Fallout 76

Fallout 76

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AlexSledge Jan 1, 2024 @ 12:04pm
Railway Rifle options...
2-Shot, Explosive (20%), or AA (AP +50%), Vital (Crit Dmg +50%)... both are +1 Per on third star.

Opinions? Both seem decent.
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Showing 1-7 of 7 comments
Eriskumma Jan 1, 2024 @ 12:24pm 
Both are good guns but require good vats crit build, and to get most out of TS you really need to have maxed Four Leaf Clover too. If you have weight reduction perks for rifles carry both, TSE rips through basic enemies but AA +50% crit is slightly better against tankiest bosses.
AlexSledge Jan 2, 2024 @ 8:11am 
Originally posted by Eriskumma:
Both are good guns but require good vats crit build, and to get most out of TS you really need to have maxed Four Leaf Clover too. If you have weight reduction perks for rifles carry both, TSE rips through basic enemies but AA +50% crit is slightly better against tankiest bosses.
Thank you.
Traveler Jan 2, 2024 @ 10:23am 
I like quad legendary with autofire but it only works in VATS because of the recoil
Phantom Jan 2, 2024 @ 1:01pm 
Two shot is only viable for PvP if every hit already hits the 110 damage cap (or at least does 55 damage) to players

The only other reason for two shot is paired with explosive simply to tag things in events (railway does NOT do this)

And of course mirvs / explosive launching weapons (missiles, grenades, launchers, etc) which do full damage twice

otherwise the reduction from 100 to 65 damage twice means its typically a very bad effect - enemy armour makes this often go from 100 -> 70 but now its 65 -> 10

Explosive is often garbage on weapons (unless its to tag or a for funsies gun) faster fire rate is almost always superior... the railway is the SINGULAR exception to this where explosive makes the projectile change its type to and instant scantron deletion gun

Anti Armour isn't a bad roll, its mediocre on the railway
Crit damage isn't a bad roll, its the third best for railways (explosive, faster fire, then vats damage)

Perception is a non star roll its meh
Softspokenman Jan 2, 2024 @ 1:36pm 
they make good sniper weapons with exploding the bullet lag of the gun is removed

I dont use vats and only find 2 shot bad for hip fire
aim and the shots are right next to each other
Last edited by Softspokenman; Jan 2, 2024 @ 1:37pm
insert food here Jan 2, 2024 @ 4:11pm 
Quad, crit and Quad, explosive and Quad, FFR are the only ones i touch now days. These are the only 3 2nd star effects i think are worth getting.

Other rolls like TS and AA and bloodied are good guns but the small mag size is always an issue. Explosive or crit damage are the only 2nd stars i think are top tier.

Explosive on the RR is an amazing effect whereas on most other guns it is a bad effect. Turns the gun into a hit scan weapon with almost instant projectile speed even at long range.

As mentioned it is a Vats only gun in auto due to the heavy recoil. Somehow a tiny casio computer strapped to my wrist means i feel almost zero recoil. :steamfacepalm:
Last edited by insert food here; Jan 2, 2024 @ 4:11pm
MilkyBongRip May 14, 2024 @ 4:18am 
I use a two shot explosive lower Ap cost railway and with the double explosive radius and demo expert max any critical shot I shoot kills anything around it just from the explosive damage I don’t see anyone else running my build and it seems to be broken in my eyes
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Date Posted: Jan 1, 2024 @ 12:04pm
Posts: 7