Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
AA - FFR - 15r fixer
Q - FFR - 15r fixer
B - FFR - 15r fixer
Q - 50c - 15r fixer
Q - E - 15r railway [sold a 25v one as IMO 15r is ALMOST always better]
TS - FFR - 15r railway (PvP)
B - 50c - 25v Plasma caster
TS - something? - 90 - Mirv Nuker (fireworks)
TS - FFR - something? 50? - Lobber Tesla (fireworks)
Nuka Grenade launcher 8* monstrosity (not often used)
Something, something, 90 grog axe (cosmetic into the staff)
V - 50power - 25 vats - chainsaw
V - FFR - 25v Enclave plasma
B - FFR - 25v Enclave plasma
TS - E - 90 - Minigun (tag and stagger gun for PvP)
AA - FFR - 90 Peppershaker (PvP)
TS - E - 90? - The Dragon (cheater deleter PvP gun)
Cold Shoulder (its just op in PvP)
Q - FFR - 15r? - Cryo (PvP)
TS - FFR - 15r - Cryo (PvP)
I've got a bunch of other oddball ones I'll pop in too
but at 15xx I've got +30 special to spend in the scoreboard grindem up 8x int build and +20 special for my pvp build so I can afford a LOT of variety
All 50 cal. and others are 3 Star EXP
Aristocrafts
Ghoul
Zelot Urslte
Mirulerk
Anti-Armor
Vamp reg ammo
Vamp Usilite
Exterminator
Mutant Slayer
Quad Tesla
Quad Fixer
Guass Minigun
Cold Shoulder
quad Plasma Caster
Vamp claw
Sword
chian Saw
Nuka Launcher
and lots of things that Blow up.
YES-MOLE TANK ALL THE WAY.
--Confucius
Confucius did not have a Good Telsa Rifle.
Also have an Aristocrat's Plasma Gatling, which rarely gets used.
switched to gauss rifle as sniper. energy ammo for both. (before that was using a hunting rilfle with .50 cal ammo)
Because of the ability to have the cards already equipped, previously, unarmed and explosives were the best secondary weapon types to use. Explosive is HIGHLY consumptive on supplies and not useful on bosses as frequently (ah, that's not backwards at all... surely your rifle should be more effective against a boss than a pile of dynamite, an explosive plasma device, or a mini-nuke...)
Unfortunately they nerfed unarmed two or three times now - the last time was the most unnecessary, actually cutting back the *only* damage perk for unarmed by 66.6%. The idea the creators had for high level Unarmed was that a highly mutated 76 could take on a lot of the wasteland without a weapon in hand - tear apart the biggest robos piece by piece. So far showing a lot of stupid from the "good hands" the game has been left in. Thankfully for me, personally, they again nerfed something I rarely used if ever. But needless to say, the only really good secondary weapon option is explosives and given the tendency to take game mechanics away to force specific builds and styles of play I wouldn't hold any hope for them not to screw up Explosives, too.
*please just give us devs that develop the game rather than stunting it further