Fallout 76

Fallout 76

View Stats:
Unity Feb 7, 2023 @ 10:48am
I need help...
Any player that can give me advice for stash storage management. I would also like to know what to sell and what the majority of players like to buy. but mostly storage management.
< >
Showing 1-14 of 14 comments
EolSunder Feb 7, 2023 @ 11:09am 
ok since i started playing recently the past month i can get you my advice. You don't want to hoard stuff, because you have a limited storage space. Only keep some weapons and armor that you use early on, at low levels its very easy to just make new stuff. Only once you start finding legendary items will you start storing those items.

There is 2 types of "junk" you can store, the actual items (like if you find a flower pot), and the scrap (which is the material you break down), so that flower pot can be broken down into ceramic scrap, which is lighter and takes up less room. Early on just break down any junk you find into scrap for lighter storage. Later when you are getting near your storage limit you can do something with the extra.

Early on find some vendor locations you can sell excess stuff. You can't sell a ton of items vendors have limited inventory and take time to replenish.

You don't need tons of clothes (hats, outfits). You don't need tons of weapons, just keep your main weapons and a backup (in case one breaks while your out). you don't need tons of armor either early on so either sell or scrap the extras to save space. You do want to keep healing items and some types of junk to build/repair your weapons and armor, i found leather scarce early on to repair my leather armor so keep all leather scrap you can, and plastic since plastic is used to bundle "Junk scrap" into sellable bundles that vendors buy.

As you head towards level 40-50, you won't be keeping ammo that you don't use so throw it on your vending machine. It doesn't really sell so keep it until you need the storage space then just toss it somwhere. Most items, scrap, most ammo are easy to get and many don't buy it because it's easy to get, so try and sell it on a vendor if you can, if not don't be afraid to just toss that 5000 ammo on the ground, you'll get plenty more easy.

Don't worry you'll get the hang of it, and quickly realize that many items you don't need at all after a while and just tossing them away is very useful. I've tried to sell ammo for 1c each for the past month and only 1 time i think has anyone bought anything, even rockets, grenades, etc everyone gets plenty of and usually doesn't buy stuff. Ammo and scrap is why fallout 1st gives you unlimited storage of those items, because you really don't use most of it at all and people dont' want it, so fallout 1st go es "hey pay us you'll get scrap and ammo containers! they don't do much and aren't useful, but hey! pay us"
Last edited by EolSunder; Feb 7, 2023 @ 11:11am
WRONGTURN Feb 7, 2023 @ 11:11am 
Originally posted by Unity:
Any player that can give me advice for stash storage management. I would also like to know what to sell and what the majority of players like to buy. but mostly storage management.
You can create up to 5 characters. just make more and pass your junk down the line where it can still be used.
EolSunder Feb 7, 2023 @ 11:14am 
you don't need to make multiple characters or accounts until much later in the game when you might start finding great legendary items or such. There isn't ANY need for a new player, or even a level 50 player to need multiple accounts or characters to do stuff, its silly and a waste of time. Just drop your junk to clear space, you can find tons of stuff later. No one needs 100k ceramic or glass in their inventory, no one needs 100k 10mm bullets, it isn't hard to collect, and no one wants to buy it. Like ALL players learn, no need to hoard stuff until you get good items and are more experienced in what you want to keep.
EJR Feb 7, 2023 @ 11:20am 
If you need to micro manage your stash then keep an eye on your junk, chances are junk is the reason why most people - especially new players - reach max limit in no time.

Junk
What I do is I keep most my my junk materials, especially the common ones (Cloth, wood, steel, etc) at only 50 stacks unless I use them a lot ie ammo crafting or gear maintenance. When it comes to the more "valuable" junk materials such as adhesive, screws, ballistic fiber, and so on, you can keep those at stacks of 100+, typically at a max of 200 if it does not jeopardize your limit.

What I do is I bulk some excess junk at a tinker's workbench then sell the bulked junk at a train station.

Gear
If you're limit is still at or near max after managing junk then it is likely some goodies you picked up and stashed. If so, then start Spring cleaning early.

Unless they are rare or you really like them, no need to keep tens if not hundreds of outfits in your stash. Get rid of the ones that are very common or you don't want or need anymore. You can try selling them either at a train station or in your vendor. Just know that if you are doing the latter, you may not get 50 caps or more.

