Fallout 76

Fallout 76

View Stats:
Tnanever Aug 23, 2022 @ 7:25am
Any update on balance?
The game has ~95% trash weapons/equipment/mods/skills. Did the devs say anything about making all the game's choices more viable, and when this would happen?
Originally posted by Aesthier:
Originally posted by Tnanever:
Did the devs say anything about making all the game's choices more viable


Not once ever.
< >
Showing 1-15 of 36 comments
Speedbump Aug 23, 2022 @ 7:41am 
There will always be weapons that are better than others. Most can be used against most enemies in some way, with the right perk setup and legendary rolls. I don't think they're that unbalanced. The main problem is the massive number of legendary effect combinations which makes it hard to get one you want.

And no, they will never improve the way the story choices affect the world. At this point we really only have events to look forward to, and maybe the odd new weapon every 6+ months. FO76 was designed to bring in constant income through ATOMS sales and subscriptions, it's very pay to win.
Tnanever Aug 23, 2022 @ 7:53am 
"There will always be weapons that are better than others." - That's a false implication. The implication you're making is that since all weapons aren't exactly the same in usefulness, then FO76's balance is not a problem. You didn't take into account proportion or cost.

The game supports, through equipment and perk cards, for example, stealth single-shot pistol builds and full auto heavy weapons builds. A player can pick either one, and there's no significant cost drawback from picking one over the other - therefore, both builds should be equally viable in general (some situations will favor one build over the other - but in general, they should both be similarly useful in the game world).

FO76 basically forces players into fully power armor heavy weapons builds. Let's not even get into PvP "balance" and the artificial 1-hit damage limiter, while having no limit on auto weapons. It's extremely bad, and it's weird that you're trying to make an excuse for it.
Last edited by Tnanever; Aug 23, 2022 @ 7:53am
Mr.Ratbones Aug 23, 2022 @ 8:27am 
@PrometheusN Pay to win?...wait wot
Originally posted by MrRatbones:
@PrometheusN Pay to win?...wait wot
i think he means that if you are not want farming a lot of legendary scribs, and rolling legendary effects, you can buy a gun on special sites or spend many caps at player shops
Last edited by Uwe "Ligma" Boll(s); Aug 23, 2022 @ 9:04am
The author of this thread has indicated that this post answers the original topic.
Aesthier Aug 23, 2022 @ 9:55am 
Originally posted by Tnanever:
Did the devs say anything about making all the game's choices more viable


Not once ever.
Arcanix Aug 23, 2022 @ 10:54am 
Various builds are still valid. Not just the perceived meta ones. Few guys making Fallout 76 content on utube has shown this. Two of them are exceptional in their research.
doublejesus Aug 23, 2022 @ 11:55am 
The only weapons that suffer HUGE in the damage department is (most) shotguns due to not having a supporting armor pen card like the other weapons and the huge damage falloff compared to other guns. But even then it technically has a place as a crippler/stagger machine especially with the pepper shaker.

But from my limited experience why use anything else when you can just farm for free with the minigun blender mod or the power armor gatling bug.
Last edited by doublejesus; Aug 23, 2022 @ 11:55am
Beytran70 Aug 23, 2022 @ 12:14pm 
There is a major balance patch in the works with an ETA within a year I believe, and a legacy weapons rebalance before that.
Arcanix Aug 23, 2022 @ 12:17pm 
Oh, nice.
Lazarus Aug 23, 2022 @ 2:22pm 
Take away legacies + make heavy guns do much much much much less damage
Fixed.
Then anyone anywhere, could pick up any weapon + make it "viable"
Seriously gets old seeing everyone wearing and doing the same damn thing~
Like, do people ever even think for themselves anymore?
Speedbump Aug 25, 2022 @ 1:17pm 
Originally posted by Tnanever:
"There will always be weapons that are better than others." - That's a false implication. The implication you're making is that since all weapons aren't exactly the same in usefulness, then FO76's balance is not a problem. You didn't take into account proportion or cost.

The game supports, through equipment and perk cards, for example, stealth single-shot pistol builds and full auto heavy weapons builds. A player can pick either one, and there's no significant cost drawback from picking one over the other - therefore, both builds should be equally viable in general (some situations will favor one build over the other - but in general, they should both be similarly useful in the game world).

FO76 basically forces players into fully power armor heavy weapons builds. Let's not even get into PvP "balance" and the artificial 1-hit damage limiter, while having no limit on auto weapons. It's extremely bad, and it's weird that you're trying to make an excuse for it.
Actually stealth rifleman builds are generally better than power armour, you're not forced to use power armour. A good Fixer build has higher dps without using legacy or hacked weapons.

