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Fallout roleplay in a nutshell. No one is roleplaying a survivor or settler just trying to survive, it's always the Enclave or BoS and what do those groups say about you in real life?
Most stuff in Fallout is pretty boring when compared to the Enclave. It doesn't surprise me that hardcore RP'ers would go with the Enclave. Not only would it be more fun (way more material and settings to work with) but then you could also hardcore mess with people (on a small or large scale) because you'd still be in character.
Raiders wouldn't even qualify as a diet coke version.
I agree with you that filling a server with 30 dedicated RPers would be more than likely very difficult. Then you need some kind of charter to set out that players can actually RP their character to the point of enough immersion to call it an RP server.
However I disagree with "most RPers are toxic". These could be your own individual experiences in Fallout RP teams, but yet with around 2500 hours in Roll20 and years playing TTRPG I find "the roleplay community" one of the least toxic communities. Perhaps because it is collaborative and is not based on winning or losing.
I would think its most likely you're seeing this from a perspective of one type of role playing and broadly categorising all role players into that definition, instead, take the time to read an actual ttrpg book and scan the contents for the chapter "What is Roleplaying?" which is about two pages long in most core rulebooks. (as of yet I have yet to read the Fallout ttrpg core book)
The problem would be other players not willing to RP and just trolling the Player Characters.
You're much better off with a private server. Split the 7 players into groups of two and one single player and list objectives.
7 people running around "trying" to RP a character all in one group could get hectic.
The other problem is FO76 audio issues. My mic rarely works in FO76 and works fine in every other game I've played, and I've read similar posts in the steam discussions.
To use discord for voice (jumping channels?) would break the immersion FO76 could give if they just addressed the problem with their audio/mic bugs (and if someone has an answer for that, please let me know, I am searching)
Personally, the way I would approach this is to start a Session 0 with the actual Fallout TTRPG Core Rules provided to all that wish to be a part of the gaming group, while simultaneously being logged into FO76 in camp, and just see where it leads.
I rock the name Wastelass. A completely mute emote using character who literally is never not seen without that dumb ass wastelad game around.
Either in full vault dweller clothes or the ever popular ratty skirt.