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Still an awesome 1.5 multiplier to all damage coming in to enemies... really its a quarter of the key to taking earle out in ~15 seconds
When the enemy is aggro vs you it is active
then instantly (up to whatever server lag you have is) when it switches aggro to a new target the effect is lost
So it can take from instant up to *server lag* to go into effect
and it can be removed from instant up to *server lag*
The last part seem to still happen very often for me. I went into Westtek, 5 Supermutants shooting at me: 2 Supermutants never got the Debuff. 2 Supermutants got it, but not for each of my shot. Just for about 2/5 while they were in fight with me all the time. Only one Supermutant had the buff for all shots. Did that several times, the combination always vary.
This is a hugh bummer for me. Anoying as hell. Honestly If I had known this to be so troublesome, I would have taken another Special-Perk instead. Now I guess I have to live with it, because my dumb ass upgraded it to level 4 before even using it. At least Electric Absorption is ridicilously good for my PA-Build. Those are the only two I've got at level 4 atm.