Fallout 76

Fallout 76

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Cloudy Jan 23, 2023 @ 4:46pm
Online Community culture: Comparing to Red Dead Online
Hi Community,

My goal is to play multiplayer games with my son, and I try to be as selective as possible with respect to the online communities. As I'm sure we all know by reputation, online communities such as Red Dead Online have a certain "culture" that we'd personally prefer to avoid. As a result, I now factor that aspect into purchase decisions for all online games.

Can someone please provide some insight about the current state of online play in Fallout 76 with regard to PvP and Griefing? Do note that we are aware of the multiplayer OPTIONS within FO76 "per se". We're mainly asking established players what the multiplayer community "culture" is like, online.

Thank you very much for your time!!
Last edited by Cloudy; Jan 23, 2023 @ 4:57pm
Originally posted by Mike Os™:
Originally posted by Cloudy:
Hi Community,

My goal is to play multiplayer games with my son, and I try to be as selective as possible with respect to the online communities. As I'm sure we all know by reputation, online communities such as Red Dead Online have a certain "culture" that we'd personally prefer to avoid. As a result, I now factor that aspect into purchase decisions for all online games.

Can someone please provide some insight about the current state of online play in Fallout 76 with regard to PvP and Griefing? Do note that we are aware of the multiplayer OPTIONS within FO76 "per se". We're mainly asking established players what the multiplayer community "culture" is like, online.

Thank you very much for your time!!

I've played RDO for 600+ hours, GTAO for 2000+ hours and for Fallout 76 for 2200+ hours,
Rockstars communities are far more toxic than Fallout 76 by a long shot

In Fallout 76 you can avoid any kind of pvp by being in "passive mode" , so if you want to play with your son you are quite safe from anything , in RDO and GTAO if you want to run any kind of "business" to earn money/rep you were forced to play without passive mode, here that doenst happen, the only "activity" that enables pvp is to "conquer" Workshops (that have their beneficts but can be ignored)

While in RDO and GTAO everyone can wreck your gaming experience with mods and cheats, here its quite diferent, we have a fair share of "hacked weapons" users but they cant do anything to you if you are in passive (they can however be annoying in open events by killing most enemies before you do, but that barely happens, and if it does you can just server hop)

Fun fact :Also hacked weapons and legacy weapons are going to be removed from the game later today, which is probably one of the few things the community is somewhat split, some want them to stay, others want it to be removed

The Fallout 76 community is very helpfull and kind, most times you find consumables, plans, weapons, weapon mods dropped in the ground that you can aquire for free, and if you ask for help (via Voicechat)or in steam forums im quite positive most will gladly give a hand or point you in the right direction by sharing cool "weapon builds" or help you if you are struggling with quests

Good Luck and have fun :broflex:
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Showing 1-15 of 18 comments
Cloudy Jan 23, 2023 @ 4:52pm 
Clarification: Okay, some context... So I think that 80% of the negative (i.e. NOT emergent) gameplay can be traced back to bad actors taking advantage of bugs within the code. It could be argued that with proper fixes, RDO would be a completely different online experience, facilitating healthy "Opt-In" PvP.

So in simplest terms: to what extent do so-called "bad actors" take advantage of bugs in FO76 to engage with players who have opted-in to multiplayer, but effectively opted-out to PvP gameplay? (i.e. not returning fire)
Last edited by Cloudy; Jan 23, 2023 @ 4:56pm
Phantom Jan 23, 2023 @ 4:59pm 
Eh the community was 99%+ positive

but then bethesda threatened to steal a ton of things people have had for 4+ years

that soured the community

then bethesda backtracked so it recovered slightly

now bethesda is threatening to steal them again tomorrow

I would expect that for the next 3-6 months the community will be hostile and vulgar with a large portion of the senior player base deliberately griefing or worse
Phantom Jan 23, 2023 @ 5:03pm 
Originally posted by Cloudy:
Clarification: Okay, some context... So I think that 80% of the negative (i.e. NOT emergent) gameplay can be traced back to bad actors taking advantage of bugs within the code. It could be argued that with proper fixes, RDO would be a completely different online experience, facilitating healthy "Opt-In" PvP.

