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Fusion cores/nuke keycards = around 100 caps.
Receipes, around 25 caps.
Plans (common ones) around 100 caps. Some heavy weapons, 250 to 1000 caps.
Those from events/DO, it depend on the disponibility.
If you visit other players' camps you may see ridiculous pricing, like 10000 caps for rare stuff. Those people usually have a racket going on in trade forums and such, and they service only among themselves while keeping everyone else out with ridiculous prices.
You can make 1.4K caps per day just by selling junk and more doing events and selling your own things. So selling items for 1-5K is perfectly fine. Sure it's not for people that just stumbled out of the vault, but that's fine. People should have something to look forward to, not get everything thrown in their lap on day 1 as some people seem to think is the best way to play the game. Princesses.
Hope it makes sense, was a bit of a pain to copy from my notes.
Script Rates (one Script gets 20 caps)
Armor:
* = 3/ 60
** = 9/180
***=24/480
Weapon:
* = 5/100
** =15/300
***=40/800
PowerArmor:
* =10/200
** =20/400
***=45/900
(This is for crap Legendaries (Legendaries no one will buy, other than scripting out)
Another thing, dont believe the guys saying about selling rare things cheap, is a scam, rare things have low drop (less than 5%), or only dropping from certain events (available from very limited time, around a week or less, and 2 or 3 times per year), translating to the market: Stock are very limited and demand will grow, so if you put it cheap you are losing caps, (100% you will sell it) and remember 2 things: you are a merchant (player who wants profits from items you want to sell) and second, your time of farming is not cheap so, you are not a NGO to save children or leave a better place to live.
PS: Im not talking to be greedy, but there are not a fair price, why? because you value your time and another player value it different, so, the best tip i have, let the dreamers, dream, a peasant will never sell his lettuces at the same price as city markets, all have a demand and you have a stock, so if no stock all prices will rise up, and the opposite too.
NOBODY is getting rich or making "profits" because you can only have 40k caps max. I sell things cheap and I *constantly* have 40k caps. If I don't sell anything, I STILL have 40k caps constantly. But if your stash weight is so high that it affects your enjoyment of the game, then all that caps you can earn are useless. I sell mainly to alleviate my stash weight (and benefiting other players is my secondary objective). I just saw a player selling tons of expensive heavy weapons that were just weighing down his stash and I was like, what was he ON? You get rare items ALL THE TIME because so many things in the game reward rare items. This is a game, we're playing A GAME. Real-world economy doesn't really apply here, such as the fact that the real world doesn't put a $40k cap on your net worth, LOL.
There is no central market and there is little to no competition. It's all point of sale negotiation.
Basic plans, Weapon mods, etc = 0 caps to 10 caps
Ammo = 1 cap
Serums = 250 to 325 caps
Basic outfits = 1 to 10 caps
Meh Legendary drops = 5 to 400 caps.
Bobbleheads = 25 caps
Berry Mentats = 100 caps
Fusion/Plasma cores or anything that common and heavy = dropped into the train station suitcases as freebies.
I sometimes put rareish items on sale, but not often since I struggle with keeping below 40k caps.
Anything rare = Not typically sold for caps.
With those prices I can easily make 20k caps in sales a day.
plenty of players sell random plans for less, me at 1-10 bc, Bed of Nails 200, Globe of Mars 60 etc. ..
Non legendary Armor + Guns (Tesla, Handmade etc. for scrapping) 10-20bc
Useable legendaries Guns (AA, Blodied, Furious...) start at 380 for a 1 star, 1200 for 3 stars
Legendary Armor: I only sell unyielding, entry level 80-240 bc.
Mostly aimed towards new players, I don't put up expensive items because it exceeds the 40K to fast ;)