Same applies to armor and weapons. Unless they are essential to another build, are unique rewards, or you plan to sell them in your vendor, then either scrip or sell them (If they are legendary).
Vic Evicerator Feb 7, 2023 @ 11:47am 
A few random tips:

- Don't save ammo you're not using unless you like using the ammo converter. Just drop it otherwise.
- Don't bother saving chems, and aside from fermenting beverages or chilled food items, don't save any perishable food items. If you use them, feel free to save the non-perishable stuff like salt/pepper, spices, sugar, Sugar Bombs (for brain bombs, etc.).
- For junk, the best rule of thumb is no more than 3-5 bulk items or 80-100 loose items of each thing you use. Just sell or drop the rest. If you want to bend on this, prioritize saving harder-to-find things like springs, screws, aluminum over stuff you trip over everywhere like wood and steel.
- Check your perk cards and your backpack mods, plus your armor legendary perks - sometimes it makes more sense to carry stuff on yourself rather than stashing it.
- Periodically check the junk tab on your stash - I guarantee that about half the time you stashed things without scrapping them first. Don't feel bad, it happens to everyone.
- related to the above, I get the impulse to save armor or weapons to try out later or see if you can sell it or whatnot, but if you end up saving a lot of power armor pieces it might be more stash-efficient to keep a spare PA frame or two so that you save stash space while deciding to try it out or scripping it.
- Except for rare plans, just drop them. It's only 0.5 lbs each, but it adds up fast, especially the way Handy Buzz Blade and Mole Miner Gauntlet plans keep creeping into your inventory - again, the game just kinda does it, so don't feel bad.
BizarreMan Feb 7, 2023 @ 1:55pm 
Watch your ammo. The game loves to give you missiles, mini nukes, 40mm grenade rounds, CANNONBALLS. If you aren’t using those types of weapons, drop the ammo because They weigh a lot.

Same goes for water, stimpaks, and other chems. Play for a while and you will get a good idea how many you use and get on a regular session of play. Give yourself a few more on top of that, and sell the rest.
Dr. Nim Saj Feb 7, 2023 @ 2:34pm 
screenshot your inventory
screenshot your stash
therussmeister Feb 7, 2023 @ 2:50pm 
To repeat what Vic said: A fully kitted power armor suit weighs the same as an empty one. So if you have any power armor pieces, put them on a frame, they become essentially weightless.* There's no point in hoarding PA at lower levels, you'll grow out of it as you level up, so you only need 1 or 2 suits of it, unless you really love PA.

*The pieces are weightless while you're not wearing the suit. When you put the suit on the pieces do count against your carry weight. Turns out Bethesda can change the laws of physics.
SerialGamer Feb 7, 2023 @ 3:01pm 
As you play the game, you'll have a better idea of what to keep and what to throw out or sell. But if you are a relatively new player, I suggest the following rule of thumb: stash 300 pieces each of steel, wood, lead, and gunpowder, and 100-120 pieces each of the other 31 types of scraps. That will occupy about 346 of your 1200 stash weight, leaving you plenty of space for other things.

See this chart: https://i.imgur.com/BlQdafK.jpg

Junk scraps are the most important thing in the game, and the foundation of all the survival mechanics. If you don't (want to) have Fallout 1st, you want to store "just enough" of them, but not too much of them. The above number should give you a good starting point. As you play on, you'll know which ones you need more of, or less of. Screws, springs, and adhesive you usually need more of, for instance. Glass and ceramic, you may need less of.

Note the "Value" column in the above chart. Those with non-zero values, you can actually sell to vendor bots. Unscrapped junk items (desk fans, oil cans, etc.) always have values and can be sold. Don't just throw items away. Don't throw away anything you looted. You worked or fought to get them, so you need to get something back. Sell them, even if it's for one cap. Bobby pins are worth one cap each. Do you need 999 of them in your inventory? Sell 800 of them and you get 800 caps, cha ching. These are all part of the survival mechanics of this game. Don't let anything slip away. Make them work for you in some way.
Last edited by SerialGamer; Feb 7, 2023 @ 3:06pm
The most difficult thing to do is build out sets of legendary non-trade gear like secret service, T-65 armor, gauss minigun, etc, as you can only acquire them by rolling/finding it yourself.

In the process of rolling acceptable sets, you'll probably hit on really good pieces for other sets that might be situationally nice to have, like as you're rolling Unyielding, you might hit on a great Troubleshooter's piece and decide to work on building up a set of that too in case you just want an easy run through robot areas sometime, or Mutant Slayer's for the same reason.

This is related to stash management because if you aren't a fallout 1st member, you're going to need a pretty healthy stockpile of leather, plastic, adhesive, screws, black titanium, and I can't remember what else (besides legendary modules), to build some of those equipment pieces. Take a look at what items are needed for what you might want to craft a lot of blanks of, and keep a healthy amount of that junk until you're done rolling a set of equipment you feel comfortable roaming the wasteland with.

