Fallout 76

Fallout 76

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TS42119 Mar 14, 2023 @ 11:05pm
Merchant Price Checking
I wanted to start a discussion about item trading. I find this to be one of the funnest elements of the game. Rare stuff being sold and bought, shop design, etc.

Good times.

However, an items value is based purely on opinion. And this means chaos. It's great.
I want to know what people think various items are worth. Like serums. Named weapons. Plans vs recipies. So on.

Note: I think this should be under the scope of "What would YOU pay for said item?"
Rather than "What would you like to sell it for?" Because the obviously obvious answer is "obviously 40,000"
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Showing 61-71 of 71 comments
Zombie_Pizza Mar 18, 2023 @ 3:22am 
Originally posted by Sr Humungus:
Originally posted by Zombie_Pizza:
that has nothing to do with the player made black market controlled prices in 76

Thats exactly the idea, how you know something have a value? how do you know something is rare? how do you know something have a demand? (and other questions), to know a prize of a thing must be deals first, how do you see those deals? in a market, fallout76 have a market? no, then we as player will make one.
. the game says 100 caps thats all its worth. in any game i have never fallen for any price above base value. if something is not what a game says its worth then ist not the real price.
Sr Humungus Mar 18, 2023 @ 3:22am 
i know your problem, if something isnt official from company then is a scam because you got a bad experience, but the world isnt full black or full white, and when the business who made this game is not enough to satisfy us as players, then we improve it with the business or without him.
Sr Humungus Mar 18, 2023 @ 3:25am 
Originally posted by Zombie_Pizza:
Originally posted by Sr Humungus:

Thats exactly the idea, how you know something have a value? how do you know something is rare? how do you know something have a demand? (and other questions), to know a prize of a thing must be deals first, how do you see those deals? in a market, fallout76 have a market? no, then we as player will make one.
. the game says 100 caps thats all its worth. in any game i have never fallen for any price above base value. if something is not what a game says its worth then ist not the real price.

I told you why prizes were made, and basic rules traders follows and how the system works, with this answer i know 100% sure you are trolling me, so i dont waste my time in someone like you.
Zombie_Pizza Mar 18, 2023 @ 3:26am 
Originally posted by Sr Humungus:
i know your problem, if something isnt official from company then is a scam because you got a bad experience, but the world isnt full black or full white, and when the business who made this game is not enough to satisfy us as players, then we improve it with the business or without him.
thats your problem. it should be more than enough. people are greedy and always want more than they are given. Be happy with what is given and not for what you think you should get. it is only about greed, thats the point of any black market.
Last edited by Zombie_Pizza; Mar 18, 2023 @ 3:30am
Bored Peon Mar 18, 2023 @ 7:42am 
Originally posted by Zombie_Pizza:
you are a fool to pay over base game value, or what devs say an item is worth. dont be lazy. you want an item find it in the game world yourself.
Developer values has not been used for trade values in any game I ever played.
Grendalcat Mar 18, 2023 @ 8:06am 
Originally posted by Zombie_Pizza:
. the game says 100 caps thats all its worth. in any game i have never fallen for any price above base value. if something is not what a game says its worth then ist not the real price.

So the game price for a Fixer plan is 180 caps. This is not "realistic", as the plan is difficult to obtain on your own.( 10% chance from the Encryptid event).

I paid 12,000 caps for a Fixer plan from someone's vendor, and was glad to get it, because I don't like the Encryptid event and didn't want to grind it to get the plan.

Worth it to me because it is much easier to make 12,000 caps than grind that plan.

I have since seen the plan a few times, for sale for much less, but so what?
Happy with my purchase, seller happy with his sale, that's what makes a market.:steamthumbsup:
Bored Peon Mar 18, 2023 @ 9:20am 
Originally posted by Grendalcat:
Originally posted by Zombie_Pizza:
. the game says 100 caps thats all its worth. in any game i have never fallen for any price above base value. if something is not what a game says its worth then ist not the real price.

So the game price for a Fixer plan is 180 caps. This is not "realistic", as the plan is difficult to obtain on your own.( 10% chance from the Encryptid event).

I paid 12,000 caps for a Fixer plan from someone's vendor, and was glad to get it, because I don't like the Encryptid event and didn't want to grind it to get the plan.

Worth it to me because it is much easier to make 12,000 caps than grind that plan.

I have since seen the plan a few times, for sale for much less, but so what?
Happy with my purchase, seller happy with his sale, that's what makes a market.:steamthumbsup:
Aww, should have asked me. I store those plans like trade notes, lol.

