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Mutation Serums if you can keep your price at or under 250 caps each.
Stimpaks at under 25 caps each.
Grape Mentats.
Overdrive.
Psychobuff
ron nailed it
Plans are also a good seller too, for normal easy to find plans I sell for around 1-25 caps; events are 50-250, and other rare ones vary.
Have so many at this point i'm starting to just drop them at the Rusty Pick to free up stash space and or sell them at a vendor.
Plans for meds on the other hand seem to sell as soon as I throw them in my vendor.
Stop a moment and think if you have anything who can generate an interest if someone comes to your vendor, thats it, if you have crap or the same as the other vendors you previously checked, then, whats the difference from your stuff than the others? noone you as the others are selling garbage.
So, if you want to sell different items, first, check the prizes, there is a fallout76 unofficial market, dont need to ask or make an account, just check the prizes to have a REFERENCE (this is very important), when you have it, ADJUST your item prizes depending the category (common, uncommon,rare, very rare, impossible etc) take in mind the prizes in other vendor machines (just check them from time to time), your capacity to farm the items, (if you have low stock the prize will be high... basic rule of the market) etc.
PS: Never, and i repeat, NEVER, put in the seller machine something worth more than 15k caps, because you'll never know when a whale will come to your machine and you are near the max caps, so you lose caps.
You know nothing about the seller machine bug who appears from time to time when bethesda launches a big patch no? dont worry, when you will suffer it and your precious belongings fly away, you will do it too.
Plus i'm looking to sell them anyway.
Adhesive
Copper
Springs
Oil.
Plus, and theses can't be bulked up;
Raw Asbestos
Ballistic Fiber
Screws
If you price them just a little under what the Base price is listed as their value, You'll sell all you place in your machine.
Steel at 1 cap each or Bulk Steel at 30 caps each also sells well.
If you need a steady source of caps, that will help you alot.
Stimpaks aren't worth crafting or diluting, they are a dime a dozen now, Rad-x is the same as stimpaks. As far as the drugs for a junkie build, there just aren't enough junkie builds to cater to.
If you have a n00b-friendly vendor camp near Flatwoods, though, the low-level players will buy up every Stimpak and Rad-X/RadAway you put in your vendor. Maybe not at NPC-vendor prices, but think of it more as a warm-fuzzy/public service for new players.