So in simplest terms: to what extent do so-called "bad actors" take advantage of bugs in FO76 to engage with players who have opted-in to multiplayer, but effectively opted-out to PvP gameplay? (i.e. not returning fire)

Running murder hobo right now myself

first their is NO opt in to multiplayer, the game is 100% multiplayer online only. You can pay monthly for a private server to just play with yourself / friends but that is it.

Pacifist can opt out of about a quarter of the pvp, it helps cut down on it, but isn't a cure all. This does make it so that you only get slap damage until you fire back... unless

Building workshops to obtain junk or just build additional bases in is one of the major pvp zones (you only get to keep them until you leave the server anyway)

becoming wanted (through bugs, taking stuff from player bases, or exploits where it gets forced on you) makes you 100% vulnerable to pvp

you join one of the pvp events (no notice that they are, they just are)
your pipboy goes to hunter/hunted

You build a camp and players decide to missile tower destroy it
Cloudy Jan 23, 2023 @ 5:03pm 
Originally posted by Phantom:
Eh the community was 99%+ positive

That's a great point; I failed to consider current events. Player communities do sometimes ironically retaliate against fellow players when companies do bird-brained things. (recalling the infamous Elite Dangerous Fleet Carrier blockade from a few months ago)

Very good insight, thank you!!
Cloudy Jan 23, 2023 @ 5:05pm 
Originally posted by CiD EviL:
https://steamcommunity.com/app/1151340/discussions/0/5946473955239782231/?ctp=2

CiD EviL in with the "LET ME GOOGLE THAT FOR YOU" (haha) no, this is a great reference that I overlooked, thank you for the legwork! :)
Hexoplex Jan 23, 2023 @ 5:05pm 
For the most part people ignore each other, even people on the same public team don't always run together (just on the team for the bonus exp). I've taken over 4-6 workshops on a map and no one bothers to try and PVP me, if they show up, it's for the event taking place.

Watch out for Trap Camps, camps specifically designed to kill you and take your junk. They usually make you squeeze through a tiny hallway to get to the vendor and kill you on the way with spike traps or radiation emitters.

Leave pacifist mode on and for the most part you'll be fine.
Fluffy Chops Jan 23, 2023 @ 5:07pm 
I have not played that online to really know.

But overall this place is perhaps one of the most nicest gaming commuitys to date. due to many as you put it opting out of PvP with the settings lot of people just want to play the game like it was fallout 4 aka single player and so lot of people have no desire to be nasty to one another. like more well know MP culture of call of duty has.

But as you likely know any online game they will be bad apples from time to time but i've been playing for over 3 years now and i have to say these kinda people are quite rare to come by even then you can tell who is into PvP lot if their are wanted with more caps then 15 caps on their head.

But yeah lot of people just keep to themselves lot of the time and not everyone uses mics more common sight are people using the emotes you can buy/gain/get for free aka when you start.
Hexoplex Jan 23, 2023 @ 5:11pm 
Originally posted by Fluffy Chops:
I have not played that online to really know.

... people just want to play the game like it was fallout 4 aka single player and so lot of people have no desire to be nasty to one another. ...
This is all I wanted FO76 to be, MP FO4 :D Just some other real folks walking around in the world with me that I can interact with if I wanted to...like most other MMOs :steamhappy:
The author of this thread has indicated that this post answers the original topic.
Mike Os™ Jan 23, 2023 @ 5:18pm 
Originally posted by Cloudy:
Hi Community,

My goal is to play multiplayer games with my son, and I try to be as selective as possible with respect to the online communities. As I'm sure we all know by reputation, online communities such as Red Dead Online have a certain "culture" that we'd personally prefer to avoid. As a result, I now factor that aspect into purchase decisions for all online games.

Can someone please provide some insight about the current state of online play in Fallout 76 with regard to PvP and Griefing? Do note that we are aware of the multiplayer OPTIONS within FO76 "per se". We're mainly asking established players what the multiplayer community "culture" is like, online.