I convert all caps to recall cards then burn them off and bank the plans for if and when I need caps later. Throw it in a vending machine for like 5k and have enough caps for whatever.
Grendalcat Mar 18, 2023 @ 11:54am 
Originally posted by Bored Peon:
Aww, should have asked me. I store those plans like trade notes, lol.

I convert all caps to recall cards then burn them off and bank the plans for if and when I need caps later. Throw it in a vending machine for like 5k and have enough caps for whatever.

Hah, live and learn I guess.:VBCOOL:
Sgt.HomeSkillet Mar 18, 2023 @ 12:16pm 
Supply and Demand. Always has and always will exist. You're just spitting into the wind if you whine about it. It's been around since our ancestors were wearing nothing but furs ffs.
Dr. Nim Saj Mar 19, 2023 @ 1:37am 
Originally posted by Sr Humungus:
Originally posted by ☂♡ˢᵐⁱⁿ ❱❱❱:
...
if companies won't put the effort in inspecting how such external markets got created, then those companies are run by amateurs
(on a financial strategic lvl that is)
if someone outside can create a stronger hub, the company should reach out to them and offer a position in their midst
...

Yes, as you said, continuing the example with the same game, the company who owns gw2 have a true economist to handle the problems into the game, thats a thing to think uh?.

And its a game like WoW, with only an action house, but players wanted more and if company doesnt give them then they would make this market for themselves, with their own rules, pros and cons.
never understood why be stingy on certain specialist jobs in the industry
you run a business you need the best accountants, the best attorney to protect your intellectual property, the best artists, the best programmers, voice-actors, pr, talent-hunters (most radio numbers are copy-pasta f4, find new talent wtf), an economist (which bethesda most certainly lacks)...
being stingy on certain specialists = "house of cards" structure
is there a job term for someone that checks on balancing out the game ..? rhetorical question because lead designers/directors fit the description

i went "ah now i get it"
Jeffery "Jeff" Gardiner is a developer who worked at Bethesda Game Studios as a producer on Fallout 3 and all of its add-ons, as the lead producer of Fallout 4 and the project lead of Fallout 76 and its updates, including Wastelanders.[1]

He left the company, after almost 16 years, in August 2021.[2] He founded a gaming studio called Something Wicked Games in 2022 and joined Charles Staples, the design director on Obsidian Entertainment's The Outer Worlds and lead level designer on Fallout: New Vegas. The two are working on a new RPG known as Wyrdsong.
serenity_eli Mar 19, 2023 @ 2:14am 
Originally posted by ☂♡ˢᵐⁱⁿ ❱❱❱:
Originally posted by Sr Humungus:

Yes, as you said, continuing the example with the same game, the company who owns gw2 have a true economist to handle the problems into the game, thats a thing to think uh?.

And its a game like WoW, with only an action house, but players wanted more and if company doesnt give them then they would make this market for themselves, with their own rules, pros and cons.
never understood why be stingy on certain specialist jobs in the industry
you run a business you need the best accountants, the best attorney to protect your intellectual property, the best artists, the best programmers, voice-actors, pr, talent-hunters (most radio numbers are copy-pasta f4, find new talent wtf), an economist (which bethesda most certainly lacks)...
being stingy on certain specialists = "house of cards" structure
is there a job term for someone that checks on balancing out the game ..? rhetorical question because lead designers/directors fit the description

i went "ah now i get it"
Jeffery "Jeff" Gardiner is a developer who worked at Bethesda Game Studios as a producer on Fallout 3 and all of its add-ons, as the lead producer of Fallout 4 and the project lead of Fallout 76 and its updates, including Wastelanders.[1]

He left the company, after almost 16 years, in August 2021.[2] He founded a gaming studio called Something Wicked Games in 2022 and joined Charles Staples, the design director on Obsidian Entertainment's The Outer Worlds and lead level designer on Fallout: New Vegas. The two are working on a new RPG known as Wyrdsong.

its too bad he left. But outerworlds was "lacking" somehow... even the characters seem dull. the art so generic, not pretty either. i mean its so pastel and dry. nothing colourful about it. however, its an OK game from what i've seen. It seemed in my opinion, that fallout 3, New Vegas shone brightly than outerworlds. Maybe his collaboration with the rest of the team in bethesda made a more impactful impression.

i did a check on the game, and outerworlds on steam has alot of negative reviews. ( i meant mixed)

and i meant that the characters/art seem dull, but the world itself is colourful.
Last edited by serenity_eli; Mar 19, 2023 @ 2:31am
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Date Posted: Mar 14, 2023 @ 11:05pm
Posts: 71