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I told you why prizes were made, and basic rules traders follows and how the system works, with this answer i know 100% sure you are trolling me, so i dont waste my time in someone like you.
So the game price for a Fixer plan is 180 caps. This is not "realistic", as the plan is difficult to obtain on your own.( 10% chance from the Encryptid event).
I paid 12,000 caps for a Fixer plan from someone's vendor, and was glad to get it, because I don't like the Encryptid event and didn't want to grind it to get the plan.
Worth it to me because it is much easier to make 12,000 caps than grind that plan.
I have since seen the plan a few times, for sale for much less, but so what?
Happy with my purchase, seller happy with his sale, that's what makes a market.
I convert all caps to recall cards then burn them off and bank the plans for if and when I need caps later. Throw it in a vending machine for like 5k and have enough caps for whatever.
Hah, live and learn I guess.
you run a business you need the best accountants, the best attorney to protect your intellectual property, the best artists, the best programmers, voice-actors, pr, talent-hunters (most radio numbers are copy-pasta f4, find new talent wtf), an economist (which bethesda most certainly lacks)...
being stingy on certain specialists = "house of cards" structure
is there a job term for someone that checks on balancing out the game ..? rhetorical question because lead designers/directors fit the description
i went "ah now i get it"
Jeffery "Jeff" Gardiner is a developer who worked at Bethesda Game Studios as a producer on Fallout 3 and all of its add-ons, as the lead producer of Fallout 4 and the project lead of Fallout 76 and its updates, including Wastelanders.[1]
He left the company, after almost 16 years, in August 2021.[2] He founded a gaming studio called Something Wicked Games in 2022 and joined Charles Staples, the design director on Obsidian Entertainment's The Outer Worlds and lead level designer on Fallout: New Vegas. The two are working on a new RPG known as Wyrdsong.
its too bad he left. But outerworlds was "lacking" somehow... even the characters seem dull. the art so generic, not pretty either. i mean its so pastel and dry. nothing colourful about it. however, its an OK game from what i've seen. It seemed in my opinion, that fallout 3, New Vegas shone brightly than outerworlds. Maybe his collaboration with the rest of the team in bethesda made a more impactful impression.
i did a check on the game, and outerworlds on steam has alot of negative reviews. ( i meant mixed)
and i meant that the characters/art seem dull, but the world itself is colourful.