Thank you very much for your time!!

I've played RDO for 600+ hours, GTAO for 2000+ hours and for Fallout 76 for 2200+ hours,
Rockstars communities are far more toxic than Fallout 76 by a long shot

In Fallout 76 you can avoid any kind of pvp by being in "passive mode" , so if you want to play with your son you are quite safe from anything , in RDO and GTAO if you want to run any kind of "business" to earn money/rep you were forced to play without passive mode, here that doenst happen, the only "activity" that enables pvp is to "conquer" Workshops (that have their beneficts but can be ignored)

While in RDO and GTAO everyone can wreck your gaming experience with mods and cheats, here its quite diferent, we have a fair share of "hacked weapons" users but they cant do anything to you if you are in passive (they can however be annoying in open events by killing most enemies before you do, but that barely happens, and if it does you can just server hop)

Fun fact :Also hacked weapons and legacy weapons are going to be removed from the game later today, which is probably one of the few things the community is somewhat split, some want them to stay, others want it to be removed

The Fallout 76 community is very helpfull and kind, most times you find consumables, plans, weapons, weapon mods dropped in the ground that you can aquire for free, and if you ask for help (via Voicechat)or in steam forums im quite positive most will gladly give a hand or point you in the right direction by sharing cool "weapon builds" or help you if you are struggling with quests

Good Luck and have fun :broflex:
Last edited by Mike Os™; Jan 23, 2023 @ 7:03pm
lucg Jan 23, 2023 @ 5:22pm 
To avoid bad experiences, there's a thing you can do ... , it's called "server hop" ... !

So, you don't like a thing/situation, log out and relog in, in a different server and that's it ... .

For the new players, there's a learning process, mean you experience things while playing.

There's a "ton" of tutorials to watch, too ... , to avoid those "bad experiences" ... .
Grendalcat Jan 23, 2023 @ 6:07pm 
378 hours here(low I know:steamhappy:). I have always played single-player style, doing all the quests on my own. Except for joining the public events of course. I can only recall two cases of griefing, one guy kept jumping all around me inside the Whitesprings, so I just fast traveled away. Another guy tried to attack me with a super sledge immediately after a public event ended, I jumped on top of a building, and I guess he lost track of me.

Put yourself in Pacifist mode, so you can't accidentally hit another player, and don't claim workshops, they aren't really necessary anyway. I never have claimed one, and I keep having to bulk sale and dump out of my stash to stay below the 1200 pound limit.:catinablanket:
Fraggle Jan 23, 2023 @ 6:07pm 
If you do encounter unpleasant individuals, nuisance players, or harassment, you can block players from a session or permanently. This makes them avoidable. You also do not have to play with chat on. You can have it in Area, Team, or Off. Biggest issue is the hacked weapons and legacy items, that allow some people to kill big event monsters with a single shot - or at least low shot count. However, these are going to be removed in an update. They've said this before, so we'll see what tomorrow brings.
Cloudy Jan 23, 2023 @ 9:03pm 
Originally posted by lucg:
To avoid bad experiences, there's a thing you can do ... , it's called "server hop" ... !
.
.
.

Most certainly, no doubt! Been there, and frankly we do try to avoid trouble where we can (cough-Valentine-cough) haha. We do try to give servers a fair attempt, but it can get tedious after a half hour server hopping on a particularly busy night or just sheer bad luck. Very good advice, though.
Cloudy Jan 23, 2023 @ 9:11pm 
Originally posted by Mike Os ♛:
I've played RDO for 600+ hours, GTAO for 2000+ hours and for Fallout 76 for 2200+ hours,
Rockstars communities are far more toxic than Fallout 76 by a long shot
.
.
.
Good Luck and have fun :broflex:

This is exactly what we were looking for, thank you!!!

@EVERYONE - Thanks again for all of your insight and sharing your experiences. I've passed around several "gratitude" awards as a show of appreciation. Looking forward to digging deeper into this to see if it will continue to be a good fit for me and my son.

Thanks again all around!!
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Date Posted: Jan 23, 2023 @ 4:46pm
Posts: 18