Fallout 76

Fallout 76

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Fedsmoker Jan 6, 2024 @ 1:02pm
Gauss Rifles +dmg from both Rifleman & Energy Perks (upto +120%)
Just a quick noob tip. Currently got an Ultracite ammo Gauss RIfle doing 1-3k crits on average with a new setup (level 135 no buffs). If you want to go all out with the rifleman and energy perk cards I think you can get + 60% damage on the perception side and another +60% from intelligence as well so something like +120% for 12 perk points total unless my math is totally off (going from memory)
Last edited by Fedsmoker; Jan 6, 2024 @ 1:04pm
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Showing 1-7 of 7 comments
Mooman Jan 6, 2024 @ 3:24pm 
It's 60% from rifleman cards, 30% from science cards, and you can get more with demolition expert (60% more of the 15% explosive portion). Then another 15% from bloody mess.

Add in mutations and legendary effects can add up. VATS and concentrated fire for double damage on weak spots etc.
Fedsmoker Jan 6, 2024 @ 3:27pm 
Any other weapon classes like this? Where you can double stack the damage bonuses from different stats?
Mooman Jan 6, 2024 @ 3:40pm 
Originally posted by Fedsmoker:
Any other weapon classes like this? Where you can double stack the damage bonuses from different stats?

Any non heavy energy weapon can use rifleman/commando or gunslinger/guerilla and science for damage increase.

Any explosive, including the legendary effect, can boost with demo expert. Also some edge cases (bugs) with Cryo weapons (cryolator with crystallizing barrel and modded alien blasters).

Pepper Shaker is a unique combination heavy and shotgun able to use both perks.

Pipe revolver and bolt actions can double dip rifle and pistol perks when modded with stocks. The pipe gun can't. This might be a bug but is a long standing bug.

This is probably patched out, but meat hooks and... something else I can't remember... could use both unarmed and one hand perks.

I think that's it.
Last edited by Mooman; Jan 6, 2024 @ 3:40pm
lordoftheapes79 Jan 6, 2024 @ 4:53pm 
Yup. Gauss weapons are pretty OP.
Mooman Jan 6, 2024 @ 7:46pm 
If forgot the Hellstorm... boosts from both heavy and explosive perks. Sounds nice... but isn't...
DtHouse Jan 6, 2024 @ 11:40pm 
It's not work like that anymore... it's just a plus and not a multiplier anymore. So every bonus simply add some damage, not multiply it anymore. But still a nice dmg boy. I go with the Gauss shotty xD it's fun to use it and do very nice damage without any buff from food or chem. Just build card
Bawdy Jan 7, 2024 @ 6:34am 
Gauss shotty just get stuck all the time, attleast for me.
So i gotta holster it and bringing it back out to use it again.
And it happens ALLOT.
But a fun gun when it works....like 30% of the time :)
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Date Posted: Jan 6, 2024 @ 1:02pm
Posts: 7