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Wtf?
Hmm
Super mutant 1: "Stupid laser no work"
Super mutant 2:"Smash it with a hammer"
Super mutant 1 smashes the laser rifle with a hammer.
Super mutant 2: "No smash the human."
Super mutant 1: "No smash human with hammer?"
Super mutant 2: "Kill the human"
Super mutant 1: "Kill human how?"
Super mutant 2 hand Super mutant 1 a mini nuke.
Super mutant 2: "Now go"
Super mutant 1 arms mini nuke with a beeping sound.
Super Mutant 1: "Hot potato!"
Mini nuke explodes killing super mutant 1 and human.
Super mutant 2: "Aw no more fun."
you forgot the very best line:
HOT POTATO!
2 - The weapons super mutants use the energy ones are typically more damaging than their counterparts so the energy ones will hit harder
3 - Servers often fail to load various perks correctly so you can enter a server with several failed loads on defensive perks
4 - Servers often fail to load equipment properly, resulting in player weapons that have the wrong things attached (rarely permanently changing the weapon from one thing to another... more often its mods that are loaded wrong so that it thinks that a prime one is doing the damage of something else)... The same with armour, where it loads the wrong values or effects on mods on the armour... I would assume if it does it for players it probably does for enemies too
Often being subjective where often is 1/100 or so times enough that its not a rare or infrequent issue which would be 1/100,000 or a nearly non existent one which would be 1/100,000,000
good
was like i was attacking them butt naked!
Only they are gaining that ignore armor attack you normally only see in operations.