Originally posted by MrRatbones:
@PrometheusN Pay to win?...wait wot
It's pay to win. You can buy repair kits that magically repair weapons and armour, scrap kits that magically teleport your scrap to your stash box, pay a subscription fee for a tent with a stash box and other functions that you can teleport around for no in-game cost, pay money for Atoms which can be used to skip levels on the scoreboard as well as receive extra rewards for having a subscription, and to top it all off subscribers have access to an infinite junk storage box which was explicitly promised to become available to everyone, in no uncertain words. That never happened, instead they backpedalled and added it to the subscription benefits.

https://www.reddit.com/r/fo76/comments/dna07j/infinite_scrapbox_means_they_lied/

Originally posted by Furio Giunta:
Originally posted by MrRatbones:
@PrometheusN Pay to win?...wait wot
i think he means that if you are not want farming a lot of legendary scribs, and rolling legendary effects, you can buy a gun on special sites or spend many caps at player shops
This is also true but it isn't really Bethesda's fault that this is possible.

Originally posted by No U:
Take away legacies + make heavy guns do much much much much less damage
Fixed.
Then anyone anywhere, could pick up any weapon + make it "viable"
Seriously gets old seeing everyone wearing and doing the same damn thing~
Like, do people ever even think for themselves anymore?
Of course they do. A lot of people just prefer power armour, it's fun to use. That being said, I see plenty of stealth rifleman builds myself. You'll never see proper pistol or shotgun builds because they just don't put out much DPS.
Last edited by Speedbump; Aug 25, 2022 @ 1:24pm
m142 Aug 25, 2022 @ 1:57pm 
if you want some variety then
they should remove stealth bonus dmg and card busting it , and while we'r at it adrenaline mutation with unyelding set or make radiation go with time like 0.5 per second:VBOY:
Darkreaver1980 Aug 25, 2022 @ 2:07pm 
And here i am with lvl 12, thinking my new ivl 10 pipe gun is somewhat decent...
Aesthier Aug 25, 2022 @ 2:27pm 
Originally posted by PrometheusN:

Originally posted by MrRatbones:
@PrometheusN Pay to win?...wait wot
It's pay to win. You can buy repair kits that magically repair weapons and armour, scrap kits that magically teleport your scrap to your stash box, pay a subscription fee for a tent with a stash box and other functions that you can teleport around for no in-game cost, pay money for Atoms which can be used to skip levels on the scoreboard as well as receive extra rewards for having a subscription, and to top it all off subscribers have access to an infinite junk storage box which was explicitly promised to become available to everyone, in no uncertain words. That never happened, instead they backpedalled and added it to the subscription benefits.

https://www.reddit.com/r/fo76/comments/dna07j/infinite_scrapbox_means_they_lied/

Sorry to break it to you but everything you listed above is "Pay for Quality of Life" and not pay to win.

It would be pay to win if the Official shop offered "higher quality weapons or armor or better build stats" for sale than you can get through actual normal game-play.
Last edited by Aesthier; Aug 25, 2022 @ 2:29pm
Speedbump Aug 25, 2022 @ 3:26pm 
Originally posted by Aesthier:
Originally posted by PrometheusN:


It's pay to win. You can buy repair kits that magically repair weapons and armour, scrap kits that magically teleport your scrap to your stash box, pay a subscription fee for a tent with a stash box and other functions that you can teleport around for no in-game cost, pay money for Atoms which can be used to skip levels on the scoreboard as well as receive extra rewards for having a subscription, and to top it all off subscribers have access to an infinite junk storage box which was explicitly promised to become available to everyone, in no uncertain words. That never happened, instead they backpedalled and added it to the subscription benefits.

https://www.reddit.com/r/fo76/comments/dna07j/infinite_scrapbox_means_they_lied/

Sorry to break it to you but everything you listed above is "Pay for Quality of Life" and not pay to win.

It would be pay to win if the Official shop offered "higher quality weapons or armor or better build stats" for sale than you can get through actual normal game-play.
You're paying for an advantage and you're getting caps and other things through the subscription scoreboard rewards, as well as infinite junk stash which you can't get otherwise. That's pay to win.
< >
Showing 1-15 of 36 comments
Per page: 1530 50

Date Posted: Aug 23, 2022 @ 7:25am
Posts: 36