was trying to convey at all... I was pointing out the fallacy in your claim that people not selling explosive rounds, amongst other ammo, had anything to do with stash size... The reason is supply and demand, with FO76 being a Free Market and all that...
Having said that, I certainly would not be against further rebalancing to bring explosive weapons upto a point where they are worth using compared to automatic, heavy ballistic, or even melee weapons and builds...
But that's not what this discussion is about, and I thought you wanted to stay on topic?
the topic is to simply make suggestions on how you would improve the trade system.
talk about your suggestions or comment on suggestion already made.
people expressing their opinion is going to be inevitable.
the trade system can be improved, that's my opinion, i think the trade system provided by bethesda is broken.
i think the lack of buy orders is what i refer to as "linear" trading.
it's an example of breaking a cycle of trade/mechanics.
i understand we have our ways to grease the wheels, but circle back to my premise this only means the mechanics can be improved.
or more precisely, we 'bethesda' can introduce more functionality to the lack of mechanics.
im glad that you recognize what a strawman argument is because i didnt want to explain what it was..
you should know however that im not the one who started talking about selling ammo.
i merely commented on somebody elses strawman "argument" simply for the sake of... segue into a civilized convo.
i simply wanted to express my opinion that 1c is the lowest price you could set and i dont happen to think that is an "ideal" trade scenerio.
i shared my reasons for why i sold 5.56 for more than 1c, and that when i do sell 5.56 they simply sell 4c.
doesnt require hypothetical thinking of what im doing or not doing aka selling or not selling.
and furthermore it doesnt matter if you refuse to buy 5.56 for 4c... because other people do.
thus my opinion is unchanged ; the trade system can be improved.
amongst this moderator who keeps deleting my messages and other people derailing the convo...and replying to each other -> directed at me...
it's easy to be confused as to who said what.
as to regards to my suggestion : you made the point of posting 5.56 ammo for too high price would make people reluctant buy it, right?
what's the difference between people making buy orders the same way?
they will simply not make the sale... hypothetical tough deal for this hypothetical scenerio.
and as for buy orders for legendaries, it's RNG and people are farming weapons all day long.
you will eventually get what you want, for the price you want.
that's my opinion, if somebody wants to ask WAY too much for a cheesey gun you dont want, that's NOT a reason to deny everybody else the proper functions to make proper market orders.
what's so bad about saying buy and sell would benefit the game??
people HAVE TO say i cant handle their opinion as a means to dismiss MY opinions.
see, then i get to comment :
i happen to use explosives on my demo toon.
i call her BOOMER.
i would appreciate more explosive types.
like HE and Pulse Grenade launchers.
that might be a way to balance explosives without mucking with the numbers.
see?
i didnt bite your head off and... OMFG, i agree?!
since the beginning i've done nothing but invite others to share SOMETHING COGENT to what i said.
other people keep gaslighting me...
LOL, it's actually funny at this point.
People also do buy mags, bobbles and treasure maps fine from my vendor.
The only thing that sells really slow are plans but selling those feels more like a courtesy to help people get those plans they miss then anything else.
As for buy orders, I'd check some online market places for that. I am on a discord vendor with some veterans and it does make getting the good stuff easier.
Think about it with common sense for about three seconds. If camps were allowed to have buy order that means you would have to visit each and ever camp just to see what they want to buy and their prices.
Then figure in the technical and game mechanics aspect.
How is a player going to be able to process a buy order if their stash is full?
How do you set up buy orders for literally thousands of different legendary weapons and armor?
The vending machine system works perfectly fine the way it is. There is nothing broken about the trade system is generates. Players that know how to sell their stuff properly have no issues with it at all.
The suggestion that Collectrons are ruining the economy is joke worse than the ones they tell.
You can go days without selling certain types of ammo. Then eventually someone comes along and buys the whole amount.
I figure that is basically a weird supply and demand. You have 24 players per server and to sell your 5.56 ammo you need to have a player who actually uses a handmade, then they have to be too lazy to make their own ammo, and they need to have enough caps to travel around camps and buy ammo.
The same applies to any consumable like chems and food. You have to find the players who actually use chems and are too lazy to make their own (or do not know the recipe.) The same with selling things like salt, pepper, sugar bombs, and spices because again you need someone who will craft the stuff but does not collect their own.
So basically if you end up on a server where the population is self reliant you aint going to sell much of anything. The people with the demand for those items still exist, they just aint on your server. Which is why if you want to max your sales then you should swap servers every 30-60 minutes.
Not to mention that buy orders means the average person will never be able to get anything. Hackers/dupers, and those that are very high level would simply be able to outbid everyone as they have more money.