Fallout 76

Fallout 76

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ALL VENDORS FROM ALL FACTIONS SHARE CAPS?????
BUT WHY?!?!? caps as a currency is finite. You'll get to the point where you can produce more ammo than you can store, leaving only basic plans/recipes. WHY CAP CAPS??? Bullion i get, legendary cores/modules i get, I obviously don't get CAPPING CAPS??
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Showing 1-15 of 24 comments
dbond1 Jul 20, 2023 @ 7:30am 
Its a design decision to make us play longer. Seems obvious. I would have done the same thing if I were sat on the design committee.
LegionFist Jul 20, 2023 @ 7:40am 
bethesda attempt for longer game life cycle ig
Arcanix Jul 20, 2023 @ 7:45am 
Its a game design choice.
BizarreMan Jul 20, 2023 @ 8:27am 
You may not believe it, but it could be worse.

When the game dropped it was:

A. Each vendor faction had it’s own cap pool.
B. Each faction cap pool was 200 caps.
C. Whitespring only had the Whitespring pool. The mall did not have responder, BoS, Free States, vendors.
D. You had to visit 7 different locations on the map to get every factions caps.


So, the current pool isn’t that bad.
SmallSheriff Jul 20, 2023 @ 8:32am 
Everyone should get 1,000,000 caps when starting--see you when you get to my camp and ask "why I am selling water for 1000 caps". And "Why is that Office Water Cooler Plan 900,000 caps".
Sr Humungus Jul 20, 2023 @ 8:46am 
Capping caps are not the problem, the problem you will face if you continue playing is when you will buy all plans and recipes npc's have in stock, when you arrive you will change your idea.
Last edited by Sr Humungus; Jul 20, 2023 @ 8:46am
BizarreMan Jul 20, 2023 @ 8:55am 
Originally posted by Sr Humungus:
Capping caps are not the problem, the problem you will face if you continue playing is when you will buy all plans and recipes npc's have in stock, when you arrive you will change your idea.


Just wait till they get to the point where there is nothing productive left to buy so they just buy random junk that they don’t need.
Sr Humungus Jul 20, 2023 @ 9:01am 
Originally posted by BizarreMan:
Originally posted by Sr Humungus:
Capping caps are not the problem, the problem you will face if you continue playing is when you will buy all plans and recipes npc's have in stock, when you arrive you will change your idea.


Just wait till they get to the point where there is nothing productive left to buy so they just buy random junk that they don’t need.

Oh really? this morning: https://steamcommunity.com/sharedfiles/filedetails/?id=3007093143

Now: https://steamcommunity.com/sharedfiles/filedetails/?id=3007252925

Houston, i have a problem.

PS: Dont know if i must cry or laugh.
PotatoBasket Jul 20, 2023 @ 9:03am 
Originally posted by oo00RAVEN00oo:
BUT WHY?!?!? .... WHY CAP CAPS??? .... I obviously don't get CAPPING CAPS??

What the other players said is accurate. My two cents is that the focus of the game is playing it, making the things go splodey/splat, and soaring through the air on a jet pack while leaving a trail of mini-nuke mushroom clouds in your wake - not about getting wealthy in apocalyptic game environs.
Last edited by PotatoBasket; Jul 20, 2023 @ 9:03am
THAC0 Jul 20, 2023 @ 9:09am 
Originally posted by dbond1:
Its a design decision to make us play longer. Seems obvious. I would have done the same thing if I were sat on the design committee.
steventirey Jul 20, 2023 @ 12:43pm 
Its so there is only one set of numbers to keep track of per player, instead of everything having their own number to keep track of. It cuts down on the amount of information needed to be stored, and on the timers needing to be tracked.

1 number for vendor caps. 1 for scrip cap, 1 timer for food growth, 1 timer for water production. 1 stash per player (though Fallout 1st does add 2 more).
Last edited by steventirey; Jul 20, 2023 @ 12:45pm
LatetotheParty Jul 20, 2023 @ 1:55pm 
Surely the cap limit isn't the reason to keep player numbers.

More content is.
Jadetiger Jul 20, 2023 @ 11:57pm 
But bro if you don't cap the cap then how many caps until you can't cap the cap no more and just endlessly grinding for the cap for caps you used to get for less caps?

:-P
Last edited by Jadetiger; Jul 21, 2023 @ 12:14am
oo00RAVEN00oo Jul 22, 2023 @ 6:06am 
Wow, thankyou for all your responses. Clearly there is a rift between all users as to what caps should be, what people think should be, what was, and even cold be.
oo00RAVEN00oo Jul 22, 2023 @ 6:14am 
Originally posted by Neojade3:
But bro if you don't cap the cap then how many caps until you can't cap the cap no more and just endlessly grinding for the cap for caps you used to get for less caps?

:-P
The caps that should, represent the caps that should DON't, represent the caps that should represent the amount that should = that amount of caps capped by the algorithm mentioned up a bove, how many times many divided by the time times that what does =??
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Date Posted: Jul 20, 2023 @ 7:27am
Posts: 24