Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Doesn't really matter in the slightest. You can reach max reputation with both regardless of your choices. You may want to at least work with the settlers until you get the stealth suit (you can buy it with boullion as well, so this isn't really necessary). You can do the various team recruiting quests for both sides, just stop once you get the quest to choose a side if you want to do both sets of quests.
As for the raid itself, you may have an easier time going with the settlers as the raider raid on the vault tends to be buggy.
Slugbuster for the raiders:
https://fallout.fandom.com/wiki/Slug_Buster
However considering we can roll 3 star these days, it is kind of obsolete.
Yeah the raider part can take quite a few attempts because it likes to jump script then break a few stages later.
- If Johnny goes down entering the vault it can bug Gayle's scan later because the recovery broke his script to speak. (solution: go clear all the turrets and then talk to Meg)
- Computer/fusebox out of order will bug the door. (do not touch til it says to.)
I gave these solutions a few years ago and that topic sees quite a few bumps every month. I think they did something to make it worse because the current solution was going back to the bar by Vault 76 and talking to NPCs?
1. Steam is not required to be running when people play.
2. Achievements are not retroactive for Steam, so if someone did the quest before the Bethesda to Steam transfer it would not count.
3. All accounts were transferred from Bethesda to Steam, including inactive accounts.
Also consider this, as it was just pointed out you would not have gold or be able to buy gold without completing the vault. I seriously doubt 90% of the players are running around without the ability to use gold bullion.
The vault requirement for bullion earning and spending was changed in an update.
You can now earn it from day 1. Allows BGS to slap it on the scoreboard.
At least to me the Raiders made it easy to go 'No gold for you' in the end of the actual raid.
Wish the dialogue options would reflect my reasons instead of the 'Well, that's raider stuff isn't it?" cop out you can give.
I wanted to tell Meg
"Well, apart from the actual supermutant and the little girl, each and every one of your goons either tried to screw me over or sabotage the whole deal along the way or was too stupid to prevent being screwed by traitors, so my thinking is that it's payment for me having to put in the extra work hunting down your traitors and exposed myself to the extra danger that where only a thing because you can't control your people."
Stream achievements DO GET retroactively given even if you achieved them before you transferred to Steam. I got max faction reputation before the Steam transfer, and I got the Steam achievement the moment I transferred to Steam. To all the players who came from the Bethesda launcher, check your Steam achievements, and you'll see a ton of them dated on the same day you transferred to Steam.
And even if they don't get retroactively given, a majority of FO76 players are on Steam, and that makes the Steam stats very reliable. That was why the Bethesda launcher had to close, because no one used it.
I agree that getting max faction reputation is a long and painful grind, so I believe few people would do it. Yea 5% seems right.
I played exclusively on Bethesda launcher until I was forced to migrate. When I did, Steam achievements that trigger based on getting something triggered the first time I did an action that would cause a check of that bucket. Collect caps, kill specific things etc. Because that quantity was sent over to Steam and they recognized that I had done something. Achievements that trigger based on completing a quest or gaining a specific level were not applied retroactively.
As far as reputation, I ground max rep on three characters, and it’s easier to get it now. With the addition of MJ and EN as well as the Refuge somewhat daily with Esme.
The achievement is to have max, you have max.
I am talking about say an achievement to reach level 20, well you were 21 when you can to Steam, so Steam will not recognize it.
There you go two people with years and thousands of hours played told you they were not retroactive.
The bottom line is that only 5% players bothered to grind for max reputation. That was the point you tried to dismiss, but I corrected you. Either way you were wrong in dismissing the 5% stat. I know such a stat reflects poorly on this game (that SO few players bothered with such a key mechanic in the game), which may be why you wanted to dismiss it, but facts are facts.