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Another thing to check, pa is like what it is, and gravity too, so, if there isnt any invention of anti-gravity then the mechanic is actually correct.
And i think is correct because you are not carrying a "super heavy armor" on yourself, the users without pa only have a mutation, also, if you jump from a really high height, you will have the same 2 seconds delay, so they are equal in this specific mechanic.
All I'm saying is PA is significantly impaired vs no PA when using a normal marsupial jump. The height range of the landing animation should be increased to be higher than the Marsupial jump and it's all good.
Mmmm ok, just an improvement to be more realistic, they put mutations but left pa animations at "it is", maybe they will change them, but not here, they dont check this forum, try their discord channel, when i was there last time i saw a sub-channel to put suggestions like yours...
Any action can interrupt the animation if timed right, such as gun bash. Takes some getting used to and is a workaround, but... wait for it... "It just works!"
hey this is a fallout 4 issue oh wow it indeed just works
correction not issue feature , there thats more todd like