What you don't need to do is stockpile food/drink/aid, except possibly a small cache of colas and stims, antibiotics, and maybe some of the rarer chems if you use them. You don't need ammunition for everything, and you don't need to keep all weapons and armour or junk.

In my opinion though, the best way to get comfortable with letting stuff go is to start with a nearly empty inventory and spend a half hour or an hour running through the loactions as fast as you can scavenging and looting absolutely everything that isn't nailed down, as quickly as possible. Whenever you fill up, return to a location with a suitcase or other persistent container and dump your loot there, go out and repeat until your timer is up.

Go back, check out your haul, and ask yourself how much of what is in your stash is really irreplaceable when you can just run around like a maniac and haul back like 1000 weight units of items.
Mooman Feb 8, 2023 @ 8:30am 
Claim tokens... These guys like to hide in misc and are heavy.

Everytime you do Lode Baring you'll get a bunch of tokens. Take them to a terminal near one of the mine shafts in the Ash Heap and exchange them for random scrap (which may also be useless and thrown out).
Dr. Nim Saj Feb 9, 2023 @ 9:10pm 
a couple of basic tips:

𓆦 inspect your inventory not only weapons, armor, junk, aid and ammo, but also Misc, Mods, etc
use Q) to order your inventory according (stack) weight

𓆦 junk usually is best scrapped, unless you find it fun to collect for showcasing goals (like a trumpet, miniature bot statues,...)

𓆦 rifles are the ones i tend to stash first since no perk card can help lower the weight
example: bear arms perk card at 3 stars (STR) makes it worth carrying all my Heavy Weapons on me instead of dumping them in my stashbox
𓆦 the same for certain ammo: stashing missiles in your stash is a heavy toll
if you don't have that ammo-stash thing i suggest investing in the ammo perk cards
before the ammo stash was introduced i had no ammo in my stashbox
Just ran around with 20K 45's etc
Bandolier (ballistic type), Batteries Included (energy-based), Ordnance Express (explosives like missiles)


𓆦 ultra-light-mod all armor you don't use and just sits in your stash

𓆦 if you have too many duplicate plans
e.g. plan: ultracite torso (6)
get rid of it
it usually means other players have them also in abundance

𓆦 excavator full set with calibrated shocks for feet
𓆦 carry an extra PA-frame to place pieces on
1 frame = 10
5 pieces separately = +60 at least
𓆦 PA-trick: set one of your frames outside to lose 10 weight if ever you need a quick solution to fast travel

Others:
𓆦 unyielding armor + rad yourself to gain strenght
𓆦 team-sharing: ask if someone can share a weight-reduction card
𓆦 mutations
𓆦 the high-capacity backpack is worth the grind
william_es Feb 10, 2023 @ 12:30am 
Get perks that let you decrease the weight of weapons, food items, chems, etc. There legendary perks on armor parts that give you the same perks. So if you're a junk/item hoarder, it pays to use those perks.

The weapon weight decreasing perks are so useful, that if you have enough of them, it's often better to carry ALL of your weapons on your character. I use heavy weapons, and with the amount of perks I have an .50 call mg is like a pound and a half. I am literally carrying a golf bag full of mg's, rocket launchers, flamers, etc. I couldn't even put them in my stash if I wanted too, without removed a ton of stuff.

Break down all your junk, with the exception of a few things needed in crafting recipes. Some things have incredibly high weights (5 or 10 lbs), but break down into only a few units of some resource. Just scrap it all, store the raw resources. If you're keeping too much junk and raw resources... go sell it. It's a great source of caps early on.

Dump all your unused ammo into a vending machine, and set it to just 1 cap per unit. Higher level players rolling in dough will buy it ALL, rather then waste 10 seconds crafting. They want to get back to leveling. Don't get greedy, and try to sell "better" ammo at higher prices, just flat 1 per unit.

And as other stated, some stuff is just crazy heavy. Missles, mini-nukes, cannon balls. If you're feeling charitable, go to a train station and dump all your unwanted ammo in suitcases near the doors. Many players know to look in these, and will take, swap, or dump more stuff in. I routinely swap nearly empty energy cores for fully charged ones, since I have ways of recharging the power cores. Hopefully it's a present for a new player.
Bobby Digital™ Feb 10, 2023 @ 12:49am 
will take some level ups, and perhaps you might deal slightly less damage, but the best inv management are using perk cards and grinding legendary armor pieces with weapon weight reduction.

use these perks and keep all the items on your person:

bandolier
travelling pharmacy or chemist backpack mod
through hiker
batteries included
bear arms can be used until you get the armor pieces to keep the heavy weapons on you
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Feb 7, 2023 @ 10:48am
Posts: 14