Fallout 76

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Bunker buster worth keeping?
i am not a demo expert player, so launcher ain't my thing (yet), and recently got my hands on the bunker buster, is the 20% damage is worth making space on my stash for it or should i trash it?
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Showing 1-12 of 12 comments
EJR Sep 24, 2022 @ 12:25pm 
Trash it, missile launchers in general is crap
Drakkar Sep 24, 2022 @ 12:28pm 
Scrap..when you want to have Fun..you get sooner or later the Hellfire Launcher (effectiv not really , funny yes^^)
Fluffy Chops Sep 24, 2022 @ 2:16pm 
Funny enough just yesterday i decided to stop leaving it in my stash as i didn't really ever use it so am selling at the moment for mostly low caps (100 caps in fact might be a bit high for something you can't add a legendary effect on, but you can only get it once per character, so its not like your gonna see it being sold very offen so still a steal offer for its price)

Missile launchers are meh at best, you really got to be dedicated to make them good aka add those explosive perks on. I will admit missile launchers were quite handy for mid game for me you know dealing with scorugebeasts flying around just add a targeting scope and done makes the fight tad more easier and quicker to deal with now days i don't really need a missile launcher anymore.

Also your perks can hide it but trust me missile launchers tend to be from 33-39 in weight and that's a level 30-50 levelled ones, can't recall what the lower level weight might be, but yes they are quite heavy weapons so if you do so want to get rid of it at least your opening your stash or your person up to 33-39 more space to use what is quite a lot more room.
Hefutoxin Sep 24, 2022 @ 3:14pm 
Originally posted by DancingDeviljho:
i am not a demo expert player, so launcher ain't my thing (yet), and recently got my hands on the bunker buster, is the 20% damage is worth making space on my stash for it or should i trash it?

Trash it. It's worthless.

Originally posted by FC: 🐐:
Funny enough just yesterday i decided to stop leaving it in my stash as i didn't really ever use it so am selling at the moment for mostly low caps (100 caps in fact might be a bit high for something you can't add a legendary effect on, but you can only get it once per character, so its not like your gonna see it being sold very offen so still a steal offer for its price)

Missile launchers are meh at best, you really got to be dedicated to make them good aka add those explosive perks on. I will admit missile launchers were quite handy for mid game for me you know dealing with scorugebeasts flying around just add a targeting scope and done makes the fight tad more easier and quicker to deal with now days i don't really need a missile launcher anymore.

Also your perks can hide it but trust me missile launchers tend to be from 33-39 in weight and that's a level 30-50 levelled ones, can't recall what the lower level weight might be, but yes they are quite heavy weapons so if you do so want to get rid of it at least your opening your stash or your person up to 33-39 more space to use what is quite a lot more room.

Explosive Launchers are misunderstood. Two Shot legendary effect is actually a 100% damage boost instead of the usual 25%.

Missile Launcher is the sniper rifle of explosives.

A two shot missile launcher equipped with quad barrel and targeting computer can clear out a large area of enemies in seconds at very long range.

Using it without perk/legendary support, is the same as using a Bloodied Fixer with a Full health heavy weapon build. It's going to suck.
m142 Sep 24, 2022 @ 3:37pm 
that missle launcher would be gold if only those ♥♥♥♥♥ from beth didn't block adding legendary effect to it , for now it's just plain bad.
Fluffy Chops Sep 24, 2022 @ 3:52pm 
Originally posted by Hefutoxin:
Originally posted by FC: 🐐:
Funny enough just yesterday i decided to stop leaving it in my stash as i didn't really ever use it so am selling at the moment for mostly low caps (100 caps in fact might be a bit high for something you can't add a legendary effect on, but you can only get it once per character, so its not like your gonna see it being sold very offen so still a steal offer for its price)

Missile launchers are meh at best, you really got to be dedicated to make them good aka add those explosive perks on. I will admit missile launchers were quite handy for mid game for me you know dealing with scorugebeasts flying around just add a targeting scope and done makes the fight tad more easier and quicker to deal with now days i don't really need a missile launcher anymore.

Also your perks can hide it but trust me missile launchers tend to be from 33-39 in weight and that's a level 30-50 levelled ones, can't recall what the lower level weight might be, but yes they are quite heavy weapons so if you do so want to get rid of it at least your opening your stash or your person up to 33-39 more space to use what is quite a lot more room.

Explosive Launchers are misunderstood. Two Shot legendary effect is actually a 100% damage boost instead of the usual 25%.

Missile Launcher is the sniper rifle of explosives.

A two shot missile launcher equipped with quad barrel and targeting computer can clear out a large area of enemies in seconds at very long range.

Using it without perk/legendary support, is the same as using a Bloodied Fixer with a Full health heavy weapon build. It's going to suck.

Yep i've had the two shot missile launcher with all but the quad had the triple instead mod used it for two years before it started becomeing more of a storage item. It might wipe lower HP enemies like you said but idk about others but, i like to maximise my efficiency in everything i can do and so using rockets on clearly enemies i can kill with other weapons also easy seems more to me the more effective action to not use that weapon on those.

So yes i only ever used the two shot missiles on those more tougher ones like deathclaws super muts and so on you get the idea what ever has a bigger HP pool, as like to know each time i fire it that its not a waste. Pretty sure most have at least the same like mind set like i explained.

Its like in war games you would normally just save the RPG rockets or C4 for tanks and such and not for what you know isn't as tough enemies.

Also i never noticed it was 100% boost and not just like the rest thanks for that info.
Do you have problems storing this item in the stash? I just got it and it doesnt want to go in my stash.
Dracul Apr 3 @ 8:50am 
Originally posted by =DeadShot=:
Do you have problems storing this item in the stash? I just got it and it doesnt want to go in my stash.

Hello Necromancer, check the weight when you are in your stash - usually people have equipment or perk cards that reduce weight of weapons, these do not apply to weapons so they take up considerable space in a stash (20 or so for the bunker buster).
Originally posted by Dracul:
Originally posted by =DeadShot=:
Do you have problems storing this item in the stash? I just got it and it doesnt want to go in my stash.

Hello Necromancer, check the weight when you are in your stash - usually people have equipment or perk cards that reduce weight of weapons, these do not apply to weapons so they take up considerable space in a stash (20 or so for the bunker buster).
It wasnt the weight I just needed to speak with Modus in military wing to make the weapon non essential. I managed to store the weapon in stash.
Mooman Apr 3 @ 9:38am 
Bunker Buster is often... busted...

It'll show up these days with no stars... then next login it has stars...

You can also occasionally loot a level 25 one from a Blood Eagles encounter with Settler guards tied to a refrigerator.
The author of this thread has indicated that this post answers the original topic.
Necro'd thread moment lol
Originally posted by D'on The Dragon:
Necro'd thread moment lol

goofy AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
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